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Aug 8, 2005
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@ Gormadoc
Are you sure Strategic destruction doctrine improves more than one mission?
If yes, which missions?
I'm a little bit surpised as the tech description fits excatly with the name of one mission (strategic bombardment).

Regarding Cav for JAP, it does not slow research. Cavalry tech are 1936 or 1937 techs so quite easy to search with Tokyo Arsenal which has nothing to search before 1938 (as JAP does not search mountaineer).
If you want to be sure to avoid research delay, you can remove from prioritize list the first marine tech because JAP tech rush for it before 1937.

@CSA
True that MAN has only two tech slots but it receives many blueprints from JAP so teching is quite fast.
And cavalry would not be put on prioritize list but only removed from ignore list.
 
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Gormadoc

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alan_le_cowboy said:
@ Gormadoc
Are you sure Strategic destruction doctrine improves more than one mission?
If yes, which missions?
I'm a little bit surpised as the tech description fits excatly with the name of one mission (strategic bombardment).

Regarding Cav for JAP, it does not slow research. Cavalry tech are 1936 or 1937 techs so quite easy to search with Tokyo Arsenal which has nothing to search before 1938 (as JAP does not search mountaineer).
If you want to be sure to avoid research delay, you can remove from prioritize list the first marine tech because JAP tech rush for it before 1937.

@CSA
True that MAN has only two tech slots but it receives many blueprints from JAP so teching is quite fast.
And cavalry would not be put on prioritize list but only removed from ignore list.
It only add effictiveness to strategic bombing, but all planes with strategic bombing stats can and will be used by the AI for strategic bombings missions. So tactical bombers also benifit from increased strategic bombing effcitivenes when on strategic bombing missions. So even that the AI does not build strategic bombers it will still do strategic bombing missions and therefore needs the 9140 tech to do that as effective as possible.

With regards to Cavalry techs. In my own mod (Not CDCP) I removed the first two cavalry techs from ignore so they can upgrade them, but not so much that they uses oil. Both Japan and Manchuko usually have a hard time to get oil. It seemed to help the AI a bit in China initially but it slows down some other techs for Japan. Best solution imo, would be to give Japan these initial 1936 cavalry techs from beginning and be done with it.

If i could design the setup, i would have made S.M. Cavalry 1938 upgradeble to Mot. Inf. Have Mot. Inf upgrading to Armoured Cavalry. Which again could be upgraded to Air cavalry adding speed but lossing armour and other heavy equipment. Then the progress of reallife units could be better roleplayed

With old pre ww2 cavalry units switching from horses to more and more motorised-armoured materials and possible to Air cavalry.

I would also keep the Paratrooper able to upgrade to aircavalry.
 

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alan_le_cowboy said:
I agree that tech 9140 should be searched by all countries using TAC.

But as at now, all countries can search it because of what it seems to be a typo bug.
Is there any country's that is prevented to Research and build tac bombers ?

I think they took the fast route and made a find and replace all search of all AI files in one go to be done with it. But countries that do not build either strat or tac bombers dont need this tech.
 

unmerged(58166)

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CSABadass said:
The ven_1936.ai file has mountain unit techs on both the "preference" and "ignore" lists.


That's odd but, playing as the USA I can steal the second MTN tech from Venezuela long before I can get it from anyone else. The "preference" would seem to override the ""ignore".
 

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Mr. Yuck said:
That's odd but, playing as the USA I can steal the second MTN tech from Venezuela long before I can get it from anyone else. The "preference" would seem to override the ""ignore".
Ok, Will check to see if Venezuella should have it on ignore
 

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The ita_1936.ai file has tech #1070 (early airborne division) under "preference", despite Italy never building such units in the game.
 
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MartinBG said:
They start with a TRA plane. May be this is the reason to have this tech prefered?

They did have paratroopers (reply came before I could edit my earlier misstatement:)), but still never build them in game. While that's a bit odd, a change is probably out of CDCP's purview.

Sorry for the false alarm!
 

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Both Italy and Soviet Union should start the 1936 game with Paratroopers.

Soviet union made corps size airborne drop training exercises in 1935.
 

unmerged(47302)

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Gormadoc said:
Is there any country's that is prevented to Research and build tac bombers ?

Minor like FIN, MAN which build INT/CAS.


In Siam AI, there is prioritisation on firepower land doctrine but in the inc file, Siam has mobility doctrine. Which one is the good one?
 
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alan_le_cowboy said:
Minor like FIN, MAN which build INT/CAS.


In Siam AI, there is prioritisation on firepower land doctrine but in the inc file, Siam has mobility doctrine. Which one is the good one?
Ok, Most likely they are intended to be on human wave branch of mobility doctrine like most other asian countries. Must have missed Siam when i vent through the technology setup.

Argentina and Portugal had superior firepower doctrine(US Branch) in inc files and Grand Battle Plan branch in research prios.
 

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Was any of that Vichy stuff relevant?
 

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Cueball said:
Was any of that Vichy stuff relevant?
Can you be a little more specific, not sure what you are referring to.

EDIT: Regarding Siam landdoctrines, there is no real problem. Siam has 6010 and 6030 as prio in AI file. So in the scenarios where Siam only has tech 6010 researched it will go for Grand Battle plan path.

Siam has Human wave in 1936 and 1944 scen. But have both 6210 and 6300 reserached, so it will continue on that Path and ignores the 6010, 6030 prios.

In 1941 scen. Siam has 6010 & 6020 researched so it will continue on the Superior Firepower path in that scenario.

So i will consider this as WAD.
 
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MartinBG

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Gormadoc, you could fix this one in Boostertext.csv:
62) Jeff says that of the naval brigades with two models (Fire Control, Radar, AA, ASW, and Capital Torpedos) only the ASW models (ASW, improved ASW) are differentiated in the research overview folder. The listings for the other naval brigade models do not change when the improved model is researched.
 

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I've installed CDCP 0.55a + SIP exe over a clean vanilla Arma 1.2 and now the Doomsday, Abyss, and Armageddon scenarios (maybe more, I didn't test all, although the 1936 scenario works, for example) give me an error when I load them: "Scenario files had errors. Do you still want to continue?" and I can omit the error and the scenario loads appearently right. Is this a known bug or I have done something wrong?

EDIT: It seems that only those 3 scenarios are the ones that give errors. I've tested a good amount of the rest of the scenarios and they load flawlessly. I've added to those 3 scenario files the include = "scenarios\1936\u00.inc" line and now they work properly, but the installer says that line only have to be added if you are using DAIM. I'm not using that mod, I installed CDCP 0.55a + SIP with the exe installer over a clean vanilla Arma 1.2. Don't know if my improvised workaround of adding that suggested line for DAIM users to the scenario files is valid, but would like to know why I'm forced to do that if I'm installing the CDCP over a vanilla Arma 1.2 install. Maybe is a well known bug or something?

Thanks in advance.
 
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MartinBG

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SIP doesn't support Doomsday, Abyss, and Armageddon scenarios.
include = "scenarios\1936\u00.inc" line will fix the error at scenario start, but I never tested these scenarios with my mod and so can not tell if it works.
Uninstalling SIP if you are intending to play those scenarios is may be the best option for you (at least install/uninstall is easy with the installer :))
 
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