Hello, Paradoxians!
The time for a new massive and comprehensive suggestion thread has come!
By many players Europa Universalis 4 is considered to be centered about European region and surrounding territories like Near East and Northern Africa. At the beginning of game’s lifetime this statement wasn't too far from truth, but in a couple of years situation has changed. Asia, Africa and New World have received numerous map overhauls, religious mechanics and lots of flavor. With new technology system RotW has almost completely lost it’s negative shade. But (IMO) the funniest thing is that some European regions are depicted in a quite shallow manner, which is not surprising if we take in consideration the grand scale of the game.
Today I’d like to talk about Caucasus region, one of the most ancient birthplaces of civilization. [I have to apologize for linking mostly wiki sources, because most of PDS users won't understand Russian language in most Soviet sources. But actually there aren't many contradictions between them]
Strategic value of the region can’t be underestimated: for centuries Caucasus was the arena of collision of interests between superpowers like Byzantium, Persia, Golden Horde, Ottomans and Russia. The reason was very significant -- they fought for the control over vital trade routes of the Silk Road passing across the Caucasus. But important trade routes from Asia to Europe were not the only reasons why the region was so attractive to potential conquerors: it’s natural wealth has been appreciated even in antiquity. The independence of local states have been preserved by extremely skilled warriors that were valued even outside of their respective countries.
In EU4 Caucasus is a damn poor dump with lots of 3-5 development provinces and populated with nations, some of them have arguably the most lackluster and terrible idea sets in the game.
Georgia:
Has exceptionally rich history of defensive wars:
In the thirteenth century, Egyptians begin recruiting mainly Christians of Georgia and Circassia as slave soldiers called Mamluks. After 1235, 70 percent of Egyptian Mamluks are Circassians or Georgians in origin and the other 30% were Kipchaks.
At the start of the eighteenth century, Georgian Mamluks based in Iraq assert autonomy from the Ottoman Empire and found a dynasty which rules an autonomous Iraq until 1831, when the Ottomans reimpose direct rule.
After the absorption by Russia Georgian soldiers and generals have been in high demand due to their experience and military skills.
According to provided data, Georgian military quality should be superior to Ottomans and Persian ones, automatically placing into Japanese, Prussian and PLC tier. But I know it won't happen because of balance issues, so I will suggest a bit more moderate idea set.
Current Georgian ideas seen to have no solid basis. They are more like a random set of some handpicked facts, taken from different sources. My proposal is to center Georgian ideas over defensiveness and superior military quality. As we may conclude, Georgia has never achieved huge conquests, instead it specialised on crushing conquerors =) and developing own lands =)
Ambitions
Since antiquity our lands have withstood countless invasions thanks to rough terrain and secure strongholds. Our forts, keeps and castles are literally carved in rocks in strategic places, turning any assault attempt into suicide. Good example is Rabati Castle: In 1393 the city was attacked by the armies of Tamerlane. Despite the Turko-Mongol invasions fortress withstood and continued to thrive.
The fertile valleys of the South Caucasus house the source of the world's first cultivated grapevines and neolithic wine production, from over 8,000 years ago. Due to the many millennia of wine in Georgian history, and its key economic role, the traditions of its viticulture are entwined and inseparable with the country's national identity.
Strategic significance and natural wealth of our lands made them the target of many invasions, and the country's independence was preserved against multiple enemies by a succession of states. Between the 11th and 15th centuries, the Kingdom of Georgia was a major regional power, which withstood invasions by the Great Seljuk Empire, Mongol Empire, and Timurid Empire, before its fragmentation and submission to the Ottoman and Safavid Empires. Many Georgians fought in the armies of the empires that ruled the country from the 16th century, be it the Safavids, Ottomans or the Russian Empire.
Same as in EU4
Same as in EU4
According to the official church account, Andrew preached across Georgia, carrying with him an acheiropoieta of the Virgin Mary (an icon believed to be created "not by human hand"), and founded Christian communities believed to be the direct ancestors of the Church. Other apostles claimed by the Church to have preached in Georgia include Simon the Canaanite (better known in the West as Simon the Zealot) said to have been buried near Sokhumi, in the village of Anakopia, and Saint Matthias, said to have preached in the southwest of Georgia, and to have been buried in Gonio, a village not far from Batumi. The Church also claims the presence in Georgia of the Apostles Bartholomew and Thaddeus, coming north from Armenia.
Taken from Caucasus idea “Hit and Run”
Please note that +50% Hostile Core Creation has been removed. I propose to add 2-3 new provinces in Georgia and raise development of existing ones by roughly 30%.
In singleplayer Georgia will be an extremely fun nation to play, especially when time comes to face Ottomans and Persia\Mughals and in MP Georgia will be a viable place in a contested region, adding more tensions between players (none usually plays QQ anyway).
