• We have updated our Community Code of Conduct. Please read through the new rules for the forum that are an integral part of Paradox Interactive’s User Agreement.

THEFREAK420

Private
Mar 6, 2019
18
4
I really like the game. Ive played a few other similar games and one of my favorite things to do is to turn on some cheats and take out a rival or two then play it out. Its really a struggle to compete with the AI in this game. If i had access to console it would definitely increase the hours i play it. I bought the special edition and have to wait months for the expansions, fine but without access to console its not as fun, period for players like me. I was going to buy every expansion but thats not happening without the console commands unlocked. Plenty of other games have them on ps4. It just feels wrong not having the option in a game like this. I dont see the harm it would do in single player. Disable it for multiplayer when it releases. But come on, let me cheat vs the insane AI please.
 

Neclord

Supreme Chairman
76 Badges
Jul 6, 2009
25
0
  • Knights of Honor
  • Crusader Kings Complete
  • For The Glory
  • Rome Gold
  • Victoria: Revolutions
  • Europa Universalis III: Chronicles
  • Arsenal of Democracy
  • Darkest Hour
  • Supreme Ruler: Cold War
  • Sengoku
  • Hearts of Iron III Collection
  • For the Motherland
  • Victoria 2
  • Victoria 2: A House Divided
  • Victoria 2: Heart of Darkness
  • Crusader Kings II
  • Stellaris
  • Europa Universalis IV
  • Crusader Kings II: Monks and Mystics
  • Crusader Kings II: Reapers Due
  • Crusader Kings II: Holy Fury
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Jade Dragon
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Way of Life
  • Crusader Kings II: Conclave
  • Europa Universalis IV: Third Rome
  • Europa Universalis IV: Mandate of Heaven
  • Europa Universalis IV: Rights of Man
  • Europa Universalis 4: Emperor
  • Europa Universalis IV: Dharma
  • Europa Universalis IV: Cradle of Civilization
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: El Dorado
  • Europa Universalis IV: Common Sense
  • Europa Universalis IV: Mare Nostrum
  • Stellaris - Path to Destruction bundle
  • Stellaris: Digital Anniversary Edition
  • Stellaris: Megacorp
  • Stellaris: Nemesis
  • Stellaris: Necroids
  • Stellaris: Federations
  • Stellaris: Lithoids
  • Stellaris: Ancient Relics
  • Stellaris: Synthetic Dawn
While I do enjoy the game a lot and will likely purchase any future dlc regardless I would enjoy it a lot more with console commands as well. Some of the most fun I have with Paradox games comes with messing around with them on PC.
 

Davor

Colonel
47 Badges
Mar 16, 2001
809
48
Visit site
  • Arsenal of Democracy
  • Stellaris - Path to Destruction bundle
  • Stellaris: Synthetic Dawn
  • BATTLETECH - Digital Deluxe Edition
  • Hearts of Iron IV: Together for Victory
  • Europa Universalis IV: Third Rome
  • BATTLETECH
  • Hearts of Iron IV: Death or Dishonor
  • Age of Wonders III
  • Hearts of Iron IV: Expansion Pass
  • Stellaris: Humanoids Species Pack
  • Stellaris: Apocalypse
  • Stellaris: Leviathans Story Pack
  • Stellaris: Distant Stars
  • Stellaris: Megacorp
  • Stellaris: Ancient Relics
  • Age of Wonders: Planetfall
  • Age of Wonders: Planetfall Sign Up
  • Stellaris: Lithoids
  • Age of Wonders: Planetfall - Revelations
  • Hearts of Iron IV: La Resistance
  • Stellaris: Federations
  • Stellaris: Necroids
  • Stellaris: Nemesis
  • Hearts of Iron IV: Cadet
  • Stellaris: Digital Anniversary Edition
  • Europa Universalis IV
  • Stellaris: Galaxy Edition
  • Stellaris: Galaxy Edition
  • Stellaris
  • 500k Club
  • Warlock: Master of the Arcane
  • Hearts of Iron IV: Expansion Pass
  • Crusader Kings II
  • For the Motherland
  • Hearts of Iron III
  • Hearts of Iron III: Their Finest Hour
  • Hearts of Iron III Collection
  • Semper Fi
  • Sword of the Stars
  • Sword of the Stars II
  • Warlock 2: Wrath of the Nagas
  • Stellaris: Galaxy Edition
  • Hearts of Iron IV Sign-up
  • Warlock 2: The Exiled
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: The Old Gods
I don't understand taking out a rival or two. Just choose less races to play with on the screen. Am I missing something here? Not saying you are wrong at all, just don't understand why pic so many races then for to use the console just to take them out.

