I think i'm on my 20th president with the mining-mandate. There is NO way I can build more mining stations. Not without destroying some of my own.
And when I look at the candidates in all elections, everyone is a miner, so I can't even spend influence to get something else.
As far as I know, there are only 3 mandates that I have ever seen - build mines, build research stations and build up the fleet.
This is an aspect of the game that should be fattened. It would make the game more interesting if we had mandates such as "raise average happiness" or "colonize a new world" or "end the war" or "survey at least 10 systems" what ever. There is almost no limit to what you could have mandates focus on. It would make democracies more fun!
And when I look at the candidates in all elections, everyone is a miner, so I can't even spend influence to get something else.
As far as I know, there are only 3 mandates that I have ever seen - build mines, build research stations and build up the fleet.
This is an aspect of the game that should be fattened. It would make the game more interesting if we had mandates such as "raise average happiness" or "colonize a new world" or "end the war" or "survey at least 10 systems" what ever. There is almost no limit to what you could have mandates focus on. It would make democracies more fun!
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