Hello,
I'm looking for help with what seems to be a bug for a cemetery I have. City is running great, but I have one cemetery in the middle of the city that is a problem. I had rearranged some roads, so now the cemetery isn't touching a road, and no matter what I try, I can't re-build a road close enough to it for it to consider itself connected to a road, despite having built roads all the way around it in an attempt to get it to take on one of them, and it certainly appears that the road's sidewalk is immediately up against the cemetery's walls, so it can't possibly be any closer. This means it won't empty and I can't move or delete it. Not sure what else to do. It shows that it has 2759/3000 deceased stored, but hearses in use is 0/13, and it keeps trying to blip to 1, but going back down to 0. Any help would be appreciated.
Thanks,
niv
I'm looking for help with what seems to be a bug for a cemetery I have. City is running great, but I have one cemetery in the middle of the city that is a problem. I had rearranged some roads, so now the cemetery isn't touching a road, and no matter what I try, I can't re-build a road close enough to it for it to consider itself connected to a road, despite having built roads all the way around it in an attempt to get it to take on one of them, and it certainly appears that the road's sidewalk is immediately up against the cemetery's walls, so it can't possibly be any closer. This means it won't empty and I can't move or delete it. Not sure what else to do. It shows that it has 2759/3000 deceased stored, but hearses in use is 0/13, and it keeps trying to blip to 1, but going back down to 0. Any help would be appreciated.
Thanks,
niv
Upvote
0