Other than that, yes it would be nice to have a console to use on a console. :D
 

FuzziSlippers

Second Lieutenant
Mar 11, 2019
148
1
I agree, they admitted that the command console is there just locked. I don't see the issue with unlocking it. I myself have never had the luxury of using one, I was never a pc gamer so I think it would be fun for others like me to be able to use them. Just keep it locked in iron man mode and the coming multiplayer which I along with others probably won't even use. Let alone the fact that it enables more playablity, allowing people to do whatever they want without the limitations, especially if unexperienced players which allowing these "cheats" can help them learn how to play the regular way by allowing them to do all kinds of different things without having to worry about the consequences. Or if you're like me, you just want to let loose and do whatever you want, which you should be able to in the first place. I am pretty sure this would be easier to enable than say compared to the console edition of skylines "unlimited money" and "all landmarks unlocked" features among others.

The developers even said that they have been being bombarded by people asking about it and wanting it implemented. I don't see the harm, it is clearly in demand

Honestly if came down to it, I would be willing to pay for access to it I don't even care
 
Last edited:

skullblits

Major
Sep 9, 2017
521
4
You do know that in any game the devs always advise not to use them. Because they can cause issues such as messing up save games ect.

Also I'm pritty sure that sony/Microsoft have a requirement that they are keepet locked.

You guys mean console commands don't ya
 
Last edited:

RaNdOmKiLs666

Corporal
2 Badges
Feb 26, 2019
46
2
  • Crusader Kings II
  • Prison Architect
Ark Survival Evolved has console commands on the console versions, so i don't see why Stellaris console edition can't have them too. I probably won't use them myself, unless it's to mess around.
 

FuzziSlippers

Second Lieutenant
Mar 11, 2019
148
1
You do know that in any game the devs always advise not to use them. Because they can cause issues such as messing up save games ect.

Also I'm pritty sure that sony/Microsoft have a requirement that they are keepet locked.

You guys mean console commands don't ya

Frankly I do not care, I paid for the game I should be able to take that risk.

Also, I am absolutely sure that you are wrong. There are several console games that allow access to their command console, games that exist on both platforms. The only things that Sony and Microsoft are iffy about are mods, and it is really only Sony that is.

Regardless of anyone's opinion on the matter. The command console is clearly a feature that is in demand, so it would be stupid for paradox / tauntalus not to unlock it. Supply and demand is business 101 and if people fuck up their save files then so be it
 

skullblits

Major
Sep 9, 2017
521
4
Frankly I do not care, I paid for the game I should be able to take that risk.

Also, I am absolutely sure that you are wrong. There are several console games that allow access to their command console, games that exist on both platforms. The only things that Sony and Microsoft are iffy about are mods, and it is really only Sony that is.

Regardless of anyone's opinion on the matter. The command console is clearly a feature that is in demand, so it would be stupid for paradox / tauntalus not to unlock it. Supply and demand is business 101 and if people fuck up their save files then so be it

I see. Well good luck in your quest
 

Mrpellaeon

Sergeant
Dec 1, 2018
63
3
If you look at paradox's new mod site for surviving mars on xbox one there is a cheat menu mod.

So my question to the devs and everyone else is - if and when mod support comes to stellaris on xb1 why not have a cheat menu mod that would obviousely work only on regular games where you do not get achivements, and it would not work in ironman mode or multiplayer.

It could be a cheat mod to add more energy credits, minerals, food, influence, and unity or make them unlimited/infinite.

Also remember that in bethesda's case with their mod system on xb1 for fallout 4 and skyrim they have allowed quite successful cheat mods for years now.
 

FuzziSlippers

Second Lieutenant
Mar 11, 2019
148
1
If you look at paradox's new mod site for surviving mars on xbox one there is a cheat menu mod.

So my question to the devs and everyone else is - if and when mod support comes to stellaris on xb1 why not have a cheat menu mod that would obviousely work only on regular games where you do not get achivements, and it would not work in ironman mode or multiplayer.

It could be a cheat mod to add more energy credits, minerals, food, influence, and unity or make them unlimited/infinite.

Also remember that in bethesda's case with their mod system on xb1 for fallout 4 and skyrim they have allowed quite successful cheat mods for years now.

That would work for Xbox considering Microsoft is clearly more lax when it comes to modding compared to sony. However, it would just be easier to unlock the command console universally due to PlayStation players. We wouldn't have access to those mods like those who play Xbox will, and favoritism is bad for business
 

Tel Prydain

Recruit
Mar 11, 2019
6
0
That would work for Xbox considering Microsoft is clearly more lax when it comes to modding compared to sony. However, it would just be easier to unlock the command console universally due to PlayStation players. We wouldn't have access to those mods like those who play Xbox will, and favoritism is bad for business

To be fair, that's a Sony issue - not a Paradox/Tantalus issue. Until Sony gets over the idea of free mods you're going to be missing out on features.
That's not to say they shouldn't consider unlocking console commands, but highlighting that Tantalus aren't the one forcing an limited version of the game on you.
 

