Can you pick or alter what type or pop develop on each planet?

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[Q]uik

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When you've conquered them, they're no longer a foreign pop. They're now your pop. They might have Traits that you need more of. For example, if you have some Natural Engineers and you have an unused planet tile which gives Engineering, then you'd want the Natural Engineers to grow.
I'd actually never thought about the fact that Traits play a big part. That is very true!
 

MasterOfGrey

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Sort of. Food is divided proportionally, so if you have four pops of one race and one of another, the first will get 80% of the food.
In the stream Wiz said that the food directed towards growing new pops was divided evenly between the growing Pops.
 

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I don't think it is. Imagine a civ game. Is it better for your cities to grow sooner or later? It's better sooner because then u get the benefit of that pop sooner and you are able to snow ball. Now imagine a planet with 8 different species. If it works how you are describing and takes 8 times as long to grow because the food is divided amongst them, that's really bad.
Sorry for the double reply but: Paradox's game balance applies limitations to snowballing, so if you snowball faster than the rest of your development is keeping up (entirely possible if you're misdirecting your focus) then internal factors in your empire are likely to punish you.
 

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If there is a way to create vassals then I'm imagining ways of abusing the system. Imagine if your preferred world type is jungle like the blorg, and you conquer a jungle planet of a neighbouring empire just like in the stream, then relocate all the pops to a non-jungle planet in order to make room for your own species and then release them as a vassal to avoid the revolt risk.

I don't think it is. Imagine a civ game. Is it better for your cities to grow sooner or later? It's better sooner because then u get the benefit of that pop sooner and you are able to snow ball. Now imagine a planet with 8 different species. If it works how you are describing and takes 8 times as long to grow because the food is divided amongst them, that's really bad.

When playing harder difficulties on civ you do actually not want your pops to grow unchecked, but only when you have the infrastructure to support them.
 

MasterOfGrey

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If there is a way to create vassals then I'm imagining ways of abusing the system. Imagine if your preferred world type is jungle like the blorg, and you conquer a jungle planet of a neighbouring empire just like in the stream, then relocate all the pops to a non-jungle planet in order to make room for your own species and then release them as a vassal to avoid the revolt risk.
This actually doesn't bother me. You'd use a LOT of influence to move that many pops around, something like 2 or 3 years of influence for a mid-sized planet population. If you're willing to spend 2-3 years of your diplomatic capacity (to the exclusion of all else) on resolving an internal issue like this then I feel like that's fair. Heck you could even sell the world to your xenophobic non-jungle planet inhabitor afterwards and let them purge them. You'd both suffer diplomatically in the wider arena for it but you could still do it. It's just a trade-off.
 
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