Capacities: Victoria 3 Expert Discussion (Spudgun)

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Moppy771

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But it is. Least I think so. This isn't how I deal with people personally but I'm a total Karen when it comes to companies
You’re clearly an anti-Paradox shill paid by Creative Assembly in order to undermine the fan base.

What? I’m just assuming the worst in order to make sure forumite behavior is the best it can be. I’m not being toxic, I’m just holding your feet to the fire.
 
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You’re clearly an anti-Paradox shill paid by Creative Assembly in order to undermine the fan base.

What? I’m just assuming the worst in order to make sure forumite behavior is the best it can be. I’m not being toxic, I’m just holding your feet to the fire.
I think you may be unto something, CA has been trying to get an edge in the upcoming warhammer game.
 
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Moppy771

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You’re clearly an anti-Paradox shill paid by Creative Assembly in order to undermine the fan base.

What? I’m just assuming the worst in order to make sure forumite behavior is the best it can be. I’m not being toxic, I’m just holding your feet to the fire.
Maybe shills like me will have less material to work with if Victoria 3 hopefully doesn't flop
 
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For context I have watched Spudgun's 3 videos he has done with same group before the original post on this thread was made.

I think it is a mistake to post this particular groups reaction videos here for a couple of reasons.

First of all most people on the forum are more informed about the development of Victoria 3 than these guys are. Of the 5 chaps in the video linked only 1 had read the the dev diary and the dev responses. Given this video was live streamed 5 DAYS after the dev diary, the guys in the video had just chosen not inform themselves about the topic. The last video is nothing but a bunch of hot takes made 5 days after the dev diary. What is baffling is they have time to make a 2-3 hour video on the topic but don't have 20 minutes to read the dev diary and the dev comments beforehand!? Many have clearly not watch the PDXCON videos. They also don't know the names of the people on the dev team and there roles. They frequently pontificate on questions already answered. Most of us have eaten up as much information as we can about Vicky 3, so watching people who are not nearly as engaged with the process as the people on this forum here are can be frustrating.

Of course they have a right to go about chatting about these dev diaries and reddit posts with little preparation they like. I am not the boss of them. But as I mentioned, most of us here on the forum are looking for every bit of information we can get about the development. You will get no insights to the development of this game from Spudgun's videos for the reasons I have mentioned above.

We're all (hopefully) adults here. Calling critique "doomer"

This quote leads me into my second point. Verbatim, "doomer" is exactly what the chaps in this video called themselves. No one on these forums gave them this title, they gave it to themselves. And this isn't something they gave themselves at the end of the 3rd video either. It is at the beginning of the first video. They are clearly cynical or pessimistic about PDX's ability to deliver a good game. It is hard to know if they are looking to confirm their own cynical take on the company or they are genuinely concerned about issues that experienced Vicky 2 players see. Overall the videos are extremely negative. Think of these forums as you will, but they are significantly more upbeat than these videos.

In the end, my points are, that the videos are a collection of guys who know less about the Vicky 3 development than most of us and they are by there own admission "doomers" in regards to this game. I understand they have a wealth of knowledge when it comes to Vicky 2 (which is why I have watched them) but they are not going to add anything to the discussion of the development in the context of these forums. As you can already see, the thread in regards to this video is less than savory. I think it would just be best if we didn't see another video here.
 
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It's driving longtime players and fans of the games away too. I know it drove me away from the forums for several years and I only came back because CK3 was announced.
Yeah. Same here for example. The outrage was getting out of hand. I mean, sure, Paradox deserved some of the criticism, but sometimes the salt reached beyond Dead Sea levels.

I mean, it is ok to criticize Paradox. It's just the constructive vs Karens. And Karens were getting the upper hand.
 
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At 41 minutes i can't find the claims you are talking about, but i do remember a point that sounds similar was brought up so i'll adress it from what i recall: He said that it is possible that the pop system is based on a "if you build this building, then x% of pops will then promote to the certain type that can work in the building ala Supreme Ruler" and not be 100% dynamic promotion/demotion like V2 based on a number of factors. They have said that pop promotion/demotion is in the game, but not how it will actually work, and if it will work similar to victoria 2. Again this is just a possible worst-case scenario being discussed with the limited infomation we have.