FuzziSlippers

Second Lieutenant
Mar 11, 2019
148
1
Enough with the freaking console commands. Play the game is the devs intend it to be played. Like there isn't enough to do......

If the game was how the developers intended for it to be played, the command console would be unlocked like how the pc version is. Plus there could always be more to do, I don't understand how anyone could be against such a thing. Seems foolish

To be fair, that's a Sony issue - not a Paradox/Tantalus issue. Until Sony gets over the idea of free mods you're going to be missing out on features.
That's not to say they shouldn't consider unlocking console commands, but highlighting that Tantalus aren't the one forcing an limited version of the game on you.

I never said it was a paradox / tantalus issue, as far as mods go I am well aware that is a conflict mostly with Sony, not so much Microsoft. However it is a paradox / tantalus issue that the command console is locked, when there is no reason for it to be considering there are games on both Sony and microsoft platforms that allow access to it on single player games, with trophies / achievements disabled, etc

I am under the impression you didn't actually read a word I said
 

Biv

First Lieutenant
Feb 26, 2019
200
0
If the game was how the developers intended for it to be played, the command console would be unlocked like how the pc version is. Plus there could always be more to do, I don't understand how anyone could be against such a thing. Seems foolish



I never said it was a paradox / tantalus issue, as far as mods go I am well aware that is a conflict mostly with Sony, not so much Microsoft. However it is a paradox / tantalus issue that the command console is locked, when there is no reason for it to be considering there are games on both Sony and microsoft platforms that allow access to it on single player games, with trophies / achievements disabled, etc

I am under the impression you didn't actually read a word I said
I don't don't have a problem with it. I just don't want the devs to waste time and/or resources on it. I don't think you people understand the holy nightmare it's going to be to try to get that through the Sony approval process. It's not something they can just flip a switch on. Sony is going to make them go through months of hoops. Time and energy that can be used to get Utopia out faster and the the other DLC ready to release.
 

Tel Prydain

Recruit
Mar 11, 2019
6
0
Enough with the freaking console commands. Play the game is the devs intend it to be played. Like there isn't enough to do......

I mean... that wouldn't wash if you were talking to PC players who want to mod the game, it's not going to wash when talking to PS4 players who want console commands. For some people cheating or upending the normal game is part of the fun. And this isn't a multiplayer game, so how Fuzzi (or whomever) wants to spend their time isn't really for us to judge.
Broadly speaking I agree with you - "standard game, canon DLCs only, Ironman" is how I think the game is optimally played...but that's no reason to force anyone else into the same mold.




I never said it was a paradox / tantalus issue, as far as mods go I am well aware that is a conflict mostly with Sony, not so much Microsoft. However it is a paradox / tantalus issue that the command console is locked, when there is no reason for it to be considering there are games on both Sony and microsoft platforms that allow access to it on single player games, with trophies / achievements disabled, etc

I am under the impression you didn't actually read a word I said

Calm yourself, Mr Slippers - I only meant that mods (frankly a bigger deal than the command console) was a Sony issue, and one that would likely address many/most of the reasons you want the console commands unlocked. I understand your core request (and I largely agree).

My only concern is that while the Console Edition obviously looks a lot like the PC version, it's not really the same beast. It's not like they picked the game up, dumped it on Xbox/PS4 and called it a day. We understand the PC console and vaguely what the commands do, but there's no saying if the console on console works the same way. You suggest that it's a 'simple' matter to unlock the command console, and easier than adding mods, but that's an assumption based on a potentially faulty premise that the consoles are basically the same.
For example, how is DLC handled on the console version - in most cases the DLC/Expansion content is actually in every version of the game, with specific features flagged/unflagged depending on licenses owned - with that in mind, would the console allow base owners to access DLC content without paying (e.g. spawning in expansion assets), and if so, what work would need to be done to ensure the console commands can only access legitimately owned content?

If it's true that all they would need to do is click 'unlock console commands', then that's great and I'm down with your plan. But we have to acknowledge that there might be other stuff involved and it might not be that easy.
 

FuzziSlippers

Second Lieutenant
Mar 11, 2019
148
1
I don't don't have a problem with it. I just don't want the devs to waste time and/or resources on it. I don't think you people understand the holy nightmare it's going to be to try to get that through the Sony approval process. It's not something they can just flip a switch on. Sony is going to make them go through months of hoops. Time and energy that can be used to get Utopia out faster and the the other DLC ready to release.

