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Keioel

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I know we can't change the type of Settlement, but could we please have a mechanic where if we set our capital in stone it'll change to a Castle? I'm not giving Roma up to a Bishop it's the once and future (read current) capital of Italy. Or perhaps if that's not negotiable you can come up with something else, maybe make it EXTREMELY cost prohibitive...

Anyone gonna mod this in, I checked the mods and didn't see one.
 

Zarine

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If you have a county with a city or bishopric as the capital, there are 3 ways to put a castle as the county capital :
- Get a castle of the province (revoke title, war...)
- Give the county to the character owning a castle of the province (you'll have the province as vassal, the character will only have the castle, his previous building will get a new character)
- Build a castle in the province
 

galdor123

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I have a related question and didn't want to open a new thread for it... I hope no one minds.
I started playing as the duke of lombardia, and I recently conquered Venice. If I hold Venice directly, I will get large penalties because it is a city. So I gave the city away to a nameless courtier. He is now Grand Mayor (or some such, the equivalent of a count). I hope he doesn't get the penalty and can pay nice taxes to me.

However, he has a -30 opinion modifier "wrong government type". Why? Are nameless courtiers not possible mayors? This makes me wonder, if I should have given the county title to a castle baron - this would have made the castle the capital holding, if I read this thread correctly. Hmm, but then the city of Venice would have to pay taxes to the new count, and not to me - also not so great. Or should I have handled it completely differently?

I just don't understand why the guy I gave Venice to has this -30 "Wrong type of government" opinion modifier.
 

SlyEcho

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The wrong government type penalty to vassals is to counter the gamey tactic of making all your vassal be mayors or bishops. If you have no feudal vassals you have no pretenders and no plots against you, no land consolidation through marriage and no claims to the lands.
 
Oct 20, 2011
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I've got castle in capital as my own and my son had city in the same province. After death of my ruler, all titles went to his son, and capital changed from castle to city. 0_o? I want to give city to other vassal but it's province's and country capital now (instead of castle) How to change it?
 

CirMag

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I've got castle in capital as my own and my son had city in the same province. After death of my ruler, all titles went to his son, and capital changed from castle to city. 0_o? I want to give city to other vassal but it's province's and country capital now (instead of castle) How to change it?

I think you made your heir a mayor/doge, that's a new one. Playing around with title granting, I was able to turn a grandson into a mayor by granting him a town. I also granted him county and Duchy titles to make sure everything stuck. He stayed republic as a duke, well doge.
I then removed all the city-type titles, leaving him only with a barony, but he stayed city type. Then I granted him a county-castle type, and he became a count.
I would try to give up all city type titles, then revoke a castle type from a vassal. Hopefully that triggers the same check that my grandson went through. That's the best I can think of besides loading an older save (that's what the autosave is for), or save game editing.
The autosave really is my best advice.
 

unmerged(154211)

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Seems like this game mechanics are very complicated and not easy to use. Switching the capitals main building should be more intuitive and handy.

I would love this "management part" of the demesne in another overview, similar to the family tree. So on the upper part you see your demesne and then you can expand it over the single provinces and every province can be expanded to its castles,cities, bishopry. Of course with the current mayor, bishop and so on.
Put a star to the capital building of this province to mark it.

That would be a great overview and very nice. At least on my opinion. Sounds like a perfect mod to me. If there are any supporters. ;-)
 

riknap

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I have a related question and didn't want to open a new thread for it... I hope no one minds.
I started playing as the duke of lombardia, and I recently conquered Venice. If I hold Venice directly, I will get large penalties because it is a city. So I gave the city away to a nameless courtier. He is now Grand Mayor (or some such, the equivalent of a count). I hope he doesn't get the penalty and can pay nice taxes to me.

However, he has a -30 opinion modifier "wrong government type". Why? Are nameless courtiers not possible mayors? This makes me wonder, if I should have given the county title to a castle baron - this would have made the castle the capital holding, if I read this thread correctly. Hmm, but then the city of Venice would have to pay taxes to the new count, and not to me - also not so great. Or should I have handled it completely differently?

I just don't understand why the guy I gave Venice to has this -30 "Wrong type of government" opinion modifier.

in other words, a republic/theocracy doesn't want to be subordinate to a monarchy (which makes sense, actually)