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maitrecarotte

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The thing is, you can play just like ironman mode and use the ruler designer. Just don't reload. It's that easy.
This so much. Frankly, I dont even understand why people need Ironman.
 

Domina Siobhan

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It turns out you can use the customiser to rename/dynasty shield, so hooray my engagement is restored!

You just need to find a family which doesn't have too many members (unless you don't mind that).

I guess I'll get the achievements this way before switching back to classic ruler designer. The expansion has been really great so far since doing this!

EDIT to respond to a post:

Why is it bad if someone cheats to get an achievement in a game? If someone else wants to cheat and I want to do the hard work, why should I care?

This is the thing I've not understood in this thread. A few people (myself included) have pointed out that not using the ruler designer is reducing our enjoyment of the game and that we can't use one of the new features due to it. It hasn't been an attack on Paradox or anything, and I've totally understood the gung-ho paradox defence on issues such as DLC, patches, pricing - everything that actually matters to people. Like I've totally agreed with fans wishing to defend their favourite video game company from criticism - I'm right with them. Since EU2 and CK1 Paradox has been my favourite company, showing me a depth of games that I'd never even assumed possible before. But this thread has had a few people take others' issues on something that doesn't even relate to them way too personally

A couple of examples of complaints and responses/end results on users:
Example 1 - Users complain about DLC model. No defence from other users. Paradox drops DLC model. No more DLC gets made, or only expansions. Updates are therefore much less frequent. Paradox fans lose out from the decision. Ergo: defending the company's business model to show them appreciation makes sense, as otherwise we could lose out on more additions to a fantastic game.
Example 2 - Users complain that Jews are underpowered. No defence from other users. Paradox reworks Jews, giving them a lot of extra bonuses and decisions. The game is unbalanced further, and Jews dominate the majority of the map. Ergo: defending the company's decisions here to prevent huge ahistorical outcomes and an unbalanced game benefits Paradox users as to keeping the product fun.
Example 3 - Users complain about not being able to use a feature. No defence from other users. Paradox thinks about resolving the problem. No Paradox fans lose out from the decision. Ergo: there is no actual benefit for the individuals telling the others to not voice their wishes in this situation. This is the situation we're in. If they change it, those that want it changed will benefit. If they don't, there won't be any benefit for anyone. There won't be a negative for the people that don't care (it won't affect them!), but there will be for those that do.

This is an issue which is only actually having an effect on a group of people who want to use Ironman and Ruler Designer at the same time. By saying things like "What's the problem?" or "Just don't use Ironman, it's simple", it's not hugely helpful. I understand that it's hard to listen to people having complaints about a product you thoroughly enjoy, but you must realise that people have already entertained your suggestions before they've even read you saying them.

Sorry, a bit rambly, and I'm happy using the customiser and ironman together. It's just that I don't understand why some people are so unfriendly to others on certain topics/issues like this. For game unbalancing stuff that will affect your own personal game, sure, I can understand complaining about changes that others are suggesting. But for something like this, it's a bit like "Well I don't care, so why am I even telling them to get over it/not to care themselves?".

PS: Thanks for the user who suggested that I used the customiser earlier. It has enabled me to lose myself in the game again, yay! Also note that there's no criticism of Paradox here, I'm not even saying that it's the wrong decision to disable Ironman with Ruler Designer. I'm just saying that obviously a few people are upset about it and wished it could be changed, and other forum users just saying get over it and stuff after each user makes like one post raising this point is a little harsh.
 
Last edited:

Nekator

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Why is it bad if someone cheats to get an achievement in a game? If someone else wants to cheat and I want to do the hard work, why should I care?

I do care if people use 3rd party tools to unlock achievements without playing.. but forcing me to play in a style i don´t want to, just to get achievements is ridicolous. Sad thing, since many of the achievements would be interesting to get.. but i want to play as i like - and ironman is simply annoying.
 

Shadrol

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The thing is, you can play just like ironman mode and use the ruler designer. Just don't reload. It's that easy.
This so much. Frankly, I dont even understand why people need Ironman.

