Capping mission difficulty by reputation is extremely limiting.
Without realizing it, in my first few missions I ran against the capellan confed, my reputation is at -25 at the moment. Because my rep is so low, I am capped to 1.5 skull missions only. The tooltip says "rating too low" but I don't think this is accurate, I think the real problem is the reputation since I'm at 2.5 stars in rating and can take 4 skull missions.
With each mission changing around 7 rep, it's extremely easy to lock yourself out of a faction very early on without realizing it. By capping mission difficulty, it makes it so increase rep requires grinding seriously boring missions, which kinda sucks.
Without realizing it, in my first few missions I ran against the capellan confed, my reputation is at -25 at the moment. Because my rep is so low, I am capped to 1.5 skull missions only. The tooltip says "rating too low" but I don't think this is accurate, I think the real problem is the reputation since I'm at 2.5 stars in rating and can take 4 skull missions.
With each mission changing around 7 rep, it's extremely easy to lock yourself out of a faction very early on without realizing it. By capping mission difficulty, it makes it so increase rep requires grinding seriously boring missions, which kinda sucks.