After some good 400 hours on HOI4, there is one thing that annoys me which I haven't found a mod for: The casualties for each war is way off. Why does the spanish civil war often result in less than 50 000 casualties combined, when in reality it cost 500 000? Why does the eastern front never claim more than 2-3 million, when in reality it claimed more than 15? It also ruins the point of the newly added feature of looking at casualties from individual battles: Now I can check and see that the battle for Stalingrad, Moscow, Leningrad, each took less than 30 000 casualties, when irl they took (or would have taken) more than a million each.
These are things that ruin the immersion for me. It feels like a series of border skirmishes, not like a world war where every country is fighting to the death for their existence. And perhaps more importantly, it makes the game far too easy, because you can conquer the world as Germany and still swim in manpower (10 million plus in reserves). Basically, I want to change the way combat works, so that the casualties add up to a more historical sum.
I have tried simply increasing offensive attack values for all equipment, which sort of has the desired effect, but it in turn makes the combat way too fast paced (divisions retreat too quickly).
TL;DR:
Does anyone know how to change the game values so that there is increased (realistic/historical) casualties from combat, without changing the general pace or balancing of the game?
These are things that ruin the immersion for me. It feels like a series of border skirmishes, not like a world war where every country is fighting to the death for their existence. And perhaps more importantly, it makes the game far too easy, because you can conquer the world as Germany and still swim in manpower (10 million plus in reserves). Basically, I want to change the way combat works, so that the casualties add up to a more historical sum.
I have tried simply increasing offensive attack values for all equipment, which sort of has the desired effect, but it in turn makes the combat way too fast paced (divisions retreat too quickly).
TL;DR:
Does anyone know how to change the game values so that there is increased (realistic/historical) casualties from combat, without changing the general pace or balancing of the game?
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