I don't get this stance. Just because it's easy for you to "just not load", it may be different for other people. Now i don't care personally about RD in ironmanmode hell i'm enjoying myself an great Ironman game, but if it wasn't ironman i would have already reloaded, especially at that moment when my dynasty was diminished to me and my second son, while in a civil war to depose me of the throne with no gold and bad intrigue. It was the brink of extinction i propably had just reloaded a few years when more of my dynasty was still alive and before the muslims had vanquished my armys. Sorry some people just lack some kind of self discipline.

Same goes with arguments about possible exploits, when people say "well just don't use them". It's singleplayer so you're only killing your own expierience, but if i can easily break the game, that's bad.

Also an Achievement feels better to get, when i can't just take an easy route. I don't know how many would cheesable with RD and you could still do Prestor John legit, but then with the feel that you could just got it the easy route. Also Achievements should be as much a proof to others as to you that you can do it proper.
 

Arimahn

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Achievements aren't an end in themselves, they just provide interesting goals for a given game. How I reach that goal should be up to me.

Besides, it seems rather bad when two* parts of the game are mutually exclusive (Ironman/Ruler Designer).

*Three parts, actually. Mods are also important to Paradox games.
 

Beelz

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This is no more unreasonable than disabling the console for Ironman. The whole point of the Ironman Mode is to be a challenge, and the value of a challenge is based entirely on how difficult it is to accomplish. Hence why "The Three Mountains" is considered the single most difficult achievement in EUIV, but "The Marriage Game" is considered child's play. Making it possible to cheat your way to an achievement devalues the achievement itself.
 

balmung60

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This is no more unreasonable than disabling the console for Ironman. The whole point of the Ironman Mode is to be a challenge, and the value of a challenge is based entirely on how difficult it is to accomplish. Hence why "The Three Mountains" is considered the single most difficult achievement in EUIV, but "The Marriage Game" is considered child's play. Making it possible to cheat your way to an achievement devalues the achievement itself.
Um... no. With the console, I can just hand myself any province (even all of the provinces), convert characters and provinces at will, kill anyone, and do literally anything.

On the other hand, with the Ruler Designer, I get to... design (and yes, even munchkin) exactly one character. This character has no dynasty unless given children, has no starting alliances, has various limitations that several default characters break (for example, to have as many children as Svend II of Denmark, you'd need to pile on loads of bad traits, while Svend is also a fairly decent character in terms of stats and traits). With the exception of character specific achievements (which are obviously out because how could I get On English Neck a Norman Yoke if I'm not actually William the Bastard) and Prestor John (which could, yes, be cheesed by dropping a Catholic right next to Abyssinia), there isn't much reason to disallow the Ruler Designer. There is still plenty of challenge to be had (or do you really think that reforming Norse paganism as FooBar von CustomCharacter is going to be much easier than doing so as Haraldr Fairhair if both are in Ostlandet?).
 

Cagliostro

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It's inherently unbalanced to be able to pick your character, rather than dealing with what you're given. The ruler designer can't really be 'balanced' - people will always figure out a way to exploit a system. Personally, my favorite cheat is to make my character celibate, chaste, and gay, giving me a load of points, but with one son and two daughters so he doesn't have to produce an heir. How are you going to protect from that? Just start disallowing traits left and right? The designer is made so that people can have something that's SORT of balanced, but can also tailor their play to their own tastes. The designer is like the Sims; ironman is a specific hardcore achievement track. The two are never going to be compatible.
 

Delta107

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It would be cheating to use ruler designer with achievements.
 

Aunel

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The argument that you can create a too good character too easily with ruler designer while not being able to get a starting advantage without it does not hold merit. Why? I can start as Byzantine Emperor on the easiest difficulty and steamroll the world for achievements or in other similar positions, or I can start as a small-time different culture different religion count and work my way up first to the Emperor throne on the hardest difficulty. The less time I start with, the more Empire I have to restore, too. This goes for other, non-byzantine related achievements as well (except for character specifics, of course), but I do believe the Byzantine Empire to be the biggest in difference.

You can basically choose to start with a powerful hand anyway, some of which you could not even get with the ruler designer. And then there is also the fact that I can make it -harder- to get the achievements using the ruler designer, like, you know, making a pagan roman count character under a powerful lord.
 

wilcoxchar

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The argument that you can create a too good character too easily with ruler designer while not being able to get a starting advantage without it does not hold merit. Why? I can start as Byzantine Emperor on the easiest difficulty and steamroll the world for achievements or in other similar positions, or I can start as a small-time different culture different religion count and work my way up first to the Emperor throne on the hardest difficulty. The less time I start with, the more Empire I have to restore, too. This goes for other, non-byzantine related achievements as well (except for character specifics, of course), but I do believe the Byzantine Empire to be the biggest in difference.

