Can we get larger galaxy sizes?

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Jorrhast

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Apr 24, 2017
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If they fix late game lag, yes. Otherwise I am not a fan of waiting two minutes for each month to pass.
What are your toaster specs? Because I'm currently in endgame of STNH playthrough (1600 stars galaxy with literally dozens of empires) and it takes about 1 sec per day even with all galaxy claimed and almost fully colonized.
...on >10yr old rig.
 

Brian Bóroimhe

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What are your toaster specs? Because I'm currently in endgame of STNH playthrough (1600 stars galaxy with literally dozens of empires) and it takes about 1 sec per day even with all galaxy claimed and almost fully colonized.
...on >10yr old rig.
More importantly, what the hell are the specs on your rig that can run stnh that well?!

It must have some absolute beast of a CPU
 

Archael90

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But noone force players to play larger galaxies :eek:
 

Snoipah

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What are your toaster specs? Because I'm currently in endgame of STNH playthrough (1600 stars galaxy with literally dozens of empires) and it takes about 1 sec per day even with all galaxy claimed and almost fully colonized.
...on >10yr old rig.
1 sec per day is normal speed, I said earlier normal speed is way too slow.

Also what year you on? What difficulty you on? Those matter more than how many empires are present.
 

Archael90

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When Im playing (on laptop, not new one) in 1k galaxy with lot of empires, on max difficulty in year 2500, when crisis is just one system between some empires, im playing on max speed like in normal (yes it is going slow), im not sure if better PC (but i belive it does) can handle it better. But even if not, i would like to try larger galaxies, but i dont like playing with mods, i would love if vanilla game have all neccesery features.
 

Jorrhast

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Apr 24, 2017
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More importantly, what the hell are the specs on your rig that can run stnh that well?!

It must have some absolute beast of a CPU
I didn't joke when I said it's about 10yr old. i5-750, 8Gb DDR3. On fastest it is about 1 sec/day since, like, 2250. It just stopped there and did not go further down since then, and currently I am at 2365. Considering STNH is 1.6x times max systems the game was designed for, it is acceptable speed. Loading a game is a b**ch, though, can take up to 5 minutes (3-4 usually) and it's with SSD.

Also what year you on? What difficulty you on? Those matter more than how many empires are present.
Year doesn't matter because at endgame everything should be claimed and colonized anyway. Difficulty is GA. And as the only thing that really matters is amount of pops and fleets, and at GA endgame both of those are maxed for pretty much all AI empires, the only thing that matters there is habitable worlds mult. I play at 1x.

e: that speed is when i do not look at galaxy map, i.e. when i'm in a system. On galaxy map it becomes way way worse.
 
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Snoipah

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Year doesn't matter because at endgame everything should be claimed and colonized anyway.
Later years mean more navy cap via research/pops/anchorages/ect.

More navy cap means more ships.

More ships means more lag.

This is why the game chugs for the first year after a robot uprising.
Difficulty is GA. And as the only thing that really matters is amount of pops and fleets,
Difficulty increases the navy cap AI empires receive.
and at GA endgame both of those are maxed for pretty much all AI empires, the only thing that matters there is habitable worlds mult. I play at 1x.

e: that speed is when i do not look at galaxy map, i.e. when i'm in a system. On galaxy map it becomes way way worse.
So you just said when you look at the system you're running at 1 second a day, which is normal speed.

When looking at the galaxy map it's way, way worse, perhaps 4 seconds a day, which, guess what? Means two minutes a month.

Sooooo uh, thanks for proving my point?
htC8Gau.jpg
 

Archael90

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e: that speed is when i do not look at galaxy map, i.e. when i'm in a system. On galaxy map it becomes way way worse.
Something is wrong with me, because my game is going faster when on galaxy map, and slower when on systems o_O
 

Jorrhast

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Apr 24, 2017
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Later years mean more navy cap via research/pops/anchorages/ect.

More navy cap means more ships.

More ships means more lag.

This is why the game chugs for the first year after a robot uprising.
I though we were talking about endgame already, duh.
e: let me clarify: the only thing that can change with years in endgame is research:navcap, which for AI would be about 10NC/10 years if not even less. Which is essentially nothing. Everything else is already maxed.
Difficulty increases the navy cap AI empires receive.
Therefore, more fleets/ships. And I already said it is GA, in case you somehow missed it.
When looking at the galaxy map it's way, way worse, perhaps 4 seconds a day, which, guess what? Means two minutes a month.

Sooooo uh, thanks for proving my point?
So maybe don't jump to conclusions? And perhaps you shouldn't put words in other people's mouth? I never said 4 seconds/day. It's between 1 and 2 seconds/day depending on amount of things currently in action. Definitely not 2 minutes/month. The only way it could possibly be like that if I was stupid enough to select a large fleet, which would be the same as doing this in vanilla (probably even worse in vanilla since fleets generally consist of more ships there).
 
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Snoipah

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I though we were talking about endgame already, duh.
e: let me clarify: the only thing that can change with years in endgame is research:navcap, which for AI would be about 10NC/10 years if not even less. Which is essentially nothing. Everything else is already maxed.
Huge difference between year 2500 and year 2600.

So maybe don't jump to conclusions? And perhaps you shouldn't put words in other people's mouth? I never said 4 seconds/day. It's between 1 and 2 seconds/day depending on amount of things currently in action.
30 days a month, 2 seconds a day is a minute a month.

Still a reeeeeeeeal long time, especially during a crisis which bumps it up more on higher difficulties.
 

Breloom1994

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Well they surely can, and there already have mods that able to do that, but the problem is, some new players may feel overconfident about their PC capability and running with a massive galaxy, and end up with forsake their first game halfway, caused by unbearable delay.
 

TheDungen

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I agree with the OP.