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unmerged(228776)

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In HOI2(and Doomsday), playing as Germany, Stalin sued for peace after I had Lenningrad, Moscow and Stalingrad and Baku- "Ironclad's" Guide said you needed Sverdlovsk too-all of which I have conqoured. But no peace proposal. Am I missing something? Finland(Axis) 'owns' Lenningrad after capturing it. Any ideas? Thanks, CK
 

daemonbone

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In HOI2(and Doomsday), playing as Germany, Stalin sued for peace after I had Leningrad, Moscow and Stalingrad and Baku- "Ironclad's" Guide said you needed Sverdlovsk too-all of which I have conquered. But no peace proposal. Am I missing something? Finland(Axis) 'owns' Leningrad after capturing it. Any ideas? Thanks, CK

You have meet the requirements and the event will fire, but may take a while.

I have had the event not fire for months after the requirements were achieved.

I recall it was a 35% chance on each check after the requirements were meet.

Here is the event code:

#########################################################################
# Sue for peace with the Germans
#########################################################################
event = {
id = 2624
random = no
country = SOV

trigger = {
war = { country = GER country = SOV }
random = 35
OR = {
control = { province = 56 data = GER } # Paris is not free
control = { province = 56 data = VIC } # Paris is not free
}
OR = {
AND = {
lost_national = { country = SOV value = 25 } #maybe raise this number
NOT = {
war = { country = GER country = ENG }
war = { country = GER country = FRA }
war = { country = GER country = USA }
}
}
AND = {
NOT = {
control = { province = 187 data = SOV } # Leningrad has fallen
control = { province = 163 data = SOV } # Stalingrad has fallen
control = { province = 175 data = SOV } # Moscow has fallen
control = { province = 1907 data = SOV } # Baku has fallen
control = { province = 1572 data = SOV } # Sverdlovsk has fallen
war = { country = GER country = JAP }
war = { country = SOV country = JAP }
alliance = { country = GER country = JAP }
#flag = JAPtripartite
war = { country = GER country = ITA } # To avoid exploits
}
}
}
}




name = "EVT_2624_NAME"
desc = "EVT_2624_DESC"
style = 0
picture = "Bitter_Peace"

date = { day = 1 month = january year = 1936 }
offset = 10 # Check for trigger conditions every seven days
deathdate = { day = 30 month = december year = 1999 }

action_a = {
name = "ACTIONNAME2624A" # We surrender! Just let us keep what we still have.
ai_chance = 100
command = { type = relation which = ENG value = -15 }
command = { type = relation which = FRA value = -15 }
command = { type = relation which = USA value = -15 }
command = { type = dissent value = 15 }
command = { type = sleepminister which = 4002 } #Stalin
command = { type = sleepminister which = 4074 }
command = { type = sleepminister which = 4059 }
command = { type = sleepminister which = 4073 }
command = { type = sleepminister which = 4034 } #Molotov
command = { type = sleepminister which = 4076 }
command = { type = sleepminister which = 4072 }
command = { type = set_domestic which = interventionism value = 3 }
command = { type = sleepevent which = 2645 }
command = { type = sleepevent which = 364 }
command = { type = removecore which = 231 }
command = { type = removecore which = 232 }
command = { type = removecore which = 233 }
command = { type = headofgovernment which = 4075 } #Beria
#command = { type = armamentminister which = 4014 }
command = { type = ministerofsecurity which = 4041 } #Beria
command = { type = trigger which = 2024 } # GER
}
action_b = {
name = "ACTIONNAME2624B" # Fight to the bitter end!
ai_chance = 0
command = { type = dissent value = 30 }
command = { type = relation which = ENG value = 15 }
command = { type = relation which = FRA value = 15 }
command = { type = relation which = USA value = 15 }
command = { type = sleepevent which = 2645 }
}
}
 

scalvi94

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If you want the event to fire, you can always use F12 console "event 2024" which will cause the event to launch. I also had conquered and waited months for the event to fire but it didn't so i just figured I would push them along.