• We have updated our Community Code of Conduct. Please read through the new rules for the forum that are an integral part of Paradox Interactive’s User Agreement.

unmerged(12544)

General
Dec 9, 2002
1.936
0
Visit site
Or similar. CAS has send some missionaries to mexico to convert the local population to christianity (in 1512), that takes a long time until 1519. When now CAS gets SPA in 1516, all constructions will fail, whether they are successful or not. Here is an example for that.

province = {
id = 25
nationalism = { year = 1494 month = february day = 14 }
whiteman = yes
income = 4
manpower = 4
tax = 4
construction = {
id = { type = 4712 id = 5381998 }
action = 27
province = 25
flags = 196608
startdate = { year = 1512 month = april day = 3 }
enddate = { year = 1519 month = july day = 28 }
level = 1
success = yes
x = 3762
y = 2667
tag = CAS
}
}

What I consider a BUG is the fact, that the "tag = CAS" is not changed into "tag = SPA". That should be done. To filter those things, an idea would be to search for "construction" and "tag = ".
 
Upvote 0

AndrewT

The Full Monty Python
Moderator
116 Badges
Jun 29, 2001
85.250
3.594
  • Leviathan: Warships
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Call to arms event
  • For The Glory
  • Gettysburg
  • Hearts of Iron III
  • Heir to the Throne
  • Impire
  • Europa Universalis III Complete
  • King Arthur II
  • Knights of Pen and Paper +1 Edition
  • Lead and Gold
  • Legio
  • Europa Universalis IV: Conquest of Paradise
  • The Kings Crusade
  • Lost Empire - Immortals
  • Magicka
  • Majesty 2 Collection
  • March of the Eagles
  • Europa Universalis III Complete
  • Naval War: Arctic Circle
  • Pirates of Black Cove
  • Europa Universalis IV: Res Publica
  • Europa Universalis: Rome
  • Rome Gold
  • Stellaris: Necroids
  • Crusader Kings II: Sunset Invasion
  • Ancient Space
  • Arsenal of Democracy
  • Hearts of Iron II: Armageddon
  • Cities in Motion
  • Cities in Motion 2
  • Crusader Kings II
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • A Game of Dwarves
  • Crusader Kings II: Sword of Islam
  • Commander: Conquest of the Americas
  • Darkest Hour
  • Dungeonland
  • East India Company Collection
  • Europa Universalis III
  • Europa Universalis III: Chronicles
  • Europa Universalis III Complete
  • Divine Wind
  • Europa Universalis IV
You seem to be saying the conversions fail. But according to the know bug in this area, they succeed, you just don't see the missionary figure there any more:

6 : Type: Interface | Status: CONFIRMED | Severity: NORMAL
Missionaries not shown after control lost on province, but they are still active. They also stay active when the province is given to another country, or if the country tag changes.
Reported In: 1.02 | Correction planned In : | Corrected In :
 

unmerged(12544)

General
Dec 9, 2002
1.936
0
Visit site
I have just tried the whole thing. When CAS becomes SPA all missionaries are still visible, but when their mission is finished, there is no message about success or failure and simply nothing happens, as if the missionaries had never been sent. The province culture is still Mayan and the religion is still pagan. I have tried with 4 missionaries, 3 should have been successful, according to the save-game-file. And I have also tried to change the tag = CAS into SPA manually and that works fine. In my eyes the best solution is, when the program by itself changes the "tag = OldTag" under construction to "tag = NewTag". What works fine is for CAS/SPA to simply replace all "tag = CAS" by "tag = SPA" for the whole save-game-file.
 
Last edited:

AndrewT

The Full Monty Python
Moderator
116 Badges
Jun 29, 2001
85.250
3.594
  • Leviathan: Warships
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Call to arms event
  • For The Glory
  • Gettysburg
  • Hearts of Iron III
  • Heir to the Throne
  • Impire
  • Europa Universalis III Complete
  • King Arthur II
  • Knights of Pen and Paper +1 Edition
  • Lead and Gold
  • Legio
  • Europa Universalis IV: Conquest of Paradise
  • The Kings Crusade
  • Lost Empire - Immortals
  • Magicka
  • Majesty 2 Collection
  • March of the Eagles
  • Europa Universalis III Complete
  • Naval War: Arctic Circle
  • Pirates of Black Cove
  • Europa Universalis IV: Res Publica
  • Europa Universalis: Rome
  • Rome Gold
  • Stellaris: Necroids
  • Crusader Kings II: Sunset Invasion
  • Ancient Space
  • Arsenal of Democracy
  • Hearts of Iron II: Armageddon
  • Cities in Motion
  • Cities in Motion 2
  • Crusader Kings II
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • A Game of Dwarves
  • Crusader Kings II: Sword of Islam
  • Commander: Conquest of the Americas
  • Darkest Hour
  • Dungeonland
  • East India Company Collection
  • Europa Universalis III
  • Europa Universalis III: Chronicles
  • Europa Universalis III Complete
  • Divine Wind
  • Europa Universalis IV
OK, I've added a link to this thread to the bug report, thx.