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unmerged(142064)

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May 17, 2009
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Hi, I'm playing VIP:R Greece in 1860. I've just finished Nummerous wars with the Ottomans, which I won quite nicely with th help of the big 3, Russia, France and the good ole UK :D

Now I want to build up my industry but I have a dilemma. I've lost far too much prestige (currently at -328 :wacko:) too buy any machine parts off the world market, so Government control is out of the option. The other thing is that no matter how little I tax them and abolish my tariffs, my capitalists' savings never go over £100! So no railroads and no factories, just greedy capis buying up opium :mad:

Help! I don't want to have to be a backwards farming nation forever!
 
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henryjai

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you are doomed to be a farming nation forever if you don't subsidize your capitalists by -ve tariffs. At least that is my experience when I was playing France.

I can't tell exactly how come your capitalists are not accumulating money, but very likely is that the stuffs they buy are a bit expensive for them so they don't have the money to accumulate.
 

pizza de oveja

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Some tips about capitalists Im sure you already know but just so to remember them...

1-Capy income is apparently divided into all your capie pops, so dont create too much and remember to put one only in a region with enough low producing labour to populate the factories they create. For rail construction they will build in other regions so it does not mater where are they.

2-Just as other pops, Capies build according to their size so if you promote some pops to capies always do so with 30.000+ pops

3-Set taxes for rich to 0...in my current glorious french campaing I set the taxes to 0 since day one and maintained the budget superabit with tarifs.

4-In the early game RGO can produce more wealth than factories so it is not so bad to not have a heavy industrialised country. In fact historically countries like argentina before they were destroyed by populist gobernment became mighty rich by exporting food in a free market envirorment.

5-With your prestige rating you wont be getting anything you dont produce unless there is a massive stock surplus in the world market. That will make life misserable for your factories as they wont be having the necesary raw material to produce most of the time. With that low prestige, heavy industrializing is not a good idea at all IMHO. Ive crippled a few games by converting pops in RGO to factory workers to work in factories that couldnt produce due to raw material shortages and then totally crippled my economy.

6-And of course put a liberal (not in the anglosaxon meaning of the term) government in power. Having very little factories(each factory adds some money to the requirement for capi savings to build more factories) and with 1000$ of cappie reserves to build a factory you will in no time have a lot a factories (which as Ive said above I dont think is a good idea but...)

7-Of course you can research the needed tech as stated in 101 machine parts in vicky wiki to be able to produce machine parts factories, put a planed economy or state capitalism party in power and direct your industrializing effort(historically that didnt work in russia or in china thou, but given that the game is designed by swedish programers it can work in the game and you can build a pretty efficient economy...)

I think that your best option would be to adquire foreign territories with factories, and that of course means a huge army. At least you dont have to worry about loss of prestige anymore so....build up your army and use the excellent tactic I learned from henryjai, go into debt and unleash your glorious stormtroopers over Europe!:D
 

henryjai

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I have read some articles about vicky, it is in Chinese, if you are interested I could PM you the source.

I could summarize the article in a few points.



Fact #1: POPs demand is based on your commerce tech/industrial tech, NOT consciousness.

Consequence: POPs generally demand more things later in game.

Consequence: POPs need more money to buy good if you are advanced.


Fact #2: Goods cost money for POPs

Consequence: POPs are more likely to run out of money if there income does not improve.


Fact #3: POP income is related to your economy, the more money you make, the richer your pops.

Consequence: An underdeveloped country (or more precisely, non-industrialised) would have POPs earn less money

Consequence (#1, #2 and #3): A non-industrialised nation, yet with high commerce/industry tech would have poorer POPs


Conclusion: An economy that does not match with the tech-level would suffer from poor POPs, thus difficulties with capitalists POPs accumulating money.

Solution/Suggestion: State Capitalism/Planned Economy is the way to go for countries that try to catch up in economy while having relatively advanced techs, subsidizing capitalists through negative tariffs also helped.


Personal Comments: So, this makes me think that the best way to play in Vicky is not to have your POPs(especially national ones) working at poor RGOs, for example, Grain, fruit, tea or just any RGOs that have low resources value. Put those POPs in factories instead. Non-national pops produce less and thus contribute less to the economy, so it is a bad idea to have high non-national population unless the RGOs they are working in are really rich. Conquering every country possible is a bad idea (unless intented). I could suspect that, releasing some countries as satellites might actually make your POPs richer and improve your income/help lower militancy.

About Profitable RGOs: Coal, Fish, Iron, Precious metal, Silk, Wool, Opium, Oil, Cattles, Sulfer ----------- All these are quite profitable, especially wool in late game make ridiculous money.
 
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