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unmerged(11486)

The Ancient Mariner
Oct 31, 2002
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Good that its in. Thank Zampolit if you can find him again.

BTW: Check out my new US events...

Steele
 

Allenby

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Italian Revolution events:

Code:
#####################################################################
# Defeatist Revolution (Italy - Entente)
#####################################################################

event = {
country = ITA
id = 27550
random = yes
style = 0
name = "Defeatists form new cabinet in Italy"
desc = "Intense political manoeuvring has resulted in a cabinet
 being formed led by defeatist ministers wishing to see an end to
 the war at any price."

trigger = {
dissent = 60
atwar = yes
OR = { alliance = { country = FRA  country = ITA }
alliance = { country = ENG  country = ITA }
}
}

action_a = {
name = "The new government desires peace"
command = { type = trigger which = 27551 }
command = { type = headofstate which = 27011 }
command = { type = headofgovernment which = 27012 }
command = { type = foreignminister which = 27013 }
command = { type = armamentminister which = 27014 }
command = { type = ministerofsecurity which = 27015 }
command = { type = ministerofintelligence which = 27016 }
command = { type = chiefofstaff which = 27017 }
command = { type = chiefofarmy which = 27018 }
command = { type = chiefofnavy which = 27019 }
command = { type = chiefofair which = 27020 }
command = { type = dissent value = -60 }
command = { type = sleepevent which = 27552 } # Leftist revolution
}
}

#####################################################################
# Italy's defeat
#####################################################################

event = {
country = ITA
id = 27551
random = no
style = 0
name = "Italy has been defeated"
desc = "The Italian government, after realising that continuing
 the war was hopeless, have sought peace terms with her
 enemies.  For many weeks, the Italian government have been in
 contact with the German government after apreciating the
 parlous state of both the armed forces and country as a whole."

# Triggered by 27550

action_a = {
name = "Defeat"
command = { type = dissent value = 25 }
command = { type = leave_alliance }
command = { type = access which = GER }
command = { type = supplies value = -99999 }
command = { type = oilpool value = -99999 }
command = { type = steelpool value = -99999 }
command = { type = coalpool value = -99999 }
command = { type = rubberpool value = -99999 }
command = { type = manpowerpool value = -99999 }
command = { type = peace which = GER value = 0 }
command = { type = sleepevent which = 27553 } # Leftist Defeat
command = { type = sleepevent which = 27810 } # Entente Defeat
command = { type = sleepevent which = 27811 } # CP Defeat
}
}

#####################################################################
# Leftist Revolution (Italy - Entente)
#####################################################################

event = {
country = ITA
id = 27552
random = yes
style = 0
name = "Leftists form new cabinet in Italy"
desc = "Revolutionaries have seized control of the government in
 Rome.  Communists have overrun the Italian Parliament, forcing
 the government to flee, while setting up a Soviet council in the
 city.  The red banner flies above the Coliseum."

trigger = {
dissent = 60
atwar = yes
OR = { alliance = { country = FRA  country = ITA }
alliance = { country = ENG  country = ITA }
}
}

action_a = {
name = "The new government desires peace"
command = { type = trigger which = 27553 }
command = { type = headofstate which = 27021 }
command = { type = headofgovernment which = 27022 }
command = { type = foreignminister which = 27023 }
command = { type = armamentminister which = 27024 }
command = { type = ministerofsecurity which = 27025 }
command = { type = ministerofintelligence which = 27026 }
command = { type = chiefofstaff which = 27027 }
command = { type = chiefofarmy which = 27028 }
command = { type = chiefofnavy which = 27029 }
command = { type = chiefofair which = 27030 }
command = { type = dissent value = -60 }
command = { type = sleepevent which = 27550 } # Defeatist revolution
command = { type = alignment which = communist value = 200 }
}
}

#####################################################################
# Italy's defeat
#####################################################################

event = {
country = ITA
id = 27553
random = no
style = 0
name = "Italy has been defeated"
desc = "The Italian Soviet in Rome has decided that it is in the
 interest of the revolution and the country to seek peace with our
 enemies.  The new leaders hope that by ending the war, they
 can begin their reforms at home."

