Canal, fluvial navigation, pedestrian zone/city square, and agriculture

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kromeboy

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Hi everyone,
I have just watched the alpha presentation and I am really excited about this upcoming game, especially for the water flow that look like one of my old citybuilding dream come true.

In this fantastic new way of simulate water is there room to have some fluvial navigation, like in CIM? If so it will be possible to construct artificial canals to recreate Amsterdam or even Venice like city? And if so I think it will be wonderful to have some canal lock which will look marvelously in the water sim.

Right now you show us some very beautiful roads combination, but what about the city squares? And also it will be possible to have pedestrian zones/roads?

And one last thing: what about agriculture? I always loved the idea of recreate a farm town and maybe develop it in a suburbia nightmare ;).

Thank you and keep up the good work!
 

bigfloppy

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I haven't seen anything about agriculture but this is one thing I enjoyed about SC4. Building the quaint farming towns was always a pleasure. From the sound of it, if it is not released in the initial game it could be DLC or modded in. Great suggestion!
 

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There was a "people are unhappy, build them a park" indicator at some point and considering that they said park have a specific mechanism to build them the way you want, I guess your squares must be there.

About the fluvial system, I must admit I didn't expect them to try to go that deep. If it's simulated water physics, there is a high chance that we'll be able to build any water city we want.
 

Victor Cortez

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There was a "people are unhappy, build them a park" indicator at some point and considering that they said park have a specific mechanism to build them the way you want, I guess your squares must be there.

About the fluvial system, I must admit I didn't expect them to try to go that deep. If it's simulated water physics, there is a high chance that we'll be able to build any water city we want.

She said it's being developed in connection with a Finnish university, so I wouldn't totally dismiss the idea that they're just implementing a software developed by a third party (nothing wrong with that of course).
 

rustyrockets

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Yes agriculture sounds good. Some people far from downtown doing their farming (would be nice to see diffferent farm animals in animation plus occasionaly being eaten by wild animals,, call the police!!!!
 

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occasionaly being eaten by wild animals,, call the police!!!!
Also bears who free roam in the city street until you finance the bear patrol ;)
250px-Bear_patrol.png
 

haymosdude

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Hi guys, first time poster here due to enormous interest in Cities: Skylines.

Having thought about what they said about the water system I had this idea that I was hoping get's a bit of attention from the devs.
At the moment the game is very SimCity-ish and Cities XL ish. But it has modding support not as an afterthought which is great and should have massive potential.

But I always believe that every City Sim game forgets the way water shapes our cities. Be it a Marine city, a beach city or a city that has a river flowing right through it.
This screenshot says it all:
http://i.imgur.com/mxjhCDn.jpg

No City Sim game pays attention to the shore. Shores, rivers, beaches shape a city to what we know them to be, and I don't think simply adding parks is enough to make a city pretty. Add marina's, plazas, pedestrian only zone.

I have accumulated a few examples on how C:S could expand on the shorelines. Adding a way to build a retaining wall on the river bank, adding ports, marinas and buildings that are able to be closer to the shore.

http://i.imgur.com/nP3Cwg2.jpg
http://i.imgur.com/8P4WjsP.jpg
http://i.imgur.com/GordMPf.jpg
http://i.imgur.com/ezYkiR1.jpg
http://i.imgur.com/EPy8c06.jpg
http://i.imgur.com/5TXN2VW.jpg

Dubai dug new rivers to beautify a new development:
http://i.imgur.com/OkUJbZo.jpg
http://i.imgur.com/6RvAHkf.jpg
http://i.imgur.com/H7vWEcy.jpg
http://i.imgur.com/ps5oEG7.jpg
http://i.imgur.com/MUywLB7.png
http://i.imgur.com/rl7Oozg.jpg

Basically as a city gets busier / bigger, the closer the buildings get to the Sea / river to occupy every piece of land possible.

Also will we have beaches? Can it be modded or added as a DLC? Rio de Janeiro style?
 

TotalyMoo

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Hi guys, first time poster here due to enormous interest in Cities: Skylines.

Having thought about what they said about the water system I had this idea that I was hoping get's a bit of attention from the devs.
At the moment the game is very SimCity-ish and Cities XL ish. But it has modding support not as an afterthought which is great and should have massive potential.

But I always believe that every City Sim game forgets the way water shapes our cities. Be it a Marine city, a beach city or a city that has a river flowing right through it.
This screenshot says it all:
http://i.imgur.com/mxjhCDn.jpg

No City Sim game pays attention to the shore. Shores, rivers, beaches shape a city to what we know them to be, and I don't think simply adding parks is enough to make a city pretty. Add marina's, plazas, pedestrian only zone.

I have accumulated a few examples on how C:S could expand on the shorelines. Adding a way to build a retaining wall on the river bank, adding ports, marinas and buildings that are able to be closer to the shore.

http://i.imgur.com/nP3Cwg2.jpg
http://i.imgur.com/8P4WjsP.jpg
http://i.imgur.com/GordMPf.jpg
http://i.imgur.com/ezYkiR1.jpg
http://i.imgur.com/EPy8c06.jpg
http://i.imgur.com/5TXN2VW.jpg

Dubai dug new rivers to beautify a new development:
http://i.imgur.com/OkUJbZo.jpg
http://i.imgur.com/6RvAHkf.jpg
http://i.imgur.com/H7vWEcy.jpg
http://i.imgur.com/ps5oEG7.jpg
http://i.imgur.com/MUywLB7.png
http://i.imgur.com/rl7Oozg.jpg

Basically as a city gets busier / bigger, the closer the buildings get to the Sea / river to occupy every piece of land possible.

Also will we have beaches? Can it be modded or added as a DLC? Rio de Janeiro style?

Welcome to the community, very informative first post :)
 

yurcick

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/thread
Canals sound good and doable. It would be really cool if the devs manage to implement them.
 

haymosdude

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/thread
Canals sound good and doable. It would be really cool if the devs manage to implement them.

It sounds like you can because the team have mentioned in world editor mode you can shape the area and drop water in the lake / canal / river and it will then flow or settle. But what they should add is a way to build retaining walls and be able to build buildings, streets, walkways and plazas next to it so that you can beautify the lake rather than it just being a green ramp.
 

yurcick

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It sounds like you can
The question is: will there be ferries and will citizens be able to use them for everyday commute?
 

kromeboy

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Hi guys, first time poster here due to enormous interest in Cities: Skylines.
...
No City Sim game pays attention to the shore. Shores, rivers, beaches shape a city to what we know them to be, and I don't think simply adding parks is enough to make a city pretty. Add marina's, plazas, pedestrian only zone.

There are a lot of fanmade mods for Simcity 4 that introduces various types of ploppable seawals.
grandisland05979a351mm8.jpg


And talking about Seaside, there is one thing that would be nice to have with the dinamic water system: high and low tides.
 

Victor Cortez

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I don't think there will be ferries.

I think there will be:

Buses,
Above ground metro,
Trains,
Harbors with ships
Airplanes.

However, I think ships are for tourists and goods, not inner city ferries.