EU2's problem is not that it is huuuugely complex, what was an issue was it's 'attitude'.
EU2 exudes historical strategy game-geekdom. Imagine you're a n00b and start up the game. As soon as you jump in 50 popup boxes appear every minute with an enormous map and very little guidance. Since it's real-time the game is moving while you're trying to figure out what's going on, and then all of the sudden things start happening and before you know it 10 countries have declared war on you and there are little guys marching everywhere over your empire.
That sort of thing will very quickly scare off many 'casual gamers'. One of the things we focused on with Civ 4 was the ability for people to simply pick it up and start playing their way through from the beginning. Even so, it's a complex strategy game so you won't be able to grab everyone, but things can be done to help smooth the learning curve for those who aren't REALLY into the game or genre.
EU2 exudes historical strategy game-geekdom. Imagine you're a n00b and start up the game. As soon as you jump in 50 popup boxes appear every minute with an enormous map and very little guidance. Since it's real-time the game is moving while you're trying to figure out what's going on, and then all of the sudden things start happening and before you know it 10 countries have declared war on you and there are little guys marching everywhere over your empire.
That sort of thing will very quickly scare off many 'casual gamers'. One of the things we focused on with Civ 4 was the ability for people to simply pick it up and start playing their way through from the beginning. Even so, it's a complex strategy game so you won't be able to grab everyone, but things can be done to help smooth the learning curve for those who aren't REALLY into the game or genre.
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