# Triggered by 27552

action_a = {
name = "Defeat"
command = { type = dissent value = 25 }
command = { type = leave_alliance }
command = { type = access which = GER }
command = { type = supplies value = -99999 }
command = { type = oilpool value = -99999 }
command = { type = steelpool value = -99999 }
command = { type = coalpool value = -99999 }
command = { type = rubberpool value = -99999 }
command = { type = manpowerpool value = -99999 }
command = { type = peace which = GER value = 0 }
command = { type = sleepevent which = 27551 } # Defeatist defeat
command = { type = sleepevent which = 27810 } # Entente Defeat
command = { type = sleepevent which = 27811 } # CP Defeat
}
}

#####################################################################
# Wartime Military Revolution (Italy)
#####################################################################

event = {
country = ITA
id = 27554
random = yes
style = 0
name = "Military form new cabinet in Italy"
desc = "Military strongman Gabriele d'Annunzio has seized control
 of the Italian government, and has vowed that he shall continue to fight Italy's enemies.  It is now expected that he will crack
 down on the decadent liberals and socialists, who are keen to
 see Italy capitulate and go to the negotiating table."

trigger = {
dissent = 60
atwar = yes
}

action_a = {
name = "The military will continue the war!"
command = { type = headofstate which = 27071 }
command = { type = headofgovernment which = 27072 }
command = { type = foreignminister which = 27073 }
command = { type = armamentminister which = 27074 }
command = { type = ministerofsecurity which = 27075 }
command = { type = ministerofintelligence which = 27076 }
command = { type = chiefofstaff which = 27077 }
command = { type = chiefofarmy which = 27078 }
command = { type = chiefofnavy which = 27079 }
command = { type = chiefofair which = 27080 }
command = { type = dissent value = -60 }
command = { type = alignment which = fascist value = 200 }
}
}

#####################################################################
# Peacetime Leftist Revolution (Italy)
#####################################################################

event = {
country = ITA
id = 27555
random = yes
style = 0
name = "Communist revolution in Italy"
desc = "Revolutionaries have seized control of the government in
 Rome.  Communists have overrun the Italian Parliament, forcing
 the government to flee, while setting up a Soviet council in the
 city.  The red banner flies above the Coliseum."

trigger = {
dissent = 60
}

action_a = {
name = "The Communists take control of the government"
command = { type = headofstate which = 27021 }
command = { type = headofgovernment which = 27022 }
command = { type = foreignminister which = 27023 }
command = { type = armamentminister which = 27024 }
command = { type = ministerofsecurity which = 27025 }
command = { type = ministerofintelligence which = 27026 }
command = { type = chiefofstaff which = 27027 }
command = { type = chiefofarmy which = 27028 }
command = { type = chiefofnavy which = 27029 }
command = { type = chiefofair which = 27030 }
command = { type = dissent value = -60 }
command = { type = alignment which = communist value = 200 }
}
}

#####################################################################
# Peacetime Military Revolution (Italy)
#####################################################################

event = {
country = ITA
id = 27556
random = yes
style = 0
name = "Mussolini marches on Rome"
desc = "With landowners, industrialists and army officers behind
 him, Benito Mussolini, the leader of the Fascists, who derive their
 name from the Ancient Roman symbol for power, the 'Fasces',
 have marched on Rome and have established a new government
 at the invitation of the King.  Mussolini - 'Il Duce' promises to
 crush the socialist threat and make Italy great again."

