Is there a way to stop the AI from building Centers of Trade everywhere it can? it's gotten so bad in my most recent game that almost every OPM in Europe is building one...
Instead of changing the cost you can increase the minimum size required for a new CoT to be split off (EDEF_CREATE_COT_THRESHOLD). The default is 400; should maybe be 600 or 800 instead.
Instead of changing the cost you can increase the minimum size required for a new CoT to be split off (EDEF_CREATE_COT_THRESHOLD). The default is 400; should maybe be 600 or 800 instead.
Instead of changing the cost you can increase the minimum size required for a new CoT to be split off (EDEF_CREATE_COT_THRESHOLD). The default is 400; should maybe be 600 or 800 instead.
This wont help you much. As i said earlier, there is another game mechanic that sets a certain number of provinces per COT (should be 35 in DW). If you have more than that game (engine) will AUTO spawn a random new COT. Best soloution is to increase that number from 35 (or whatever) to something like 100 or more.
How do you raise the Cot Price, anyway?
This wont help you much. As i said earlier, there is another game mechanic that sets a certain number of provinces per COT (should be 35 in DW). If you have more than that game (engine) will AUTO spawn a random new COT. Best soloution is to increase that number from 35 (or whatever) to something like 100 or more.
So how do you change the cost and the split reuqirement for CoT?