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Biv

First Lieutenant
Feb 26, 2019
200
0
It is not the same thing as adding mods, they don't have to get approval for something that already exists in a game, that does not effect the online service. The reason they need approval for mods is because mods are made by third parties not licensed by Sony / Microsoft. The command console already exists in programming that has been approved for release, the fact that it's locked makes no sense

So no, it's little to no effort. It would be less of an effort that actually coding in cheat codes like their other games, cities skylines for example
You are 100% wrong. EVERY change they make to the game has to go through the Sony approval process, from patches to DLC. The reason you don't see console commands on console games is because Sony and Xbox don't like it. Console commands are WORSE than mods. Sony doesn't allow anything that could break games.


Frankly, I have no idea how Ark's slipped past.
 

FuzziSlippers

Second Lieutenant
Mar 11, 2019
148
1
You are 100% wrong. EVERY change they make to the game has to go through the Sony approval process, from patches to DLC. The reason you don't see console commands on console games is because Sony and Xbox don't like it. Console commands are WORSE than mods. Sony doesn't allow anything that could break games.


Frankly, I have no idea how Ark's slipped past.

They probably slipped past because it was already in the game like it is this one lol

But seriously, the command console is literally the exact same thing as cheat codes. I can't even begin to list the amount of games that have them on PlayStation because there are so many, across literally every platform they have ever released. Ark isn't the only game with access to a command console. Those same cheat codes break games all the time, yet they still exist. This is why that logic makes no sense. The only reason they wouldn't approve a dlc is because they can't make enough money, only reason they don't approve mods is because they aren't licensed by the company so they can't make money, it all comes down to money at the end of the day. But if they approved of the game in its current state, then they approved of the command console otherwise they would have made the devs remove it entirely.

It is seriously just a matter of the devs and for whatever reason THEY keep it locked. It has nothing to do with some legal mumbo-jumbo, because it doesn't really change anything, and neither Sony nor paradox / tantalus can be held liable for someone using them and breaking their game, that is on the player. Everything you're saying is basically irrelevant, because there is absolutely no reason as to why it should be locked.
 

Biv

First Lieutenant
Feb 26, 2019
200
0
They probably slipped past because it was already in the game like it is this one lol

But seriously, the command console is literally the exact same thing as cheat codes. I can't even begin to list the amount of games that have them on PlayStation because there are so many, across literally every platform they have ever released. Ark isn't the only game with access to a command console. Those same cheat codes break games all the time, yet they still exist. This is why that logic makes no sense. The only reason they wouldn't approve a dlc is because they can't make enough money, only reason they don't approve mods is because they aren't licensed by the company so they can't make money, it all comes down to money at the end of the day. But if they approved of the game in its current state, then they approved of the command console otherwise they would have made the devs remove it entirely.

It is seriously just a matter of the devs and for whatever reason THEY keep it locked. It has nothing to do with some legal mumbo-jumbo, because it doesn't really change anything, and neither Sony nor paradox / tantalus can be held liable for someone using them and breaking their game, that is on the player. Everything you're saying is basically irrelevant, because there is absolutely no reason as to why it should be locked.
Sony doesn't reject mods because of money. That's just silly. Devs release free content all the time.


They do it because they can't control the content. They want to make sure there are no body parts or excessive whatevers in them. They also want to make sure they can't be used to hack through the game to the console. That's why DMC 5, and other recent games, were censored on PS4 but not XBOX.


They only caved for Bethesda because it's Bethesda....and even then it was extremely limited.


I'm betting those games with console commands had them unlocked from the beginning and the devs just accidentally forgot to mention them. And there is a big difference between console commands and preset cheats.


I'm not saying Sony wouldn't eventually allow it, either. But you are looking at months of the dev proving to Sony that they can't be used to hack the game.


Now, add a "cheat screen" where you can check things like "Invincibility on/off" and that would be an easy sell. But console commands indirectly give the user access to the code. That means players can do things and devs can add things that Sony can't control/can be hidden in the code. Sony HATES anything like that.
 

FuzziSlippers

Second Lieutenant
Mar 11, 2019
148
1
Sony doesn't reject mods because of money. That's just silly. Devs release free content all the time.


They do it because they can't control the content. They want to make sure there are no body parts or excessive whatevers in them. They also want to make sure they can't be used to hack through the game to the console. That's why DMC 5, and other recent games, were censored on PS4 but not XBOX.


They only caved for Bethesda because it's Bethesda....and even then it was extremely limited.


I'm betting those games with console commands had them unlocked from the beginning and the devs just accidentally forgot to mention them. And there is a big difference between console commands and preset cheats.