I propose to add a couple of provinces for Geirgia, using this template. Ideally Gerorgia should get around70-75 development with newly added provinces. With recently discovered data about 3.4 millions inhabitants of Greorgia in 1450's it seems like it needs a complete overlook. I don't know how much development should Georgian region have, but purely from historical PoV it looks like 150-200 development at very least.
Also I'd like to share some of the maps I've found:
Kingdom of Georgia after dissolution as a unified state, 1490 AD
Lots of sources point out that Georgia had gold mines. I’m not sure if prehistoric or modern gold mining is relevant in EU4 timeline, but still adding gold province might be a really good idea in terms of balance and historical accuracy.
http://www.bergbaumuseum.de/index.php/en/research/projects/early-mining-landscapes/salt-copper-gold
https://en.wikipedia.org/wiki/Sakdrisi
With the addition of the gold mine conquest of Georgia should become a real pain because of numerous forts and good military ideas, especially considering mountainous terrain.
To prevent any AI Caucasian nation from expanding I propose to remove "+50% Hostile Core Creation on Us" modifier from any Caucasus nation but add this penalty to the provinces directly. With this changes (including development increase) it won't be possible to vassalize it in one war and attacker will have to split it's lands. which would add more historical accuracy to the game.
Current Georgian flag is historically accurate but in EU4 may be confused with Muscovite or Lithuanian one. I propose to change the flag:
to
Edit1 (08.Dec.2016): According to wiki sorces, Georgian population was around 3.4m people, making it one of the most populated region in Europe. Unfortunately, neighboring 3 huge empires and being independent for centuries hasn't positively affected it's demographics, but still the number is quite impressive,
Sources used:
The time for a new massive and comprehensive suggestion thread has come!
By many players Europa Universalis 4 is considered to be centered about European region and surrounding territories like Near East and Northern Africa. At the beginning of game’s lifetime this statement wasn't too far from truth, but in a couple of years situation has changed. Asia, Africa and New World have received numerous map overhauls, religious mechanics and lots of flavor. With new technology system RotW has almost completely lost it’s negative shade. But (IMO) the funniest thing is that some European regions are depicted in a quite shallow manner, which is not surprising if we take in consideration the grand scale of the game.
Today I’d like to talk about Caucasus region, one of the most ancient birthplaces of civilization. [I have to apologize for linking mostly wiki sources, because most of PDS users won't understand Russian language in most Soviet sources. But actually there aren't many contradictions between them]
Strategic value of the region can’t be underestimated: for centuries Caucasus was the arena of collision of interests between superpowers like Byzantium, Persia, Golden Horde, Ottomans and Russia. The reason was very significant -- they fought for the control over vital trade routes of the Silk Road passing across the Caucasus. But important trade routes from Asia to Europe were not the only reasons why the region was so attractive to potential conquerors: it’s natural wealth has been appreciated even in antiquity. The independence of local states have been preserved by extremely skilled warriors that were valued even outside of their respective countries.
In EU4 Caucasus is a damn poor dump with lots of 3-5 development provinces and populated with nations, some of them have arguably the most lackluster and terrible idea sets in the game.
Georgia:
Has exceptionally rich history of defensive wars:
- Byzantine–Georgian Wars
- Georgian–Seljuk wars
- Mongol invasions of Georgia and Armenia
- Timur's invasions of Georgia
- Turkoman invasions of Georgia
- Battle of Kiziki (1520)
- Battle of Teleti (1522)
- Battle of Garisi (1556)
- Battle of Digomi (1567)
- Battle of Partskhisi (1569)
- Battle of Nakhiduri (1600)
- Battle of Tashiskari (1609)
- Battle of Martqopi (1625)
- Battle of Marabda (1625)
- Battle of Bazaleti (1626)
- Battle of Khresili (1757)
- Battle of Aspindza (1770)
- Battle of Krtsanisi (1795)
In the thirteenth century, Egyptians begin recruiting mainly Christians of Georgia and Circassia as slave soldiers called Mamluks. After 1235, 70 percent of Egyptian Mamluks are Circassians or Georgians in origin and the other 30% were Kipchaks.
At the start of the eighteenth century, Georgian Mamluks based in Iraq assert autonomy from the Ottoman Empire and found a dynasty which rules an autonomous Iraq until 1831, when the Ottomans reimpose direct rule.
After the absorption by Russia Georgian soldiers and generals have been in high demand due to their experience and military skills.
According to provided data, Georgian military quality should be superior to Ottomans and Persian ones, automatically placing into Japanese, Prussian and PLC tier. But I know it won't happen because of balance issues, so I will suggest a bit more moderate idea set.
