Yea, the armor technology graphics page is wad.
It will to messy to add all these lines.
It will to messy to add all these lines.
Is it? I thought it's only a minor oneGormadoc said:It would, but its pretty big task to edit all these unit names in.
And it really isn't needed. When you click on a Technology an 'R' will appear next to any required tech on the same page.Gormadoc said:Yea, the armor technology graphics page is wad.
It will to messy to add all these lines.
Shortly, will take a better look friday, when i plan on making the 1.0 version.Keraunos said:Is it? I thought it's only a minor oneFew entries in unitnames.csv, and again few in scenarios. Pure copypaste job :] I can do it it you provide me with latest version of scen files and unitnames.csv.
BTW, since i mentioned unitnames.csv, have you seen kersev version? Obviously, there's not rush, just a question![]()
Gormadoc said:Shortly, will take a better look friday, when i plan on making the 1.0 version.
Yes, We have reworked the leaderfiles and removed all dublicate leaders, so you wont see Hugh Dowding fight for 3 factions simultaneusly anymore.nigo said:Hey Gormadoc,
your mod fix some bugs on Abyss Scenario?
My gues is that it will be a bugfix as usualKeraunos said:Will it be a bugfix, or a feature?
Probably no harm in triggering the switching side events when germany surrenders, will consider.Keraunos said:Another question: were GER capitulation events (regarding BUL etc.) fixed? I'd expect BUL to collapse in the same moment as GER... Having GER capitulation firing events for switching sides would be, IMO, a good idea. What's the solution?
This is what I can find (not in unitnames.csv format). The name in quote [EDIT]Oops, should be Parens[/EDIT] is the romanized version of the Japanese name.Keraunos said:The only one I know is IJA 1st "Gem" Division, which wiki has as "Jade" division. Obviously I'd take the rest from wiki. While I consider wiki quite unreliable, it's still better then current system, IMHO...
I'm not sure about Italy, but a lot of the American "Air Force" leaders were part of the Army (or Marines or Navy) because there was no Separate Air Force. Instead there was the Army Air Corps, plus the Marines and Navy both had (and still have) their own Air Detachment.franzer said:He was of the army, not of the Air-force
xtfoster said:I'm not sure about Italy, but a lot of the American "Air Force" leaders were part of the Army (or Marines or Navy) because there was no Separate Air Force. Instead there was the Army Air Corps, plus the Marines and Navy both had (and still have) their own Air Detachment.
No, i had hoped to be done, but real life and other things intervened. So there is still things to do before 1.0 is done. Cant say when i stop with CDCP for good. Depends on various reallife and other modding obligations. Iam helping out with some TRP modding aswell now.franzer said:Friday you close the development of CDCP mod?
I can at least explain the Max_Strength Caps.Wenceslaus II said:This "mod" will always keep me addicted to plain vanilla, so long as it stays around.
Will you guys ever be done bughunting?![]()
And also, can you remove the caps on Italy in the 1938 scenario? I keep a "before" and "after" file of pre modded and modded ita38.inc, so if there are no new changes with any new patch, this mod whatever, I can have a look and throw back in the "after" file. And if you can't can you at least explain the caps? Italy's unpreparedness for the war is all fine and dandy, luckily the player still has another year to go until Sep 1st 1939 .....
Gormadoc said:CDCP version 1.0 is released for DL
Enjoy the War