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Hello,

Would someone please help me to find the "Assume Military Control" feature (described in page 31)? I can't seem to find it anywhere in the diplomacy panel, or right clicking on an allied unit.

Here is the description of my problem: I played as Texas which is in an alliance with USA in a war against Mexico. I would like to ask for military control of a US unit near by to guard Austin. But just can't find the mechanism to ask for the allied troop. :(

BTW the US did automatically grant an expeditionary troop stationed in New York. But it's too far away. :eek:

Any suggestion or explanation will be appreciated.
 
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Castellon

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Not a hardware question.

General gameplay questions go in the General Discussion forum.

*Moved
 

bonela

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It's true!!! It's explained in the manual and it doesn't appear in the game. The manual was done with version 1.00, but as fas as I know, no change on that was mentioned in 1.01 patch.

Can someone find a reason for this?
 

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Yeah, I also read the readme.txt 1.00 and 1.01 thoroughly to see if such diplomatic feature has been eliminated and can’t find it. Both never mention the removal of this feature.

However it’s strange that allies will send you expeditionary force to help but you just can't seem to ask for which one. :( It seems AI allies aren't good sending expeditionary forces useful or close enough to help at all.

It would be a good idea to have at least the mechanism to "ask" a suitable ally unit in time of war. The AI allies can always refuse or agree with such a request.

BTW the AI doesn't need to agree with every request that doesn't fit its own national interest (i.e., to refuse sending its own troops faraway to distance lands due to some unreasonable requests from some predatory allies). :D
 

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Yeah that does suck. We should be able to "right click" allied units and have an option like "ask for temporary control of this unit".
 

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Thanks for sharing your opinions and frustrations on this puzzling issue, guys. Yeah, I really like the idea to be able to right click for initiatiing a reuqest for "assume military control". It's simple and logical. :)
 
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bonela

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Or at least, change "Assume Military Control" invisible feature with "Ask for Military Help" or something like that. So your allies can send you troops in the exact moment you need them.
 

Endre Fodstad

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The AI does some odd stuff now and then. In my last game as France I was allied to England, and a war with Portugal broke out(the Africa map looks much better in purple than it does in green). Ok now the british have just steamrolled the Transvaal and Oranje free state and have some 120+ divisions standing next to Portugal's and mine borders in the south. In one province.

On the european map the brits have the time of their life, sinking portugese ships and giving me military control of units stationed in Scotland, Gibraltar and Cyprus. I also get the wonderful opportunity to march around Australia with a native division and menace the US border with the fearsome british border guards. Still the 120+ stack stands still...and omniously waits.

Ok, I save and reload to kickstart the UK colonial AI. Nope. The commander of Megastack Transvaal still sips at his tea.
Late in the war, the portugese have but up more of a fight than I expected them to but the last little green bastards are being blown to pieces in Macao, and I'm looking toward a nice fat province claim.

Megastack Transvaal starts marching northwards, towards Portugese occupied territories. I saved the game and watched it go. And go. And go. It went all over french and portugese Africa, through french Sahara(reducing itself to Megastack 90+ in the process) into Egypt, breaking left into French north africa, and finally ends up trying to form a human bridge over the Gibraltar strait.

It's times like these I regret I can't have HOIs atomic bomb. Imagine the faces on those redcoats who just did Paris-Dakar times three on foot when the french abrubtly nuke them to pieces...
 

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Yes, I agree that the idea of sending out distress signal to allies (kind of like asking for help to be sent to a specific province or area) would be a good idea too if "Assume Military Control" can't be implemented.

The concept of "Distress Call" is much like the ability in requesting for a coordinated attack with Allies to strike at a specific enemy position. That would be even better.

Otherwise, a lot of weird and frustrated situations which we watched in awe, amazement our AI allies' huge near by armies doing practically nothing to help or carrying out stupid actions. Or may be that's the true intention of some of AI allies all along not to help us, eh? :confused: Yeah, that would be tricky indeed. :)
 

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Yeah, the manual could be wrong. But it's such a nice symetry (i.e., "send expeditionary force" and "assume military control"). :)

If the manual is wrong, let's hope someone from Paradox would be able to clarify the issue.

Anyone from Paradox cares to comment on it?! :rolleyes:
 

unmerged(8363)

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Endre Fodstad said:
The AI does some odd stuff now and then. In my last game as France I was allied to England, and a war with Portugal broke out(the Africa map looks much better in purple than it does in green). Ok now the british have just steamrolled the Transvaal and Oranje free state and have some 120+ divisions standing next to Portugal's and mine borders in the south. In one province.

On the european map the brits have the time of their life, sinking portugese ships and giving me military control of units stationed in Scotland, Gibraltar and Cyprus. I also get the wonderful opportunity to march around Australia with a native division and menace the US border with the fearsome british border guards. Still the 120+ stack stands still...and omniously waits.

Ok, I save and reload to kickstart the UK colonial AI. Nope. The commander of Megastack Transvaal still sips at his tea.
Late in the war, the portugese have but up more of a fight than I expected them to but the last little green bastards are being blown to pieces in Macao, and I'm looking toward a nice fat province claim.

Megastack Transvaal starts marching northwards, towards Portugese occupied territories. I saved the game and watched it go. And go. And go. It went all over french and portugese Africa, through french Sahara(reducing itself to Megastack 90+ in the process) into Egypt, breaking left into French north africa, and finally ends up trying to form a human bridge over the Gibraltar strait.

It's times like these I regret I can't have HOIs atomic bomb. Imagine the faces on those redcoats who just did Paris-Dakar times three on foot when the french abrubtly nuke them to pieces...

Macao isn't in the game, so you might be thinking of Timor, no?
 

unmerged(12680)

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Pacifist_Dude said:
Yeah, the manual could be wrong. But it's such a nice symetry (i.e., "send expeditionary force" and "assume military control"). :)

If the manual is wrong, let's hope someone from Paradox would be able to clarify the issue.

Anyone from Paradox cares to comment on it?! :rolleyes:

If the manual states that this and this feature should be in this and this screen, and it isn't, I think it's safe to say that the manual is wrong. It has been before.
 
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anti_strunt said:
If the manual states that this and this feature should be in this and this screen, and it isn't, I think it's safe to say that the manual is wrong. It has been before.
Yes, the manual is not perfectly accurate. I assume that military control isn't in the game, at least I haven't encountered it yet.
 

Nabatam

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anti_strunt said:
If the manual states that this and this feature should be in this and this screen, and it isn't, I think it's safe to say that the manual is wrong. It has been before.

Yes, and considering that the feature was indeed included in HOI it is not as far fetched that it would exist in Victoria.

However, my feeling is that is has been removed for gameplay issues. I run a pretty decent computer, but cant' imagine how sluggish it would become if I were to play Prussia, and then take control of the military of lets say Britain... total madness.
 

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Nabatam said:
Yes, and considering that the feature was indeed included in HOI it is not as far fetched that it would exist in Victoria.

However, my feeling is that is has been removed for gameplay issues. I run a pretty decent computer, but cant' imagine how sluggish it would become if I were to play Prussia, and then take control of the military of lets say Britain... total madness.

However such a request is on limited unit-by-unit base (as described in the manual), thus it would cost at least one Diplomatic Action (DA). Furthermore, the AI can decide at anytime to take back the "lend" unit(s) back and resume control again. So I don't think you can control the whole UK force easily if you play Russia. If you would able to do that, that would be really scary. ;)