trigger = {
dissent = 60
}

action_a = {
name = "Fascists take control of the cabinet"
command = { type = headofstate which = 27012 }
command = { type = headofgovernment which = 27081 }
command = { type = foreignminister which = 27082 }
command = { type = armamentminister which = 27084 }
command = { type = ministerofsecurity which = 27083 }
command = { type = ministerofintelligence which = 27016 }
command = { type = chiefofstaff which = 27017 }
command = { type = chiefofarmy which = 27018 }
command = { type = chiefofnavy which = 27079 }
command = { type = chiefofair which = 27020 }
command = { type = dissent value = -60 }
command = { type = alignment which = fascist value = 200 }
}
}

#####################################################################
# Defeatist Revolution (Italy - Central Powers)
#####################################################################

event = {
country = ITA
id = 27560
random = yes
style = 0
name = "Defeatists form new cabinet in Italy"
desc = "Intense political manoeuvring has resulted in a cabinet
 being formed led by defeatist ministers wishing to see an end to
 the war at any price."

trigger = {
dissent = 60
atwar = yes
OR = { alliance = { country = GER  country = ITA }
alliance = { country = U11  country = ITA }
}
}

action_a = {
name = "The new government desires peace"
command = { type = trigger which = 27561 }
command = { type = headofstate which = 27011 }
command = { type = headofgovernment which = 27012 }
command = { type = foreignminister which = 27013 }
command = { type = armamentminister which = 27014 }
command = { type = ministerofsecurity which = 27015 }
command = { type = ministerofintelligence which = 27016 }
command = { type = chiefofstaff which = 27017 }
command = { type = chiefofarmy which = 27018 }
command = { type = chiefofnavy which = 27019 }
command = { type = chiefofair which = 27020 }
command = { type = dissent value = -60 }
command = { type = sleepevent which = 27562 } # Leftist revolution
}
}

#####################################################################
# Italy's defeat
#####################################################################

event = {
country = ITA
id = 27561
random = no
style = 0
name = "Italy has been defeated"
desc = "The Italian government, after realising that continuing
 the war was hopeless, have sought peace terms with her
 enemies.  For many weeks, the Italian government have been in
 contact with the French government after apreciating the parlous
 state of both the armed forces and country as a whole."

# Triggered by 27560

action_a = {
name = "Defeat"
command = { type = dissent value = 25 }
command = { type = leave_alliance }
command = { type = access which = FRA }
command = { type = supplies value = -99999 }
command = { type = oilpool value = -99999 }
command = { type = steelpool value = -99999 }
command = { type = coalpool value = -99999 }
command = { type = rubberpool value = -99999 }
command = { type = manpowerpool value = -99999 }
command = { type = peace which = FRA value = 0 }
command = { type = peace which = ENG value = 0 }
command = { type = sleepevent which = 27563 } # Leftist Defeat
command = { type = sleepevent which = 27810 } # Entente Defeat
command = { type = sleepevent which = 27811 } # CP Defeat
}
}

#####################################################################
# Leftist Revolution (Italy - Central Powers)
#####################################################################

event = {
country = ITA
id = 27562
random = yes
style = 0
name = "Leftists form new cabinet in Italy"
desc = "Revolutionaries have seized control of the government in
 Rome.  Communists have overrun the Italian Parliament, forcing
 the government to flee, while setting up a Soviet council in the
 city.  The red banner flies above the Coliseum."

trigger = {
dissent = 60
atwar = yes
OR = { alliance = { country = GER  country = ITA }
alliance = { country = U11  country = ITA }
}
}

action_a = {
name = "The new government desires peace"
command = { type = trigger which = 27563 }
command = { type = headofstate which = 27021 }
command = { type = headofgovernment which = 27022 }
command = { type = foreignminister which = 27023 }
command = { type = armamentminister which = 27024 }
command = { type = ministerofsecurity which = 27025 }
command = { type = ministerofintelligence which = 27026 }
command = { type = chiefofstaff which = 27027 }
command = { type = chiefofarmy which = 27028 }
command = { type = chiefofnavy which = 27029 }
command = { type = chiefofair which = 27030 }
command = { type = dissent value = -60 }
command = { type = sleepevent which = 27560 } # Defeatist revolution
command = { type = alignment which = communist value = 200 }
}
}

#####################################################################
# Italy's defeat
#####################################################################

event = {
country = ITA
id = 27563
random = no
style = 0
name = "Italy has been defeated"
desc = "The Italian Soviet in Rome has decided that it is in the
 interest of the revolution and the country to seek peace with our
 enemies.  The new leaders hope that by ending the war, they
 can begin their reforms at home."