I hardly doubt it would be that difficult to get approval of. Like I said, there are games that exist on Sony platforms that allow access to the command console. This mod access we are talking about here, this is something that already exists in the game, it is a normal line of code only that it is locked. If it doesn't effect multiplayer then there is no reason as to why Sony would be against it, as it does not effect their online service at all what so ever.

As far as "taking away from development time" how? They don't have to code anything into the game, it is already there. They just have to simply change the coding that locks it and launch an update containing that fix.
 

Biv

First Lieutenant
Feb 26, 2019
200
0
I mean... that wouldn't wash if you were talking to PC players who want to mod the game, it's not going to wash when talking to PS4 players who want console commands. For some people cheating or upending the normal game is part of the fun. And this isn't a multiplayer game, so how Fuzzi (or whomever) wants to spend their time isn't really for us to judge.
Broadly speaking I agree with you - "standard game, canon DLCs only, Ironman" is how I think the game is optimally played...but that's no reason to force anyone else into the same mold.






Calm yourself, Mr Slippers - I only meant that mods (frankly a bigger deal than the command console) was a Sony issue, and one that would likely address many/most of the reasons you want the console commands unlocked. I understand your core request (and I largely agree).

My only concern is that while the Console Edition obviously looks a lot like the PC version, it's not really the same beast. It's not like they picked the game up, dumped it on Xbox/PS4 and called it a day. We understand the PC console and vaguely what the commands do, but there's no saying if the console on console works the same way. You suggest that it's a 'simple' matter to unlock the command console, and easier than adding mods, but that's an assumption based on a potentially faulty premise that the consoles are basically the same.
For example, how is DLC handled on the console version - in most cases the DLC/Expansion content is actually in every version of the game, with specific features flagged/unflagged depending on licenses owned - with that in mind, would the console allow base owners to access DLC content without paying (e.g. spawning in expansion assets), and if so, what work would need to be done to ensure the console commands can only access legitimately owned content?

If it's true that all they would need to do is click 'unlock console commands', then that's great and I'm down with your plan. But we have to acknowledge that there might be other stuff involved and it might not be that easy.
PC devs don't have to go through the Sony approval process. Look at my last post. They are not allowed to just "unlock it."


This is maximum effort for low reward.
 

FuzziSlippers

Second Lieutenant
Mar 11, 2019
148
1
Calm yourself, Mr Slippers - I only meant that mods (frankly a bigger deal than the command console) was a Sony issue, and one that would likely address many/most of the reasons you want the console commands unlocked. I understand your core request (and I largely agree).

My only concern is that while the Console Edition obviously looks a lot like the PC version, it's not really the same beast. It's not like they picked the game up, dumped it on Xbox/PS4 and called it a day. We understand the PC console and vaguely what the commands do, but there's no saying if the console on console works the same way. You suggest that it's a 'simple' matter to unlock the command console, and easier than adding mods, but that's an assumption based on a potentially faulty premise that the consoles are basically the same.
For example, how is DLC handled on the console version - in most cases the DLC/Expansion content is actually in every version of the game, with specific features flagged/unflagged depending on licenses owned - with that in mind, would the console allow base owners to access DLC content without paying (e.g. spawning in expansion assets), and if so, what work would need to be done to ensure the console commands can only access legitimately owned content?

If it's true that all they would need to do is click 'unlock console commands', then that's great and I'm down with your plan. But we have to acknowledge that there might be other stuff involved and it might not be that easy.

Ah, sorry for the misunderstanding, I wasn't aware you were referring to mods.

I am pretty sure it is that simple, the only difference between the two versions that I can see are... That it has been ported to work fluently with a controller, and that the processing power has been nullified to run on an Xbox or PlayStation. The game was created on a PC after all, so really the only difference is the limitations of what the console can handle.

So naturally, yes the game on the console would not be able to handle as much computing power as it would on the pc. Which all that means is that the game would be more likely to crash on the console, and I would imagine as well more likely to corrupt your save files. But again, that would be a risk the player would be taking, and the company wouldn't, shouldn't, and couldn't be held liable for it happening. A simple disclaimer would suffice.

I've talked about all these things on my thread here: https://forum.paradoxplaza.com/forum/index.php?threads/dear-devs.1159778/
 

FuzziSlippers

Second Lieutenant
Mar 11, 2019
148
1
PC devs don't have to go through the Sony approval process. Look at my last post. They are not allowed to just "unlock it."


This is maximum effort for low reward.

It is not the same thing as adding mods, they don't have to get approval for something that already exists in a game, that does not effect the online service. The reason they need approval for mods is because mods are made by third parties not licensed by Sony / Microsoft. The command console already exists in programming that has been approved for release, the fact that it's locked makes no sense

So no, it's little to no effort. It would be less of an effort that actually coding in cheat codes like their other games, cities skylines for example
 
Last edited: