can u turn off the restart after exiting a campaign?

  • We have updated our Community Code of Conduct. Please read through the new rules for the forum that are an integral part of Paradox Interactive’s User Agreement.

HamsOfMonsanche

Sergeant
85 Badges
Mar 5, 2013
74
35
  • Crusader Kings II
  • Pillars of Eternity
  • Europa Universalis IV: Pre-order
  • Victoria 2: Heart of Darkness
  • Victoria 2: A House Divided
  • Semper Fi
  • Victoria: Revolutions
  • Europa Universalis IV: Res Publica
  • Hearts of Iron III Collection
  • Hearts of Iron III: Their Finest Hour
  • Hearts of Iron III
  • For the Motherland
  • Europa Universalis IV: Call to arms event
  • Europa Universalis IV: Conquest of Paradise
  • A Game of Dwarves
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Europa Universalis IV: Wealth of Nations
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sword of Islam
  • Europa Universalis IV
  • Europa Universalis IV: Art of War
  • Tyranny: Archon Edition
  • Tyranny: Archon Edition
  • Tyranny: Gold Edition
  • Stellaris: Digital Anniversary Edition
  • Stellaris: Leviathans Story Pack
  • Hearts of Iron IV: Together for Victory
  • Crusader Kings II: Monks and Mystics
  • Stellaris - Path to Destruction bundle
  • Stellaris: Necroids
  • Steel Division: Normandy 44
  • Europa Universalis IV: Mandate of Heaven
  • Europa Universalis IV: Third Rome
  • Europa Universalis IV: Rights of Man
  • Crusader Kings II: Reapers Due
  • Hearts of Iron IV: Cadet
  • Stellaris
  • Europa Universalis IV: Mare Nostrum
  • Crusader Kings II: Conclave
  • Europa Universalis IV: Cossacks
  • Crusader Kings II: Horse Lords
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Way of Life
  • Europa Universalis IV: El Dorado
  • Victoria 2
I'm not sure what you are talking about. Are you referring to the game map resetting? If that's the case, and you want to select another nation from that same game you can simply go to your most recent save and pick any nation that exists on the map (unless you're in ironman)

Otherwise, no idea what you are asking about.
 
  • 10
Reactions:

redmark

Captain
76 Badges
Sep 15, 2003
417
32
Visit site
  • Victoria 2
  • Lead and Gold
  • The Kings Crusade
  • Magicka
  • Majesty 2
  • Majesty 2 Collection
  • Europa Universalis III Complete
  • Europa Universalis IV: Res Publica
  • Victoria: Revolutions
  • Rome Gold
  • Semper Fi
  • Ship Simulator Extremes
  • Sword of the Stars
  • King Arthur II
  • Victoria 2: A House Divided
  • Victoria 2: Heart of Darkness
  • Rome: Vae Victis
  • Warlock 2: The Exiled
  • 500k Club
  • Cities: Skylines
  • Cities: Skylines Deluxe Edition
  • Europa Universalis IV: El Dorado
  • Europa Universalis IV: Pre-order
  • Pride of Nations
  • Crusader Kings II: Way of Life
  • Europa Universalis 4: Emperor
  • Divine Wind
  • Cities in Motion
  • Crusader Kings II
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: Sons of Abraham
  • Darkest Hour
  • Deus Vult
  • Europa Universalis III
  • Europa Universalis III: Chronicles
  • Europa Universalis III Complete
  • Arsenal of Democracy
  • Europa Universalis IV
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Call to arms event
  • For The Glory
  • For the Motherland
  • Hearts of Iron III
  • Hearts of Iron III: Their Finest Hour
  • Heir to the Throne
I'm not sure what you are talking about. Are you referring to the game map resetting? If that's the case, and you want to select another nation from that same game you can simply go to your most recent save and pick any nation that exists on the map (unless you're in ironman)

Otherwise, no idea what you are asking about.

When clicking 'Back to Menu' from within the game, after the status screen, it actually restarts the game rather than stepping back to the menu. By design apparently, but a little frustrating.
 