# Triggered by 27562

action_a = {
name = "Defeat"
command = { type = dissent value = 25 }
command = { type = leave_alliance }
command = { type = access which = FRA }
command = { type = supplies value = -99999 }
command = { type = oilpool value = -99999 }
command = { type = steelpool value = -99999 }
command = { type = coalpool value = -99999 }
command = { type = rubberpool value = -99999 }
command = { type = manpowerpool value = -99999 }
command = { type = peace which = FRA value = 0 }
command = { type = peace which = ENG value = 0 }
command = { type = sleepevent which = 27561 } # Defeatist defeat
command = { type = sleepevent which = 27810 } # Entente Defeat
command = { type = sleepevent which = 27811 } # CP Defeat
}
}
 

Shadow Knight

Admiral of the Fleet
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Apr 18, 2002
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Originally posted by Allenby
Zampolit actually - another person who I sub-contracted work out to, and has now disappeared... :(

Well it is hard to find good help these days, and when you do they always start looking for greener pastures. (If you started running things like PE does in his Japan AAR in the Victoria forums, perhaps you might retain more sub-contractors. :D )
 

Allenby

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I've made modifications to the Turkish war entry chain. Given this, the Goeben and Breslau will have to be put back in to the German OOB.

German events:

Code:
##########################################
###########################
# The Mediterranian squadron events - written by Spocky [modified - D.S.]
#####################################################################

#####################################################################
event = { id = 21350
	random = no
	country = GER
	
	trigger = { 
	NOT = { event = 41010 }
	NOT = { event = 21351 }
	NOT = { alliance = { country = GER  country = TUR } }
	War = { country = FRA country = GER } 
	}

	date = { day = 27 month = july year = 1914}
	offset = 7
    	deathdate = { day = 0 month = january year = 1924 }

name = "Fate of the German Navy in the Mediterranean"
desc = "In 1914, two German ships were stationed at Pola in the
 Mediterranian. Now the question arises as to what to do with
 these ships. Historically, Admiral Souchon would break through
 to Constantinople to try and convince the Ottoman Empire to join
 the war - but other options were available such as returning to
 Germany or joining the Austro-Hungarian fleet"
style = 0

Action_a = { 
name ="Stay in Pola"
command = { }
}

Action_b = { 
name =" Break through to Constantinople"
command = { type = trigger which = 41011 }
}
}

#####################################################################

event = { id = 21351
	random = no
	country = GER

	trigger = { 
	OR = { event = 41006 
	event = 41004 }
	NOT = { event = 21350 }
	NOT = { alliance = { country = GER  country = TUR } }
	atwar = yes
	war = { country = FRA country = GER }
	}

	date = { day = 27 month = july year = 1914}
	offset = 7
    	deathdate = { day = 0 month = january year = 1924 }

name = "Fate of the German Navy in the Mediterranean"
desc = "In 1914, two German ships were stationed at Pola in the
 Mediterranian. Now the question arises as to what to do with
 these ships. Historically, Admiral Souchon would break through
 to Constantinople to try and convince the Ottoman Empire to join
 the war - but other options were available such as returning to
 Germany or joining the Austro-Hungarian fleet"
style = 0

Action_a = { 
name =" Break through to Constantinople"
command = { type = trigger which = 41011 }
}

Action_b = { 
name ="Stay in Pola"
command = { }
}
}

I've removed the 'Head for Wilhelmshaven' option on the basis that the chances of the Goeben and Breslau actually reaching Germany would have been next to nothing.

