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Pioniere

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EDIT: OK, Auffenberg-Komarow ID=584 no trait is deleted. Adolf-Auffenberg-Komarow ID 988 fortressbuster is keept. Both Beyer F. 982 Off & Deff doc. & Von Beyer ID 275 Pnz leader are kept. I have decided since both traits and skills are different they both stay. Von Beyer is someone else with wrong picture, or Franz Beyer's long lost twin. ;) I bet someone is going to kill me what ever i do. Besides Germany can use all its Panzer leaders.
Agree. He will not be changed.
hmm Vlassov...What to do..what to do. We can't just fix him for Germany without sleeping him for soviets. To avoid Vlassov fighting Vlassov in Kursk 43. On the other hand we want Vlassov to be available for Soviets and only sleep him if Germany & soviets go to war and the red bastards are being pushed back. If iam not mistaken he was captured somewhere between moscow and Leningrad. So to fix him we should change the bugged wake leader command in Mol-Rib pagt to setting a flag signaling historical pagt. Make a GER event that triggers if germany hold one province up around Leningrad, could be made as an "or" sentence. So it could be just one out of a list of provinces. The event should use the add_corps command so Germany steals the Soviet Vlassov with skills and traits. Thereby removing him from soviet at the same time. If we add a leader = [leader id] condition to the trigger we can make sure it only triggers if he is still alive. If that leader = ID command works that is. Any comments to this solution ?

Waiting to release 0.52 to above issues are resolved.[/QUOTE]

I think that will works fine. At least for me.
 

MartinBG

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Gormadoc said:
Any comments ?

Changes to SCW events sounds good for me.

"Russian" Vlassov has different traits and stats. from the "german" one :D, but moving him from USSR to Germany with add_corps command is may be the best solution in this case.
Btw. in 1938 he was military advisor to Chen Kai Shek (sp?).
There is no need to use any flags (unless they are better in something???) - just check if event 2013 or 2016 was triggered:

Code:
	trigger = {
		war = { country = GER country = SOV }
		leader = 579
		OR= {
			control = { province = XXXX data = GER } 
			control = { province = XXXX data = GER } 
			control = { province = XXXX data = GER } 
		}
		OR = {
			event = 2013
			event = 2016
		}
	}

Gormadoc said:
If that leader = ID command works that is.

I used it in a few events and it seems to work correctly (at least for leaders from the same country).
 
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Gormadoc

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MartinBG said:
Changes to SCW events sounds good for me.

"Russian" Vlassov has different traits and stats. from the "german" one :D, but moving him from USSR to Germany with add_corps command is may be the best solution in this case.

I used it in a few events and it seems to work correctly (at least for leaders from the same country).
Hmm ok it doesnt really make sense to have him suddenly be good at something else just because he has swapped employer does it ?
 

Gormadoc

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ADukes said:
Is the Vlasov in the Ukrainian leader file the same?
Yes it is. Vlassov was Ukranian. Think he was a kosak.

Now the soviet version has Vlassov being Deff & off doctrine leader. The German has him as Winter specialist and the Ukranian has him as a logistic Wizard. Also differences in skill and in maxskill and ideal rank.

If Germany releases Ukraine we will run into trouble. Then both Germany and Ukraine have a Vlassov. This is starting to be to much trouble for very small benefit.

EDIT: Ok i have added 25 transports to the SPA german and Italian Interventions So SPA gets 50 more transports. Raising the number above the 98 needed under some circumstances needed to run supply convoys to Sevilla. Remove them again in the spanish civil war win event.

The weird thing however is that when i tested it i only needed 12-16 transport to run the convoys. Dont really know why it sometimes for the AI needs 98 even that the number of troops are about the same.

I dont think the handicap and passivity parameters do much towards making either SPA or SPR passive. They both seem eager enough to move forward and attacking from day 1.
 
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ADukes

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Gormadoc said:
Yes it is. Vlassov was Ukranian. Think he was a kosak.
Sure? He was born in Lomakino, Nizhny Novgorod Oblast. That is in the south east of Moscow and of course not in the Ukraine.
 

Gormadoc

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ADukes said:
Sure? He was born in Lomakino, Nizhny Novgorod Oblast. That is in the south east of Moscow and of course not in the Ukraine.
No iam not sure, but that is what a vague feeling in the back of my brain tells me.

ADukes said:
db\leaders\nationalistchina.csv - Xu Yongchang 50113/50296 probably the same but different traits
They are also different in start year 113 starts in 1930 the other start in 1940. So i will keep them in.

Besides i think we should mostly let leaders and ministers be modded by the minister leader team. Only huge mistake should be dealt with in this mod as removing completely identical leaders like sulik.
 
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Wolfhead

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Gormadoc said:
I ran 10 test games this evening. CDCP 0.52 ;) N/N
100 % for the usual suspects and 0 for UK and france. With no change to passivity and handicap parameters in SCW AI.

SPA won 4 times and SPR won 6 times. I did however discover one thing. Nationalist spains convoy system breaks down in many cases which leads to a lott of their forces are out of supplies. SPA starts with 66 convoys as far as i have seen. This is enough for a 1 convoy going to Sevilla if their is not to many units there. Sometimes 98 convoys are needed.

