Hi i have a problem i'm playing as italy but i can't convert my italians to soldiers. It sais "rescources need" (or something like that), and then nothing.
Why?
Why?
Agenor said:I find the restriction on converting non-national pops unrealistic. There were Croatians, Poles etc. in the Austro-Hungarian army. And the imperial powers had native troops.This is another thing Ricky has got wrong historically.
OHgamer said:The problem with unrestricted conversion is that you end up with the AI (and players) converting whole groups of POPs to soldiers well beyond anything that these nations would have historically considered. Even at its highest, the British had less than 2% of all South Asian peoples as soldiers during WWI and WWII.
Agenor said:OK, I see what you are saying and partly agree. Still, even with these restrictions, in my present game as Spain, by the 1870s France had over 100 divisions, having annexed Annam, Cambodia and Siam. It still didn't prevent them from being trounced by the Prussians.
Not on topic, but I don't want to start another thread for it, is occupation of Paris no longer required for Germany to form in Ricky? Playing as Spain I was allied with France, and moved my army to Paris precisely to prevent this happening, and was in real danger of being cut off by the Prussians when France made a "return to status quo" peace - very odd, given the Prussian advantage, and then Germany formed anyway.
Agenor said:Not on topic, but I don't want to start another thread for it, is occupation of Paris no longer required for Germany to form in Ricky? Playing as Spain I was allied with France, and moved my army to Paris precisely to prevent this happening, and was in real danger of being cut off by the Prussians when France made a "return to status quo" peace - very odd, given the Prussian advantage, and then Germany formed anyway.
qwerkus said:If PRU occupies Paris, it triggers the historical 3 hurrays, transferring Alsace-Lorraine to newly formed Germany. If the Spanish succession crisis ends in white peace or some other Prussian gains, a AI specific (doesn t work if you play PRU) event triggers, similar to the 3 hurrays, but without the annexation. This is intended to create a more realistic game, where Germany nearly always forms.
OHgamer said:exactly - if Germany does not form then a whole lot of what players expect from the game environment post-1870 goes down the tubes. Thus the tweak to help maintain the historical environment.
Note though that the event trigger for the AI clause is based on PRU having won_war against FRA. If you are allied with FRA, this means FRA must gain some territory, since it initiates a war. So if you are allied to FRA and want to prevent GER from forming, help FRA get Saarbrucken.
I do believe that is correct. Whenever you DOW, you must demand some concession(s) to be a winner.qwerkus said:Interesting comment: so if you DoW and end with white peace, the engine considers you lost the war ?
qwerkus said:Interesting comment: so if you DoW and end with white peace, the engine considers you lost the war ?
Eärendil said:Yes, that is correct.
Agenor said:I find the restriction on converting non-national pops unrealistic. There were Croatians, Poles etc. in the Austro-Hungarian army. And the imperial powers had native troops.This is another thing Ricky has got wrong historically.
Not that they have any problem doing so ATM anyway.Oerdin said:It's a game balance issue to stop the UK player turning 200 million Indians into soldiers and then conquering the world.
Dysken said:Not that they have any problem doing so ATM anyway.