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LordOfWar16

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My understanding is that it does this when a peace is concluded. What we're talking about here is the swiss-cheesing caused by just not bothering to occupy provinces during an advance, prior to any peace being concluded - is this also covered by this mechanism?
well, it does automaticly flip during the advancement aswell. Go and watch World War Wednesday and show me any state which isnt completly controlled by a single country, even if some other country (like germany or estonia for example) occupied soviet land. This is actually a discussion we had a while back aswell, which concluded in that it seems like occupation flips to the person which occupied the most of the state. Frankly we dont exactly know how it works since, to be honnest, the devs never responded to that discussion since they were probably busy getting the beta candidate done.

As far as i am aware if you have one big or multiple battleplans with fronts without a gap inbetween, the AI will automaticly evenly extend the front instead of leaving gaps, so that problem shouldnt really be occuring. You'd have to have way too less divisions for them not being able to properly push the front forward.
 

Bryartuck

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I suspect that most of the gaps that were showing in WWW had more to do with the way Daniel was microing his troops, rather than any flaw in the way the AI was handling it. Several provinces were getting bypassed to do small encirclements, and then the troops started moving towards the goal again, and not going back over those provinces.