Wow, I didn't expect such a response to
my post. I was simply voicing my reservations about the potential for poor implementation of this game.
The game's very nature has the potential for great offense to many groups. However, I do believe the game has great potential

. My comments were an attempt to show, not why I think this game is going to be poor, but why it should take itself seriously; not like M:TW or other games set at the time. And, if it comes to it I'm prepared to accept papal politics in the game as more then just an abstraction, with all that that implies (including the potential destruction of the papacy, and thus the Catholic Church).
Having said that however, some things need to be pointed out.
An accurate representation of western Medieval society will require quite a bit of Catholic background (especially if you plan to represent papal politics as part of the game). The things that effected people back then were different then now. Indeed, what gave the Pope his power was simply the fact that the people
DID believe him to be their spiritual head. The Catholic religion was all pervasive in secular politics (In fact you might say their was no secular life, as opposed to religious). The actions of councils and popes were, simply put, of universal importance to the Christian princes of Europe.
If you plan on changing things like the history of the papacy, what about the history of councils? One effects the other, as far as western Christendom is concerned. If you plan on going as far as putting conciliar history in the game (which you would probably have to if you want papal politics) then to what extent do you plan to have them effect the people? This becomes a serious problem the more accurately you try to recreate the reality of medieval civilization.