Turkish events:

Code:
#####################################################################
# The Mediterranian squadron events - written by Spocky [modified - D.S.]
#####################################################################
event = { id = 41010
	random = no
	country = TUR
	
	trigger = { 
	OR = { 	event = 41006
	event = 41004 }
	}

	date = { day = 20 month = july year = 1914 }
	offset = 7
    	deathdate = { day = 0 month = january year = 1924 }

name = " Secret alliance negotiations with Germany "
desc = "After Great Britain violated some treaties with us, it may
 be time to change our policy. We could negotiate with Germany
 to enter their alliance - and in turn they can help us to regain
 Egypt."
style=0

Action_a = { name =" Allah-il-akbar and Germany is a good friend"
	command = { }
	}

Action_b = { name =" No - we stay neutral "
	command = { type = sleepevent which = 21351 } 
	}
}
#####################################################################
event = { 	id = 41011
	random = no
	country = TUR 


name = "The arrival of two German ships in Constantinople"
desc = "This morning, two ships of the German Navy arrived in
 Constantinople, after bombarding the French harbour of
 Phillipeville. Their presence in the Turkish capital immediately
 raised questions as to Turkey's supposed 'neutrality'."
	style = 0 

action_a = {
	name = "Great"  
	command = { type = gain_tech which = -1 } # should be replaced with navytechs
	command = { type = gain_tech which = -1 } # should be replaced with navytechs
	command = { type = gain_tech which = -1 } # should be replaced with navytechs
	command = { type = supplies value = 200}
	command = { type = manpowerpool value = 200}
	command = { type = warentry value = 100 }
	command = { type = alignment which = fascist value = 100}
	command = { type = trigger which = 20350 }
	}
}

#####################################################################
event = {
id = 41012
random = no
country = TUR
name = "The Bombardement of Sevastopol"
desc = "The Turkish Navy, enhanced by the addition of two
 German warships have attacked the coasts of Russia.  The
 arrival of the two ships in Constantinople made Turkey's entry
 into the war on the Central Powers' side seem likely.  The attack
 on Russia has confirmed these fears."

action_a = {
name = "God is Great!"
command = { type = alliance which = GER }
}
}

Russian events:

Code:
#####################################################################
# The Mediterranian squadron events - written by Spocky [modified - D.S.]
#####################################################################

#####################################################################
event = { 
	id = 48350
	random = no
	country = RUS

	trigger = { event = 41011
		war = { country = RUS country = GER }
		}

	date = { day = 14 month = august year = 1914}
	offset = 7 
    	deathdate = { day = 0 month = january year = 1924 }

name = "The Bombardement of Sevastopol"
desc = "The Turkish Fleet is bombarding our Harbours. This is
 war."
	style = 0 

action_a = { name = "Not good" 
	command = { type = infrastructure which = 862 value = -30 }
	command = { type = supplies value = -200 }
	command = { type = manpowerpool value = -10 }
	command = { type = trigger which = 41012 }
	}
}
#####################################################################
event = { 
	id = 48351
	random = no
	country = RUS

	trigger = {
		atwar = yes
		event = 48350
		}
date = { day = 1 month = August year = 1914 }
offset = 7 
deathdate = { day = 1 month = September year = 1918 }

name = "Sevastopol harbour is repaired"
desc = "The damage caused by the Turkish ships is repaired"
style = 0 

action_a = { name = "good " 
command = { type = infrastructure which = 862 value = 30 }
	}
}

Should Turkey not enter the war by these events, then the following one appears encouraging them to do so:

Code:
#####################################################################
# Enter the war?
#####################################################################

event = {
country = TUR
id = 41013
random = no
style = 0
name = "Enter the war?"
desc = "The 'sick man of Europe' remains neutral while war rages
 in Europe.  Enver Pasha is enthusiastically pro-German, and has
 the backing of the military and bureaucracy, and wishes to see
 Turkey take revenge for a century of bullying by Russia and the
 Western Powers.  Talaat Pasha is more pragmatic, and favours
 neutrality so as to remain on good terms with the Entente.
  Turkey is in decline - redemption may be found in the spoils of
 war."