I'm not saying Sony wouldn't eventually allow it, either. But you are looking at months of the dev proving to Sony that they can't be used to hack the game.


Now, add a "cheat screen" where you can check things like "Invincibility on/off" and that would be an easy sell. But console commands indirectly give the user access to the code. That means players can do things and devs can add things that Sony can't control/can be hidden in the code. Sony HATES anything like that.

I don't think you understand how licensing works. They can't control mods because they are made by third parties that don't have licensing with Sony, in order to obtain licensing they would have to pay for it. Other than that I agree, as far as mods go some can be used to hack into the game, especially those with multiplayer functions I can see that being theoretically possible. But you can't accidently not mention them, you should know since you claim their approval process is so grueling that they literally inspect the coding to make sure it's up to policy and standards and doesn't violate their contracts. If that was against the contract, they would have noticed because that can be a huge law suit if the developer doesn't comply, and the fact that several games exist on Sony platforms with a command console proves they aren't against it like they are mods. Stop thinking a command console is this thing that only developers should have access to, because it does nothing to break the game other than to the player's own dismay, like corrupting files, it can't be used to hack into anything

So now I am also under the impression you don't understand or really know what a command console is. It is literally cheat codes lol. Look up the command console for stellaris and the available commands you can use, literally nothing they allow the player to do in the command console can be used to hack the game. You aren't adding anything new with a command console, just issuing commands telling the game to do things like spawn resources into your reserves, or take control of an AI empire, or change the color of the map, or force peace with a war mongering neighbor that won't leave you alone. Literally none of that effects anything, and at the worse they just potentially corrupt save files when certain combinations are used and never deactivated before saving (or auto saved) and I am pretty sure Sony understands entirely that a command console can't be used to hack a game, that is what is actually silly lol

You should be advocating for it too like so many other people. You are like the only person I've seen actually be against unlocking it. There is literally no actual reason why the console player base shouldn't be allowed to use it. It effects absolutely nothing, other than generating more fun, and takes little to no effort to unlock since it already exist in the original programming.

If you like you can refer to my thread for a better understanding as to why it should be unlocked, maybe after reading it if you have not already we'll be on the same page, it's clearly in demand for a reason

https://forum.paradoxplaza.com/forum/index.php?threads/dear-devs.1159778/
 
Last edited:

Tel Prydain

Recruit
Mar 11, 2019
6
0
I am pretty sure it is that simple, the only difference between the two versions that I can see are... That it has been ported to work fluently with a controller, and that the processing power has been nullified to run on an Xbox or PlayStation. The game was created on a PC after all, so really the only difference is the limitations of what the console can handle.

You're making a massive assumption there. Just because it looks the same doesn't mean it is, and I can guarantee there's almost no chance that porting the game was just a case of porting the raw code without massively rewriting the engine. Know how I know? If you were right about the code-base being so similar we'd already be on version 2.2 with all the DLCs ready to go... but we aren't.




So now I am also under the impression you don't understand or really know what a command console is. It is literally cheat codes lol. Look up the command console for stellaris and the available commands you can use, literally nothing they allow the player to do in the command console can be used to hack the game. You aren't adding anything new with a command console, just issuing commands telling the game to do things like spawn resources into your reserves, or take control of an AI empire, or change the color of the map, or force peace with a war mongering neighbor that won't leave you alone. Literally none of that effects anything, and at the worse they just potentially corrupt save files when certain combinations are used and never deactivated before saving (or auto saved) and I am pretty sure Sony understands entirely that a command console can't be used to hack a game, that is what is actually silly lol

I mean... it's not "literally cheat codes lol". The commands are mostly debug tools for the devs and modders, and includes direct software calls. While it might not allow you to directly recode the game, there's literally a 'run' command that instructs the game to load and execute commands from an external file.
Maybe you need to go look up what the command console actually is?

Side note: I have a Xbox One X, which has more grunt than the other consoles... I'd love to be able to crank up the ticks-per-turn and see if my CPU melts.



You should be advocating for it too like so many other people. You are like the only person I've seen actually be against unlocking it.

Are you reading his posts? I love that you're passionate about the game, but I think you might have a blind spot.
He's not advocating against the feature, he's advocating against them spending time on the feature. If you're right and the command console is easy to unlock, e wouldn't have an issue with that. But he (and I, for that matter) think you might be wrong, and would rather the team focus on stuff like getting us up to version 2.2 and getting the DLCs ported.




There is literally no actual reason why the console player base shouldn't be allowed to use it. It effects absolutely nothing, other than generating more fun, and takes little to no effort to unlock since it already exist in the original programming.