Current Georgian ideas seen to have no solid basis. They are more like a random set of some handpicked facts, taken from different sources. My proposal is to center Georgian ideas over defensiveness and superior military quality. As we may conclude, Georgia has never achieved huge conquests, instead it specialised on crushing conquerors =) and developing own lands =)
Ambitions
- +10% Army Morale
- -10% Shock Damage Received
Since antiquity our lands have withstood countless invasions thanks to rough terrain and secure strongholds. Our forts, keeps and castles are literally carved in rocks in strategic places, turning any assault attempt into suicide. Good example is Rabati Castle: In 1393 the city was attacked by the armies of Tamerlane. Despite the Turko-Mongol invasions fortress withstood and continued to thrive.
- +25% Fort Defense
The fertile valleys of the South Caucasus house the source of the world's first cultivated grapevines and neolithic wine production, from over 8,000 years ago. Due to the many millennia of wine in Georgian history, and its key economic role, the traditions of its viticulture are entwined and inseparable with the country's national identity.
- +10% Trade Efficiency
Strategic significance and natural wealth of our lands made them the target of many invasions, and the country's independence was preserved against multiple enemies by a succession of states. Between the 11th and 15th centuries, the Kingdom of Georgia was a major regional power, which withstood invasions by the Great Seljuk Empire, Mongol Empire, and Timurid Empire, before its fragmentation and submission to the Ottoman and Safavid Empires. Many Georgians fought in the armies of the empires that ruled the country from the 16th century, be it the Safavids, Ottomans or the Russian Empire.
- +5% Discipline
Same as in EU4
- -10% Development Cost
- -10% Build Cost
Same as in EU4
- +20% Manpower
- +10% Manpower Recovery Speed
According to the official church account, Andrew preached across Georgia, carrying with him an acheiropoieta of the Virgin Mary (an icon believed to be created "not by human hand"), and founded Christian communities believed to be the direct ancestors of the Church. Other apostles claimed by the Church to have preached in Georgia include Simon the Canaanite (better known in the West as Simon the Zealot) said to have been buried near Sokhumi, in the village of Anakopia, and Saint Matthias, said to have preached in the southwest of Georgia, and to have been buried in Gonio, a village not far from Batumi. The Church also claims the presence in Georgia of the Apostles Bartholomew and Thaddeus, coming north from Armenia.
- +2% Missionary Strength
Taken from Caucasus idea “Hit and Run”
- +1 Land Leader Maneuver
- +1 Yearly Army Traditions
Please note that +50% Hostile Core Creation has been removed. I propose to add 2-3 new provinces in Georgia and raise development of existing ones by roughly 30%.
In singleplayer Georgia will be an extremely fun nation to play, especially when time comes to face Ottomans and Persia\Mughals and in MP Georgia will be a viable place in a contested region, adding more tensions between players (none usually plays QQ anyway).
I propose to add a couple of provinces for Geirgia, using this template. Ideally Gerorgia should get around
Also I'd like to share some of the maps I've found:
Kingdom of Georgia after dissolution as a unified state, 1490 AD
http://www.bergbaumuseum.de/index.php/en/research/projects/early-mining-landscapes/salt-copper-gold
https://en.wikipedia.org/wiki/Sakdrisi
With the addition of the gold mine conquest of Georgia should become a real pain because of numerous forts and good military ideas, especially considering mountainous terrain.
To prevent any AI Caucasian nation from expanding I propose to remove "+50% Hostile Core Creation on Us" modifier from any Caucasus nation but add this penalty to the provinces directly. With this changes (including development increase) it won't be possible to vassalize it in one war and attacker will have to split it's lands. which would add more historical accuracy to the game.
Current Georgian flag is historically accurate but in EU4 may be confused with Muscovite or Lithuanian one. I propose to change the flag:
Edit1 (08.Dec.2016): According to wiki sorces, Georgian population was around 3.4m people, making it one of the most populated region in Europe. Unfortunately, neighboring 3 huge empires and being independent for centuries hasn't positively affected it's demographics, but still the number is quite impressive,
Sources used:
- https://en.wikipedia.org/wiki/History_of_the_Caucasus
- https://books.google.com.ua/books?id=yw4oAAAAYAAJ&pg=PA74&lpg=PA74&dq=caucasus+silver+mines&source=bl&ots=cIxARRWD8i&sig=rLDWrcGpmdvMgL9g-V-w3VqH194&hl=uk&sa=X&ved=0ahUKEwiS9Jfg64zQAhXECSwKHW4VCXQQ6AEIIDAA#v=onepage&q=caucasus silver mines&f=false
- https://en.wikipedia.org/wiki/Kingdom_of_Georgia
- https://en.wikipedia.org/wiki/History_of_Georgia_(country)
- https://en.wikipedia.org/wiki/Military_history_of_Georgia
- https://en.wikipedia.org/wiki/List_of_wars_involving_Georgia_(country)
- http://www.bergbaumuseum.de/index.php/en/research/projects/early-mining-landscapes/salt-copper-gold
- https://en.wikipedia.org/wiki/Sakdrisi
- https://archeosciences.revues.org/2037
- https://en.wikipedia.org/wiki/Medieval_demography#Demographic_tables
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