trigger = { war = { country = GER  country = RUS }
NOT = { alliance = { country = GER  country = TUR } }
}

date = { day = 1 month = december year = 1914 }
offset = 1 
deathdate = { day = 0 month = january year = 1925 }

action_a = {
name = "Join the Central Powers"
command = { type = alliance which = GER }
}

action_b = {
name = "Remain neutral"
command = { type = dissent value = 5 }
}
}
 

StephenT

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We've not had many German flavour events yet, so here's one:

Code:
event = { 
    country = GER 
    id = 21025 
    random = no 
    style = 0 
    name = "The Iron Hindenburg of Berlin" 
    desc = "After his victories on the Eastern Front, Paul von 
Hindenburg became a popular hero in Germany.  This inspired a 
novel idea to raise funds for the war effort.  A gigantic wooden 
statue of the Field Marshal holding a sword was built in the 
Tiergarten in Berlin, standing 12 metres tall and weighing 33 
tons. Members of the public who made a donation were then 
given an iron nail and invited to hammer it into the statue.  By the
 end of the war the statue of Hindenburg would bristle with over 
20 tons of nails."

    trigger = { 
	atwar = yes
    } 

    date = { day = 1 month = august year = 1915 } 
    offset = 15
    random = 15
    deathdate = { day = 0 month = january year = 1924 } 

    action_a = { 
        name = "A symbol of the iron will of the German people"
        command = { type = dissent value = -5 } 
        command = { type = supplies value = 100 } 
        command = { type = steelpool value = -1 } 
    } 
}
 

Allenby

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Very good - it would be a shame if that tiny loss of steel just tipped the balance and caused one of Germany's defeat events to trigger. ;)

Not so much of a flavour event, but I've realised that the event that gives the Germans the opportunity to intervene in the Irish-Ulster war hasn't been done....nor have any events surrounding Ulster's breakaway been completed for that matter....
 

ptan54

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Metz (ie one third of the entirety of Lorraine) was in German hands in 1914 but we decided to give this province to France so that Germany could not attack Belgium from the south.

However one of the reasons Lorraine was so important was the presence of iron mines.

I propose that we give Germany a portion of the iron and coal in Metz (80 coal 80 steel).

Say 60 each? And divide this equally (30 coal 30 steel) amongst Strasbourg and Colmar.

Also boost the manpower of those two provinces accordingly.

No penalties to France.

What do you guys think?
 

Shadow Knight

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Moving of the resources is fine, but under NO circumstance add MP. Those numbers were carefully crafted through hours of mind-numbing calculations and number crunching, so do not change them if you would.

[edit]

#700 Woohoo!!! You hear that Allenby slowly but surely I am creeping up on you. (Sadly I think I would need to increase my spamming rate tenfold to catch up let alone surpass.)
 

Allenby

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Shadow Knight said:
You hear that Allenby slowly but surely I am creeping up on you. (Sadly I think I would need to increase my spamming rate tenfold to catch up let alone surpass.)

While I express my congratulations, you must also realise that I can increase my daily postage to incomprehensible levels with relative ease. All I have to do is respond to posts like this ;) Thus you shall never surpass me.

I've given Strasbourg 30 coal and 30 steel, and the same for Colmar. Was Colmar and the surrounding territory particularly well off in these resources or should they just be shifted back to Strasbourg?
 

Shadow Knight

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Allenby said:
While I express my congratulations, you must also realise that I can increase my daily postage to incomprehensible levels with relative ease. All I have to do is respond to posts like this ;) Thus you shall never surpass me.?

:rofl:

Allenby said:
I've given Strasbourg 30 coal and 30 steel, and the same for Colmar. Was Colmar and the surrounding territory particularly well off in these resources or should they just be shifted back to Strasbourg?

I think Strasbourg province produced more in 'steel' and coal than Colmar, but I am not an expert on the mineral wealth of the two areas.
 

