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ForzaA

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If in plains or desert (IIRC) you have more than twice the oponents cavalry (I think, not entirely sure), when the battle starts, you will get a +1 modifier to shock for the entire battle
 

ForzaA

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VPeric said:
I think you only need to have more cavalry then your opponent for some bonus. Don't know if having double more counts.
having more is always good, yes, but as far as I know this is *the* cavalry bonus.
 

Chaingun

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In any case this makes a huge difference in the early years when cavalry is far superior to infantry. Especially since all numbers are lower the +1 shock has a higher percentage effect.
 

Chaingun

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Well to answer your question shortly:

Plains and deserts - cavalry rules supreme versus infantry here until the latest part of the game.
Forests - the cavalry starts to get at disadvantage here but will still be more effective than infantry in the early game.
Swamps and mountains - cavalry is roughly equal to infantry in the early game here, and horribly disadvanteged later.