  • 8
Reactions:

Dragomar

Sergeant
Mar 15, 2015
77
217
This is an example of lazy programming. They failed to fix the Crash-to-desktop with the disabling of the multiplayer button after using singleplayer, so now they just restart the game after it crashes. Unbelieveable. And they still expect us to pay $20 for DLCs, lmao
 
  • 26
  • 20
Reactions:

grommile

Field Marshal
66 Badges
Jun 4, 2011
22.452
38.871
  • Europa Universalis IV
  • Crusader Kings III
  • Stellaris
  • Shadowrun Returns
  • Teleglitch: Die More Edition
  • Victoria 2
  • 500k Club
  • March of the Eagles
  • Knights of Pen and Paper 2
  • Crusader Kings II
  • Europa Universalis III
  • Hearts of Iron IV: Cadet
  • Cities: Skylines
  • Prison Architect
This is an example of lazy programming. They failed to fix the Crash-to-desktop with the disabling of the multiplayer button after using singleplayer, so now they just restart the game after it crashes. Unbelieveable. And they still expect us to pay $20 for DLCs, lmao
There is no credible business case for spending hundreds - maybe even thousands - of engineer-hours on tracking down the issues with imperfect gamestate reset, when "make the game relaunch itself" is a practical and reliable workaround for those issues.
 
  • 27
  • 24
Reactions:

grommile

Field Marshal
66 Badges
Jun 4, 2011
22.452
38.871
  • Europa Universalis IV
  • Crusader Kings III
  • Stellaris
  • Shadowrun Returns
  • Teleglitch: Die More Edition
  • Victoria 2
  • 500k Club
  • March of the Eagles
  • Knights of Pen and Paper 2
  • Crusader Kings II
  • Europa Universalis III
  • Hearts of Iron IV: Cadet
  • Cities: Skylines
  • Prison Architect
I wouldn't expect paradox to be around much longer with their design/business philosophy tbh
Companies with far, far worse design/business philosophies have stayed in business for a loooong time.
 
  • 25
  • 1
Reactions:

yerm

Field Marshal
68 Badges
Apr 18, 2013
4.662
4.867
  • Crusader Kings II: Charlemagne
  • Stellaris: Synthetic Dawn
  • Europa Universalis IV: Third Rome
  • Stellaris - Path to Destruction bundle
  • Europa Universalis IV: Rights of Man
  • Stellaris: Galaxy Edition
  • Stellaris: Galaxy Edition
  • Europa Universalis IV: Pre-order
  • Europa Universalis IV: Res Publica
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Conquest of Paradise
  • Crusader Kings II: Legacy of Rome
  • Dungeonland
  • Crusader Kings II: Sword of Islam
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: The Old Gods
  • Europa Universalis IV: Art of War
  • Crusader Kings II: Rajas of India
  • Crusader Kings II
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Hearts of Iron IV: Expansion Pass
  • BATTLETECH
  • Surviving Mars
  • Hearts of Iron IV: Death or Dishonor
  • Age of Wonders III
  • Europa Universalis IV: Cradle of Civilization
  • Stellaris: Digital Anniversary Edition
  • Stellaris: Humanoids Species Pack
  • Stellaris: Apocalypse
  • Europa Universalis IV: Rule Britannia
  • Hearts of Iron IV: No Step Back
  • Stellaris: Distant Stars
  • Europa Universalis IV: Dharma
  • Surviving Mars: First Colony Edition
  • Europa Universalis IV: Golden Century
  • Europa Universalis IV: Mandate of Heaven
  • Stellaris: Leviathans Story Pack
  • Hearts of Iron IV: Field Marshal
  • Hearts of Iron IV: Colonel
  • Hearts of Iron IV: Cadet
  • Stellaris: Galaxy Edition
  • Stellaris
  • Europa Universalis IV: Mare Nostrum
  • Europa Universalis IV: Cossacks
  • Crusader Kings II: Horse Lords
  • Europa Universalis IV: Common Sense
  • Pillars of Eternity
  • Crusader Kings II: Way of Life
  • Europa Universalis IV: El Dorado
There is no credible business case for spending hundreds - maybe even thousands - of engineer-hours on tracking down the issues with imperfect gamestate reset, when "make the game relaunch itself" is a practical and reliable workaround for those issues.