You're making a lot of assumptions, and there's no actual evidence backing up the idea that it's easy and/or harmless. What if someone cranks up the speed and melts their CPU? What if someone uses the console to give themselves DLC items without paying? What if the command console just plain works different;y on console compared to the PC? What happens if Sony actually does object?

So once again, to clarify the stance I'm taking: If the console behaves exactly the same way on console as it does on PC and if unlocking it is not a technical problem and it doesn't allow people to work around having the DLC and there's no contractual stuff with Sony... sure. let's see it unlocked.
Otherwise, if all you really want is cheat codes, maybe go hassle Sony about allowing mods.
 

skullblits

Major
Sep 9, 2017
521
4
Games hasn't even been out that long.

Already two topics wanting the same thing.

I don't even understand how something you have never used is wanted soo bad.

If you wanna cheat get it on pc.

Otherwise if you had the options to cheat it would. End up ruining your game experience.

Get good? xD
 

FuzziSlippers

Second Lieutenant
Mar 11, 2019
148
1
Games hasn't even been out that long.

Already two topics wanting the same thing.

I don't even understand how something you have never used is wanted soo bad.

If you wanna cheat get it on pc.

Otherwise if you had the options to cheat it would. End up ruining your game experience.

Get good? xD

How would it ruin my game experience? It has nothing to do with my skill set, don't be so ridiculously daft. It has to due with the fact that a feature is locked for literally no good reason at all what so ever. The fact that the game just came out and people are raising questions about this feature goes to show it should be unlocked, the longer the game is out and this feature is locked, the more people are gonna start demanding it, so buckle up buckaroo because this won't be the last you hear about it.

It is almost worth it to spend a couple thousand dollars to upgrade my pc and start gaming there because at least I'll be able to access features that shouldn't be locked in the first place. But that's silly when the developers can just do the right thing and unlock it

favoritism? because Sony wont allow it? maybe you should be trying to convince Sony rather than a games publisher.

That is just as far a mods go, which I personally don't care about. As far as the command console goes, that is entirely the developers domain and has nothing to do with Sony.
 

Davor

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If you look at paradox's new mod site for surviving mars on xbox one there is a cheat menu mod.

So my question to the devs and everyone else is - if and when mod support comes to stellaris on xb1 why not have a cheat menu mod that would obviousely work only on regular games where you do not get achivements, and it would not work in ironman mode or multiplayer.

It could be a cheat mod to add more energy credits, minerals, food, influence, and unity or make them unlimited/infinite.

Also remember that in bethesda's case with their mod system on xb1 for fallout 4 and skyrim they have allowed quite successful cheat mods for years now.

How does that work? I know how Skyrim/Fallout 4 mods work on Xbox, but how does it work for Surviving Mars on Xbox? I am curious how mods will work with Stellaris. I mean how we look for them and add them.
 

FuzziSlippers

Second Lieutenant
Mar 11, 2019
148
1
You're making a massive assumption there. Just because it looks the same doesn't mean it is, and I can guarantee there's almost no chance that porting the game was just a case of porting the raw code without massively rewriting the engine. Know how I know? If you were right about the code-base being so similar we'd already be on version 2.2 with all the DLCs ready to go... but we aren't.






I mean... it's not "literally cheat codes lol". The commands are mostly debug tools for the devs and modders, and includes direct software calls. While it might not allow you to directly recode the game, there's literally a 'run' command that instructs the game to load and execute commands from an external file.
Maybe you need to go look up what the command console actually is?

Side note: I have a Xbox One X, which has more grunt than the other consoles... I'd love to be able to crank up the ticks-per-turn and see if my CPU melts.





Are you reading his posts? I love that you're passionate about the game, but I think you might have a blind spot.
He's not advocating against the feature, he's advocating against them spending time on the feature. If you're right and the command console is easy to unlock, e wouldn't have an issue with that. But he (and I, for that matter) think you might be wrong, and would rather the team focus on stuff like getting us up to version 2.2 and getting the DLCs ported.






You're making a lot of assumptions, and there's no actual evidence backing up the idea that it's easy and/or harmless. What if someone cranks up the speed and melts their CPU? What if someone uses the console to give themselves DLC items without paying? What if the command console just plain works different;y on console compared to the PC? What happens if Sony actually does object?

So once again, to clarify the stance I'm taking: If the console behaves exactly the same way on console as it does on PC and if unlocking it is not a technical problem and it doesn't allow people to work around having the DLC and there's no contractual stuff with Sony... sure. let's see it unlocked.
Otherwise, if all you really want is cheat codes, maybe go hassle Sony about allowing mods.