With the "-111 out of 2.79M pops" was more of a offhand comment to try to illustrate how the UI presently sometimes rounds the numbers in the "advanced" UI tab, but still has decimals and precison in some odd places (like in the summary on the main UI) it isn't a big deal, but we're going through the screencaps with a fine-tooth comb so we're gonna comment and discuss everything we can relating to it.

At 1.17.10 it was in the context of Multiplayer (Which i know many people don't care about, and may come off as somehwat snobby, but most experienced vic2 players mainly play it in MP) so while it could be interpretet as a misunderstanding (watching the clip again it does make it seem like they think its a flat modifier, whereas it is likely a % modifier to a base threat decay, so the max bonus is 50% extra decay). I'll chalk this one up to a mistake probably, but the greater discussion was how the meta in MP were going to be not interacting with the influence system much, and just sit and gain the threat (infamy) reduction to get more land quicker.

1.29.10: Again from a MP angle. Im a little confused by your wording here, do you mean that it's not a problem and that alot of people in SP would already do this? Or that something in the DD would further elaborate it that we didn't read?
To be blunt, if you mainly play the game in multiplayer, your opinion should be ignored no matter how much alleged experience you have because your experience is so far removed from the vast majority of players as to be irrelevant. Everything in Victoria 3 should be based around what gives the best singleplayer experience, with multiplayer an afterthought at best.
 
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You’re clearly an anti-Paradox shill paid by Creative Assembly in order to undermine the fan base.

What? I’m just assuming the worst in order to make sure forumite behavior is the best it can be. I’m not being toxic, I’m just holding your feet to the fire.
>I’m not being toxic
Well, yes. There no toxins in your post. Cheap jestery? Yes. and alot, but no toxins.
 
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I'm a total Karen when it comes to companies
If you're aware of this, then it's possible to make sure you aren't. Behind every company is a person, not some AI conglomerate with no emotion, there are always humans involved at every level. Criticism is always going to be useful, but being a "Karen" isn't criticism.

But more on topic, would Demesne size in CK also be seen as "mana" if capacities here are. It is also "arbitrary" and you can go over it, but as a result you get tax and opinion penalties. I've personally never seen anyone go after that mechanic as mana power, which makes me think here it's a knee jerk reaction based on heated emotions and little in the way of actual reasoning.
 
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>I’m not being toxic
Well, yes. There no toxins in your post. Cheap jestery? Yes. and alot, but no toxins.
The only reason it isn’t toxic is because it’s in jest. If it wasn’t, being instantly negative is incredibly toxic and contributes nothing worthwhile to the conversation, regardless of if it’s to troll or “put their feet to the fire”.
 

Manst

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o hold the devs feet to the fire by making extremely speculative conclusions with the crumbs of info we get can only in the end keep them from accidentally doing something bad (even if that would have never been the case). I fail to see how being critical would have a negative effect, only thing that will happen is we all get proven wrong and VIcky 3 is actually the best map game sequel ever or whatever. It's never too early to remind the devs what we expect as loyal consumers. It's better to do it earlier rather than later once almost everything is already hardcoded and can't be changed/fixed before release or dlcs.
Thank you, my guardian angels, from protecting us from the evil devs out to damage us with a bad game. If it weren't for you, how could this community survive?
I didn't follow Imperator's development. Somehow, ancient Rome was less a passion to me. Were there many threads saying the game would fail if monarch points were kept or most comments were blindly positive comments? I'm curious.
These are among the first Imperator DDs, agrees and disagrees are gone because of last year's changes, but I can tell you it wasn't a positive ratio most of the time, and the comments kinda reflect that.
 