Allenby

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Shadow Knight said:
I am not an expert on the mineral wealth of the two areas.

Neither am I. Does anyone really care how much steel and coal is placed in these territories? Probably not.
 
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Steel center

From Tuchman's August 1914 I think it was a place called Briey that was a big steel producing region just on the border. It should have been annexed in 1870 but the Germans didn't know that there was anything there! It was one of the objectives of 1914.

Reading the book again...

Best regards,
Richmond
 

Junkyard_Pope

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Alright, there needs to be an Ottoman Empire Event that increases the manpower of occupied provinces of the Old Ottoman Empire.

After Ottoman forces move into Cairo and Alexandria a "Egyptians rally to the cause of their Ottoman liberators!" event would fire, making the new manpower level of Alexandria and Cairo 5 and 10 respectively.

If Khartoum is occupied, then "Anglo Egyptian Sudan has been liberated!" event would fire, making Khartoum's manpower 5 and Marsa es Salaam's manpower 1.

"Libyans rally round their Ottoman liberators!" event fires after occupation of Tripoli. Manpower level in Tripoli changed to 4(Libya still isn't heavily populated).

"Citizens of Algiers and Tunis rally behind their Ottoman liberators!" Manpower in Algiers changed to 10, Tunis to 5-8, and another Algerian coast province to 2.

"Citizens of Morocco rally round the Ottoman liberators!" Manpower in Casablanca and Fez changed to 5, and Tlemcen or Agadir to 3.


Then, after a period of time after occupation, an event titled something like "Sahara Nomads deal with Ottomans" in which infrastructure in several Sahara provinces would increase to 20 in exchange for a decrease in supplies and steel. The text would be- "The nomads that traverse the Sahara desert along traditional caravan routes were not Muslim and did not identify with any nation. However, they were businessmen. The Turks would likely have offered them many goods in order to secure their aid in crossing the treacherous Sahara paths."

Edit: Sorry- One more event to suggest.

"Semites Join the Turkish Cause!" For hundreds of years, the Ottoman Empire was the only nation that was hospitable and inviting to the Jews that were expelled from other countries. The unique partnership that was forged between the two cultures still bound them tightly during the War to End All Wars. Many Jewish and Christian communities in the Ottoman Empire still adhered to the now dying Janissary system (a citizen tax that produced volunteers of the highest loyalty and training for the Ottomans). Now this old alliance is remembered again, as Jews join the Ottoman cause, pouring in from across Europe- for the protection of the Holy Land of both their religions.

This event would increase the overall manpower level and the manpower level of Jerusalem by 5. It would also increase the IC of Jerusalem and Amman by 4 and two respectively.
 
Last edited:

Junkyard_Pope

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An event should occur after (if) Italy joins the Entente- Germany should attempt to get Ethiopia to join the Central Powers. This would signify the emnity between Italy and Ethiopia.

And Ethiopia should have claims on all of Italian East Africa (Asmara, Obbia, and Mogadishu)
 

Junkyard_Pope

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Bulgaria NEEDS to join the Central Powers! They need a negotiations event fromt the start. They resented the Serbs for cutting in on their action (of killing stuff). They DOW'd on Serbia Oct, 1914 and that same time joined the central Powers.

The Central powers also need more events to make them agressive toward Portugal.
 

Dibo

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Junkyard_Pope said:
Bulgaria NEEDS to join the Central Powers! They need a negotiations event fromt the start. They resented the Serbs for cutting in on their action (of killing stuff). They DOW'd on Serbia Oct, 1914 and that same time joined the central Powers.

The Central powers also need more events to make them agressive toward Portugal.

Actually Bulgaria joined the fray in October 1915. And the join of the Central powers was no sure thing until the summer of 1915 when the fiasco at the Dardanelles, the German successes in Russia, and the refusal of the Entente to consider the Bulgarian demands about Macedonia combined to persuade Ferdinand to push Bulgaria into her Second National Catastrophe.