I agree with OP. Wanted to report this but had no time and did not know where exactly to post such info.
My losses compared to AI are insanely low. Over the course of my Pacific, African and N.Spanish campaigns I've had only a couple battles with heavy casualties on my side, and they could've been easily avioded, I was sloppy, and chose wrong units for naval invasions. Other than that, my casualties were always 0 or below 100, while enemy was losing manpower by hundreds and thousands. And these were only direct engagemenets, no encirclement. I'll do a proper report some other day, but for now I'll give you these screens.
I play as US (Superior Firepower doctrine) and use 20w infantry divisions (9x Inf Bn, 1x M. Tank Bn) and, what are they, 18w? tank divisions (2x L.Tank Bn, 2x M.Tank Bn, 4x Mech. Inf Bn, 1x M. SP Arty), both templates with the same support companies (Artillery, Recon, Engineers, Hospital, Maintenance).
Regardless of what type of divisions I use to attack with, casualties are as low as hell, something is definitely wrong with this. Devs, please, look at it!
My losses compared to AI are insanely low. Over the course of my Pacific, African and N.Spanish campaigns I've had only a couple battles with heavy casualties on my side, and they could've been easily avioded, I was sloppy, and chose wrong units for naval invasions. Other than that, my casualties were always 0 or below 100, while enemy was losing manpower by hundreds and thousands. And these were only direct engagemenets, no encirclement. I'll do a proper report some other day, but for now I'll give you these screens.
I play as US (Superior Firepower doctrine) and use 20w infantry divisions (9x Inf Bn, 1x M. Tank Bn) and, what are they, 18w? tank divisions (2x L.Tank Bn, 2x M.Tank Bn, 4x Mech. Inf Bn, 1x M. SP Arty), both templates with the same support companies (Artillery, Recon, Engineers, Hospital, Maintenance).
Regardless of what type of divisions I use to attack with, casualties are as low as hell, something is definitely wrong with this. Devs, please, look at it!