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Piechucker_

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To be blunt, if you mainly play the game in multiplayer, your opinion should be ignored no matter how much alleged experience you have because your experience is so far removed from the vast majority of players as to be irrelevant. Everything in Victoria 3 should be based around what gives the best singleplayer experience, with multiplayer an afterthought at best.
I could not disagree with you more
 
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I could not disagree with you more

I couldn't disagree with you more. The vast audience for these games are single players, & any game should be based around them. The problem is the multiplayer crowd are very vocal & the developers, who themselves love multiplayer, listen to them, & which leads to games going downhill. EU4 a perfect example.
 
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The vast majority of players play singleplayer exclusively. Why shouldn't they be given priority over the tiny minority who play multiplayer?
Perhaps because Victoria 2 multiplayer is so unstable to begin with and thus it's hard to find the communities and get into them.

In contrast the most popular map game to date, HOI4, has a pretty active multiplayer community to my knowledge.
 
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Helmic____

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I couldn't disagree with you more. The vast audience for these games are single players, & any game should be based around them. The problem is the multiplayer crowd are very vocal & the developers, who themselves love multiplayer, listen to them, & which leads to games going downhill. EU4 a perfect example.
Of course the design should be for single player, but it shouldn’t be easily exploitable in MP and be reliant on weird AI to work
 
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For context I have watched Spudgun's 3 videos he has done with same group before the original post on this thread was made.

I think it is a mistake to post this particular groups reaction videos here for a couple of reasons.

First of all most people on the forum are more informed about the development of Victoria 3 than these guys are. Of the 5 chaps in the video linked only 1 had read the the dev diary and the dev responses. Given this video was live streamed 5 DAYS after the dev diary, the guys in the video had just chosen not inform themselves about the topic. The last video is nothing but a bunch of hot takes made 5 days after the dev diary. What is baffling is they have time to make a 2-3 hour video on the topic but don't have 20 minutes to read the dev diary and the dev comments beforehand!? Many have clearly not watch the PDXCON videos. They also don't know the names of the people on the dev team and there roles. They frequently pontificate on questions already answered. Most of us have eaten up as much information as we can about Vicky 3, so watching people who are not nearly as engaged with the process as the people on this forum here are can be frustrating.

Of course they have a right to go about chatting about these dev diaries and reddit posts with little preparation they like. I am not the boss of them. But as I mentioned, most of us here on the forum are looking for every bit of information we can get about the development. You will get no insights to the development of this game from Spudgun's videos for the reasons I have mentioned above.



This quote leads me into my second point. Verbatim, "doomer" is exactly what the chaps in this video called themselves. No one on these forums gave them this title, they gave it to themselves. And this isn't something they gave themselves at the end of the 3rd video either. It is at the beginning of the first video. They are clearly cynical or pessimistic about PDX's ability to deliver a good game. It is hard to know if they are looking to confirm their own cynical take on the company or they are genuinely concerned about issues that experienced Vicky 2 players see. Overall the videos are extremely negative. Think of these forums as you will, but they are significantly more upbeat than these videos.

In the end, my points are, that the videos are a collection of guys who know less about the Vicky 3 development than most of us and they are by there own admission "doomers" in regards to this game. I understand they have a wealth of knowledge when it comes to Vicky 2 (which is why I have watched them) but they are not going to add anything to the discussion of the development in the context of these forums. As you can already see, the thread in regards to this video is less than savory. I think it would just be best if we didn't see another video here.
FINALLY, thanks.
 
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Ferrous Will

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The vast majority of players play singleplayer exclusively. Why shouldn't they be given priority over the tiny minority who play multiplayer?

This reminds me of a quote from Yahtzee from his Zero Punctuation Review for the Sim City reboot, you know, the one that misguidedly focused on MP features while it is a singleplayer game?

"Can I suggest that perhaps you only ever hear from people who like online features because such people are extroverts"

Link:
 
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Baneslave

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It's driving longtime players and fans of the games away too. I know it drove me away from the forums for several years and I only came back because CK3 was announced.
Same with me, expect that I did not come back for CK3, but to read on Victoria 3.

To be honest, reading anything but the dev posts was and is mistake for me.
 
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