CTDs are pretty serious. I don't think this "fix" is necessarily bad, but, it should be a stopgap while the real problem IS actually addressed.

I wouldn't expect paradox to be around much longer with their design/business philosophy tbh

Yeah, they're the myspace of strategy games, for sure...
 
  • 7
  • 4
Reactions:

Veneke

Major
71 Badges
Oct 16, 2009
608
102
  • Crusader Kings II: Charlemagne
  • Europa Universalis IV: Mare Nostrum
  • Stellaris: Leviathans Story Pack
  • Pillars of Eternity
  • Europa Universalis IV: Pre-order
  • Warlock 2: The Exiled
  • Victoria 2: A House Divided
  • Crusader Kings II
  • Sword of the Stars
  • Semper Fi
  • Europa Universalis IV: Res Publica
  • Hearts of Iron III: Their Finest Hour
  • Hearts of Iron III
  • For the Motherland
  • Europa Universalis IV: Wealth of Nations
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sword of Islam
  • Darkest Hour
  • Europa Universalis III: Chronicles
  • Europa Universalis IV
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: Conquest of Paradise
  • Hearts of Iron IV: Cadet
  • Europa Universalis IV: Cradle of Civilization
  • Crusader Kings II: Reapers Due
  • Europa Universalis IV: Rights of Man
  • Hearts of Iron IV: Expansion Pass
  • Crusader Kings II: Monks and Mystics
  • Europa Universalis IV: Mandate of Heaven
  • Surviving Mars
  • Hearts of Iron IV: Death or Dishonor
  • Stellaris: Synthetic Dawn
  • Age of Wonders III
  • Stellaris Sign-up
  • Stellaris
  • Crusader Kings II: Conclave
  • Europa Universalis IV: Cossacks
  • Crusader Kings II: Horse Lords
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Way of Life
  • Europa Universalis IV: El Dorado
  • Crusader Kings II: Holy Knight (pre-order)
  • Victoria 3 Sign Up
  • 500k Club
  • Warlock: Master of the Arcane
There is no credible business case for spending hundreds - maybe even thousands - of engineer-hours on tracking down the issues with imperfect gamestate reset, when "make the game relaunch itself" is a practical and reliable workaround for those issues.

That's quite true. However, there's also no need to relaunch the game every time for everyone to handle the occasional imperfect gamestate reset that only affects a small proportion of the playerbase.

This was a nuclear option to rectify a, frankly really rather small, error that causes more inconvenience than the problem which it fixed.

Not that it's a big inconvenience either I suppose, but it's definitely a startling bizarre solution.
 
  • 12
Reactions:

Dragomar

Sergeant
Mar 15, 2015
77
217
It's not only in once instance though. For example, their AI cheat in order to make up for their deficiencies as well. Seeing through FoW to see your movement arrows, not taking naval attrition... Nickle and diming for every DLC... Poor philosophy is prevalent here.
 
  • 12
  • 2
Reactions:

DicRoNero

Oberst
27 Badges
May 13, 2013
1.913
1.066
  • Hearts of Iron IV: La Resistance
  • Hearts of Iron IV: Expansion Pass
  • Hearts of Iron IV: Colonel
There is no credible business case for spending hundreds - maybe even thousands - of engineer-hours on tracking down the issues with imperfect gamestate reset, when "make the game relaunch itself" is a practical and reliable workaround for those issues.
How about those of us who never encountered such a bug? Why should we be held hostages by this crap? I'm already irritated by the game restarting itself, and I played just an hour.
 
