Can we get larger galaxy sizes?

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Diettinger

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2500 at 900 radius and a .15 core. I also permitted 0.02% of stars to occupy the middle. Took very little time to generate... although the middle looks larger now.
upload_2018-12-16_15-43-52.png
 

Diettinger

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2500 stars, 600 radius, 10% core width, and 0.02% of stars within the core. It is starting to look normal.
It appears that the radius is the key to getting the stars off the edge... so the entire space appears to have been defined somewhere. I will try to look for that.

upload_2018-12-16_15-49-55.png
 

TheDungen

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DerGrößteRitter

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Yeah, I am curious to see how that works out. I have a very similar CPU.
 

Ariphaos

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Well they'd probably have to make the fixed outer 'map' edge larger to stop the whole 'entire galaxy squashed up against the edge becoming a square' thing otherwise cramming more stars into the galaxy sizes in use now is just going to end up being incredibly cramped.

It works fine in my galaxy generation mod. Only ring galaxies box out. At 1,250 stars, you can even use the same star density. Past that you need to make a few tweaks.

2.2 is far more memory efficient than the tile system was. I think a 5k galaxy might be feasible if performance issues were addressed.
 

Riftwalker

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Yeah, I know the game already chugs a bit during endgame at the largest size, but with all the new empires and content and such that has been added, the option to have a larger galaxy would be nice, if only just so things dont seem so cluttered.

MODS
 

Sunbro BigBoss

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Honestly I have a beefy computer and still play on medium or small galaxies. I can't bother to micromanage 50 planets even with the new changes, and I like to play on the fastest speed.
 

Medu Salem

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Honestly I have a beefy computer and still play on medium or small galaxies. I can't bother to micromanage 50 planets even with the new changes, and I like to play on the fastest speed.

Agreed. I even set the slider to 0.25x habitable planets as well and changed to playing tiny/small galaxies... just because I start to get tired of the click-fest.

I wish they wouldn't have removed the manual assignment of systems to sectors... and that the AI sector management wouldn't be so bad. Not that I want the forced sector system back, but it being there optionally and actually useable would at least be helping at managing larger galaxies.

Honestly I don't know how anyone can bear managing more than maybe 50 planets... more and it gets tiresome pretty fast.
 
Last edited:

Sunbro BigBoss

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Agreed. I even set the slider to 0.25x habitable planets as well and changed to playing tiny/small galaxies... just because I start to get tired of the click-fest.

I wish they wouldn't have removed the manual assignment of systems to sectors... and that the AI sector management wouldn't be so bad. Not that I want the forced sector system back, but it being there optionally and actually useable would at least be helping at managing larger galaxies.

Honestly I don't know how anyone can bear managing more than maybe 50 planets... more and it gets tiresome pretty fast.

Spot on, I feel like Stellaris is quite click-heavy compared to other Paradox titles... If I could manage 20 planets with the ease I handle 200 provinces in EU4 I'd be quite happy.
I am otherwise pleased with this patch and while I understand why sectors haven't been included, it seemed an opportunity to make them shine.