nomonhan said:Are you going to integrate SMEP with CCIP officially?
The reworked SMEP 6.0 uses totally new event IDs for nearly all events in the games. For example, the vanilla Auschluss is slept and the SMEP version has different IDs... so theoretically SMEP will be compatible with almost all mods, particularly CCIP, but some things would have to be slept in either of the mods so as to not cause overlap/incompatibility. I'm very interested in it.