You can basically choose to start with a powerful hand anyway, some of which you could not even get with the ruler designer. And then there is also the fact that I can make it -harder- to get the achievements using the ruler designer, like, you know, making a pagan roman count character under a powerful lord.
Except starting as the Byzantine Emperor isn't cheating. Using the ruler designer is.
 

Aunel

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Except starting as the Byzantine Emperor isn't cheating. Using the ruler designer is.

I suppose that is where we differ on opinion then. I supposed that since people are playing only for themselves, without anyone else to slight and without the achievements actually being worth anything, people would get to decide what they would count as cheating and what not.
 

Wolfmaster1979

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It would be cheating to use ruler designer with achievements.

WOW.... So by your logic... using a legitimate DLC is cheating...

You want to "cheat" and get those achievements fast GO HERE:
oh wait…
 

chaos_himself

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Starting as Bizantine Emperor may not be cheating but it certainly makes things immenselly easier than being a celibate,chaste, gay count with children for all Rome based achievements and most others that don't require you to start as a particular character. And a costumized King Harold doesn't count for achievements, solved! Anyway people who use the RD that way are not the ones that are hurting here. I think it's the RPG crowd of Crusader Kings that is getting hurt. We like to start a dinasty and make it sort of our dinasty, not minmax the bloody stats. The only stat I minmax is always using Patient... I like patient characters and that trait is way overpowered. You do minmax in the game all the time anyway. You can see what the actions give you and if they no longer give you a trait they become less desirable no?Well not for us RPG crowd. We want to play a "just" king we always take the just option even - and more so when - we already have the just trait. The very though of starting as a celibate chaste gay count with children is kind of aboherent to me at least. I say that you balance out the RD not exclude it. Ill, Maimed and the like aren't really traits and shouldn't be there. Being celibate should remove being chaste. Homosexuals can have children however - it happens during gameplay no problems there right?
 

daemonofdecay

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I do care if people use 3rd party tools to unlock achievements without playing.. but forcing me to play in a style i don´t want to, just to get achievements is ridicolous. Sad thing, since many of the achievements would be interesting to get.. but i want to play as i like - and ironman is simply annoying.

But why would you care if I cheat/hack/lie my way to achievements? How does that affect you? How would you know? Why would you care?

I mean, would you care if I cheated at solitaire?
 

daemonofdecay

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This is no more unreasonable than disabling the console for Ironman. The whole point of the Ironman Mode is to be a challenge, and the value of a challenge is based entirely on how difficult it is to accomplish. Hence why "The Three Mountains" is considered the single most difficult achievement in EUIV, but "The Marriage Game" is considered child's play. Making it possible to cheat your way to an achievement devalues the achievement itself.

But, and this isn't getting addressed here, why would you care if I cheat?

How's this: I cheat in my games all the time. Why does that matter to you? Why does my changing of my single-player experience somehow lessen your experience in your single-player game?
 

chaos_himself

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It is a fair point - it doesn't. There is absolutly no true value in game achievements so they can't be devalued like the post sugested. I just want to play as a character of my design in a historical setting using the game's Ironman mode that ensures I don't fall into the "sin" of loading a previous autosave or even a older save. I just don't have the willpower to keep myself from doing that and I get a lot more thrill in life or death decisions for my disnasty (like rebeling and asking for independence) in the new mode. It's a god damn paid DLC that should be compatible with ironman mode. Hell if anything disable achievements on RD characters not the ironman function. Anyway it isn't "cheating"- most of my RD creations die relativelly soon and the genious trait is very elusive even when married to another genius. Sometimes only the child that doesn't inherit is a genius. You can't RD a save so I don't get the cheating part.
 

Miaow

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But, and this isn't getting addressed here, why would you care if I cheat?
Pride. It's like a medal: it changes absolutely nothing concrete, but the fewer people have it the more pride you feel from it and the more most people will be impressed.

I think it's ridiculous to care about arbitrary achievements in a computer game, but the socialogical effect is undeniable.
 
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