Alex_brunius said:
There is nothing wrong with having historical numbers. If someone wants to laugh at them then thats their thing and not paradox. There are lot of other much much worse games about detailed mutilation and nuclear war.
Losses are already in HoI2, to count them is only a technicality or a statistic possibly doable in a mod. I know there is one for naval units at least.
I would on the other hand like to reinforce the educational value of having real numbers and statistics. Knowing that my latest order cost 10'000 digital soldiers life is also something special in ways of roleplaying and immersion.
I agree. Knowing that I lost a war with <insert nation> at the cost of a million lives, inflicting ten million on them would make me feel that much more motivated to rebuild and continue the game.
I like to (in any game, all the way to the Total War series) inflict wars of attrition. Exterminate the population base for an army, and you have no challenges to stand against you. In the Total War games (past Shogun), this is done by inflicting extreme losses against an army, then allowing them to retreat and replenish the damaged units. This lowers the overall experience of the unit (usually canceling the experience they've gained from doing battle), lowers the population of the towns/cities they use to replenish these losses, and once they army is defeated a second time, finally moving in to crush the opposition. Dead army. Dead enemy settlement (followed by extermination, burning of all buildings, then the immediate withdraw of my forces to allow the settlement to rebel back to the enemy, albiet in a useless state). Dead frontline of the war.
In Vicky, this works to a lesser extent, although I havent really noticed much of an affect. (When you wipe out an army, and they replenish, it seems it simply takes Manpower rather than actually exterminating soldier POPs. I could be wrong.)
Obviously, the best game for this is HoI2, in which Manpower isnt something you simply get an unlimited amount of. By measuring ACTUAL numbers losses, you can get a good idea of "Was it worth it?".
My only wish is that the manpower output of provinces would decrease as well, because quite frankly, I find it hard to believe that the population (soldier output) of territories in HoI2 have unlimited manpower to throw into any war machine.