Here is where you are wrong:

1. The game was in the process of being ported when the PC version was in its state of 1.7 the only thing about the engine that was changed is that it was made to be more fluent with a controller, and the engines processing power was nullified to run better on a console, and that is straight from the developers. So with that said it is literally the same game, so how the command console works on the pc it would work exactly the same on the console. Exactly like ark.

2. I never said it was as easy as pressing a button to unlock, I never said that it wouldn't cause damage to someone's game. But it would take literally less effort to do than diving into every line of code to even fix a bug, considering it's coding that A. Already exists, and B. Would take a simple insignificant changing in the code to unlock, it would eat up basically little to none of the developers time, idk why that is so hard to comprehend. So I've been reading biv's post, but there isn't any reason for them to disagree, it /is/ that easy. But you think I haven't done any research? Other than a few commands to issue some debugs (which the debugs they allow players access to are just debugs to see pop ID or empire ID so you can use those values in other commands) literally nothing that pulls out unreleased content, nothing that allows you to hack into the game, nothing like that all I have seen is what can be the equivalent of literally cheat codes

3. If someone ends up breaking their game or "melting their CPU" then that is their problem, they took the risk of using them to that extent, it would be no one else's fault but their own. I know I can easily just buy a new one, but others aren't as fortunate and naturally will be more careful

And for the record, I don't give a flying fuck about mods. Getting them to approve of the use of mods would be an actual hassle, take up actual time. When I can just convince the developers to unlock a feature that already exists and has no actual logical reason to remain locked.

Next
 
Last edited:

FuzziSlippers

Second Lieutenant
Mar 11, 2019
148
1
Just to set the record straight, the developers are just looking for a good enough reason to unlock it. If it was really that devestating, controversal, different from the pc, can be used to hack, whatever other silly reasons you people give against it. I'm pretty sure if that was the case the answer would be along the lines of "nope never gonna happen" and then I wouldn't be wasting my time making these posts about it

Just goes to show that I been right about everything I been saying this entire time, but I knew that already. Just figured the rest of you didn't lol

Now see for yourselves
Taken from an older command console thread
https://forum.paradoxplaza.com/foru...-is-the-command-console-locked.1155701/page-2
 

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Neclord

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I don't understand why the pushback on a feature that no one needs to use if they don't want to use it. If the developers feel it's too much work or feel it would detract too much effort from pushing out DLC's or updates, something I can't begin to imagine being true since it's already in the damn game, I'm sure they'll opt to not unlock it. No one needs to crusade against the people who would just simply like them to unlock a feature already present in the game and are voicing that so they're aware that there are people who would very much enjoy it.
 

Biv

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3. If someone ends up breaking their game or "melting their CPU" then that is their problem, they took the risk of using them to that extent, it would be no one else's fault but their own. I know I can easily just buy a new one, but others aren't as fortunate and naturally will be more careful
This is rediculously untrue. If Sony lets software past thier approval process that they know can brick the console, Sony is 100% liable. That's why they restrict mods and console commands.

And, I repeat, if it's as easy as flipping a switch, and it likely would be from the dev's point of view (though they would have to do some recoding of the UI)....then go for it. But it's not going to be. That will require a patch.

That patch will have to be approved by Sony. And if it contains "access to developer command codes" in the patch notes they are likely looking at a months long fight.....a fight in which they can't release anything else until the updated code is allowed into the game.

That's because every time you add something to the game, the code for the upcoming patches and DLC have to also be changed. And every time you change them, they need to go through the approval process again.

You're trying to couch this as a technical issue. It's not. It's a bureaucracy issue.

So unless it's something they could just pop into a patch without delaying the schedule, which is highly unlikely, it's just not worth it.
 

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This is rediculously untrue. If Sony lets software past thier approval process that they know can brick the console, Sony is 100% liable. That's why they restrict mods and console commands.

I've never heard of console commands in a game breaking someone's machine. Sony restrict mods because they can't easily regulate that content and there is a risk of game files being corrupted there, not just saves. They couldn't care less about console commands as they're just a more advanced version of a cheat menu already present in many console games. Your assumptions that Sony is so opposed to giving people access to it isn't based anything but your opinion. It's already been said there are games on the PS4 with access to console commands, the devs simply choose not to include them in the console version for reasons only they will know.
 

FuzziSlippers

Second Lieutenant
Mar 11, 2019
148
1
This is rediculously untrue. If Sony lets software past thier approval process that they know can brick the console, Sony is 100% liable. That's why they restrict mods and console commands.