If SPR gets Madrid in start event then it usualy ends with SPA holding 3 seperate areas of spain. NW spain around La Curuna, NE spain around Barcelona & around Sevilla. If that happens the SPA convoy system always breaks down leading to both units in barcelona and sevilla area being out of supplies. Which usually leads to superfast win by SPR.

Interesting, too bad I didn't pay more attention to such things. I was led to belive that passivity/handicap could be the main issue after all, especially after running these tests, but perhaps the cause of the SPA victorys after changing passivity, was rather due to SPR passivity giving the SPA units time to recover from lack-of-supplies-effects....or something like that.. :confused:
I think the solution could be that Italy and germany in their intervention event give SPA some convoys which they loose again after the war is over. This is to simulate the supplies and the logistic support given to Nat. Spain from these two countries. Perhaps reduce the actual supplies given from ITA & GER to nat spain from 5k to 3K-4K instead. So all in all they get less supplies but more logistic support. Would probably have to give spain 25 convoy ships from both GER and ITA. by giving them it in these two events we still have the result if GER or ITA chooses not to intervene SPA gets hit rather hard by that.

Any comments ?

I like the idea, makes the ITA/GER support even more important and could also make the SCW more balanced if SPA gets a more fair chance to fight. Could possibly also make the SCW last a bit longer, on average at least.
 

Gormadoc

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thx for the mirror again Martin

Wolfhead said:
Interesting, too bad I didn't pay more attention to such things. I was led to belive that passivity/handicap could be the main issue after all, especially after running these tests, but perhaps the cause of the SPA victorys after changing passivity, was rather due to SPR passivity giving the SPA units time to recover from lack-of-supplies-effects....or something like that.. :confused:.
Hmm could very well be that
Wolfhead said:
I like the idea, makes the ITA/GER support even more important and could also make the SCW more balanced if SPA gets a more fair chance to fight. Could possibly also make the SCW last a bit longer, on average at least.
Hopefully that is what will happend.
 

AgisTournas

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Gormadoc said:
Both Beyer F. 982 Off & Deff doc. & Von Beyer ID 275 Pnz leader are kept. I have decided since both traits and skills are different they both stay. Von Beyer is someone else with wrong picture, or Franz Beyer's long lost twin. ;) I bet someone is going to kill me what ever i do. Besides Germany can use all its Panzer leaders.
With all the respect, there was never a German leader von Beyer.
I have checked it all over the net.
My opinion is that you should remove him.
In the next version of course :rofl:
 
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Herodotus

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Tinkering with the province file...no clash with CDCP?

I have a habit of tinkering with various settings in my own games...that is on top of the CDCP mod.

Just to be sure...the CDCP mods since 0.50 for Arma 1.2 do not really make any new changes to the province file?
Ie tinkering with the province file included in Arma 0.50 and pasting it into Arma 1.2 with newer CDCP versions...that will not cause problems?
 

Gormadoc

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Herodotus said:
I have a habit of tinkering with various settings in my own games...that is on top of the CDCP mod.

Just to be sure...the CDCP mods since 0.50 for Arma 1.2 do not really make any new changes to the province file?
Ie tinkering with the province file included in Arma 0.50 and pasting it into Arma 1.2 with newer CDCP versions...that will not cause problems?
No that should be fine.

agistournas said:
With all the respect, there was never a German leader von Beyer.
I have checked it all over the net.
My opinion is that you should remove him.
In the next version of course :rofl:
:) Have you checked all Colonel's in the Wehrmagt? ;) Paradox use a lott of lower rank leaders to fill leader roosters with adequate number of leaders.

Just kidding.
 

xtfoster

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Gormadoc said:
Have you checked all Colonel's in the Wehrmagt? ;) Paradox use a lott of lower rank leaders to fill leader roosters with adequate number of leaders.

Just kidding.
Based on your statement about the CLMIP mod for leaders I downloaded their file for Germany and it only has 2 Beyers (Franz and Eugen) with no von Beyer.
 

Gormadoc

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xtfoster said:
Based on your statement about the CLMIP mod for leaders I downloaded their file for Germany and it only has 2 Beyers (Franz and Eugen) with no von Beyer.
Ok, think we should let leaders and ministers primarily be made by them. So we can focus on all the other issues.

When we get to a stabble version we can then merge it all to one mod file.
 

Pioniere

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Hi have you done sometinhg with Vlassov in CDCP V52??

When you install CDCP you must over read files one file? Put the files in the game folder so to speak.
 
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Gormadoc

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Pioniere said:
Hi have you done sometinhg with Vlassov in CDCP V52??
No, there are so many pitfalls implementing him that i decided to put it off. He is in atleast 4 different leader files, Germany, Soviet, Ukraine & Russia. So just adding him to Germany if historical Mol-Rib pagt is choosen leads to a host of problems with having multiple Vlassovs in the game if Germany decide to release Ukraine or Russia. I do intend to make some kind of fix when i have enough time.
Pioniere said:
When you install CDCP you must over read files one file? Put the files in the game folder so to speak.
Correct, you overwrite the files already in the doomsday folder with the CDCP modded files.
Note: It is the armageddon folder if you have the Anthology.
 

Beekmans

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Just a quick question. Is the Izmir-Dardanelles bug fixed? I could not see it in the release notes, but I did not check the entire thread.

Good initiative BTW :)
 
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