And, I repeat, if it's as easy as flipping a switch, and it likely would be from the dev's point of view (though they would have to do some recoding of the UI)....then go for it. But it's not going to be. That will require a patch.

That patch will have to be approved by Sony. And if it contains "access to developer command codes" in the patch notes they are likely looking at a months long fight.....a fight in which they can't release anything else until the updated code is allowed into the game.

That's because every time you add something to the game, the code for the upcoming patches and DLC have to also be changed. And every time you change them, they need to go through the approval process again.

You're trying to couch this as a technical issue. It's not. It's a bureaucracy issue.

So unless it's something they could just pop into a patch without delaying the schedule, which is highly unlikely, it's just not worth it.

I am done wasting my time trying to reason with your absurd logic. Everything you are saying is literally based on their mod policy and has nothing to do with command consoles, I already determined you have no idea what you are talking about and I'm through going in circles with you about it, maybe if you actually have something new to contribute to your faulty argument but til then good day
 

Biv

First Lieutenant
Feb 26, 2019
200
0
I've never heard of console commands in a game breaking someone's machine. Sony restrict mods because they can't easily regulate that content and there is a risk of game files being corrupted there, not just saves. They couldn't care less about console commands as they're just a more advanced version of a cheat menu already present in many console games. Your assumptions that Sony is so opposed to giving people access to it isn't based anything but your opinion. It's already been said there are games on the PS4 with access to console commands, the devs simply choose not to include them in the console version for reasons only they will know.
To be clear, I wasn't talking specifically about console commands with that statement. I meant anything they approve that they know could brick the console makes them liable.


And console commands are not just "cheat codes". They are short cuts to programmer back doors. They can do whatever the devs want them to do.


And one of the things you can, often, do with console commands is overclock....which could fry the heck out of your console if you don't know what you are doing.



But, again, you guys are picking out single lines while ignoring my overall point. If it's easy to do and wont delay the DLC schedule, then go for it. I just don't believe it's possible.


The fact that Skyrim and Fallout on console has mods, which is almost unheard of, but not console commands, should be very telling.
 

FuzziSlippers

Second Lieutenant
Mar 11, 2019
148
1
To be clear, I wasn't talking specifically about console commands with that statement. I meant anything they approve that they know could brick the console makes them liable.


And console commands are not just "cheat codes". They are short cuts to programmer back doors. They can do whatever the devs want them to do.


And one of the things you can, often, do with console commands is overclock....which could fry the heck out of your console if you don't know what you are doing.



But, again, you guys are picking out single lines while ignoring my overall point. If it's easy to do and wont delay the DLC schedule, then go for it. I just don't believe it's possible.


The fact that Skyrim and Fallout on console has mods, which is almost unheard of, but not console commands, should be very telling.

See, this is exactly why I didn't want to continue wasting my time discussing this with you, and I can't believe I actually still am. We know that you agree with it, but everything else you been saying has been completely wrong. A command console isn't a back door for developers, if it was then they wouldn't allow players to access it on any platform be it pc, or PlayStation, or Xbox because then the game can be changed in ways the developers did not intend. That is clearly not the case because what developer in their right mind would let players access such a thing at all?This is why I say you clearly have no idea what a command console actually is or what it does. It is literally cheat codes, but instead of cheats that have been programmed in, they are commands for the game. Do even the slightest bit of research on the available commands for stellaris on PC and you will see that they are exactly that.

Just to prove you wrong again for like the 4th time, there are more games on PlayStation with access to command consoles compared to the mere 3 that allow LICENSED mod access. So idk where you pulled that from because that isn't true in the slightest bit lol

I even posted an official statement from the staff where they support unlocking it so long as they have a good reason to, which I provided over and over again. Which just confirms everything I been saying about i, clearly if it was problematic as you claim they would have said something along the lines of "nope never gonna happen" but they gave basically the exact opposite response.

So just stop because everything you have said against unlocking it is absolutely wrong lol and it's reaching the point where it's funny
 
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FuzziSlippers

Second Lieutenant
Mar 11, 2019
148
1
Console commands = https://stellaris.paradoxwikis.com/Console_commands

Don't see how to turn up cpu ticks there.....

Oh wait.. Your getting console commands confused with the devkit that people like Paradox give to modders to be able to write and debug mods..

This is exactly what I been trying to say, I guess I wasn't technical enough. But instead I just get told I have no idea what a command console is and that I don't understand it just because I never had the luxury to use one. The fact that I even posted an official statement from the staff essentially supporting the unlocking of a command console, wasn't even enough. Maybe now that someone actually managed to be technical where I couldn't will make people realize why they are wrong about the command console being locked.

Thank you so much again for your continued support!