  • 11
  • 2
Reactions:

Chaingun

Field Marshal
47 Badges
Jul 15, 2002
3.796
2.513
  • Knights of Honor
  • 500k Club
  • Europa Universalis III: Collection
  • Europa Universalis IV: El Dorado
  • Magicka: Wizard Wars Founder Wizard
  • Mount & Blade: Warband
  • Mount & Blade: With Fire and Sword
  • Europa Universalis IV: Common Sense
  • Europa Universalis IV: Cossacks
  • Europa Universalis IV: Mare Nostrum
  • Europa Universalis IV: Rights of Man
  • Steel Division: Normandy 44
  • War of the Vikings
  • Europa Universalis IV: Third Rome
  • BATTLETECH
  • Surviving Mars
  • Age of Wonders III
  • Europa Universalis IV: Rule Britannia
  • Europa Universalis IV: Dharma
  • Imperator: Rome Deluxe Edition
  • Imperator: Rome
  • Prison Architect
  • Imperator: Rome - Magna Graecia
  • Crusader Kings III
  • Europa Universalis III Complete
  • Europa Universalis III
  • Europa Universalis III: Chronicles
  • Europa Universalis III Complete
  • Divine Wind
  • Europa Universalis IV
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Call to arms event
  • Hearts of Iron III
  • Heir to the Throne
  • Crusader Kings II
  • Magicka
  • Europa Universalis III Complete
  • Europa Universalis IV: Res Publica
  • Victoria: Revolutions
  • Rome Gold
  • Supreme Ruler 2020
  • Victoria 2
  • Victoria 2: A House Divided
  • Victoria 2: Heart of Darkness
  • Rome: Vae Victis
This is an example of lazy programming. They failed to fix the Crash-to-desktop with the disabling of the multiplayer button after using singleplayer, so now they just restart the game after it crashes. Unbelieveable. And they still expect us to pay $20 for DLCs, lmao

Sure, we could assign a programmer on fixing that for 6-12 months*, not including all new bugs it would bring to rewrite significant parts of the code, but we chose to work on more interesting stuff.

* My own estimate.
 
  • 35
  • 11
  • 3
Reactions:

Veneke

Major
71 Badges
Oct 16, 2009
608
102
  • Crusader Kings II: Charlemagne
  • Europa Universalis IV: Mare Nostrum
  • Stellaris: Leviathans Story Pack
  • Pillars of Eternity
  • Europa Universalis IV: Pre-order
  • Warlock 2: The Exiled
  • Victoria 2: A House Divided
  • Crusader Kings II
  • Sword of the Stars
  • Semper Fi
  • Europa Universalis IV: Res Publica
  • Hearts of Iron III: Their Finest Hour
  • Hearts of Iron III
  • For the Motherland
  • Europa Universalis IV: Wealth of Nations
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sword of Islam
  • Darkest Hour
  • Europa Universalis III: Chronicles
  • Europa Universalis IV
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: Conquest of Paradise
  • Hearts of Iron IV: Cadet
  • Europa Universalis IV: Cradle of Civilization
  • Crusader Kings II: Reapers Due
  • Europa Universalis IV: Rights of Man
  • Hearts of Iron IV: Expansion Pass
  • Crusader Kings II: Monks and Mystics
  • Europa Universalis IV: Mandate of Heaven
  • Surviving Mars
  • Hearts of Iron IV: Death or Dishonor
  • Stellaris: Synthetic Dawn
  • Age of Wonders III
  • Stellaris Sign-up
  • Stellaris
  • Crusader Kings II: Conclave
  • Europa Universalis IV: Cossacks
  • Crusader Kings II: Horse Lords
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Way of Life
  • Europa Universalis IV: El Dorado
  • Crusader Kings II: Holy Knight (pre-order)
  • Victoria 3 Sign Up
  • 500k Club
  • Warlock: Master of the Arcane
Sure, we could assign a programmer on fixing that for 6-12 months, not including all new bugs it would bring to rewrite code base, but we chose to work on more interesting stuff.

If I may, you might actually have done better to follow this logic through and not have addressed this problem at all. Just let people restart the application as necessary rather than force restarting when there's no need to do so.

An opportunity missed, I think.
 
Last edited:
  • 19
  • 5
  • 1
Reactions:

redmark

Captain
76 Badges
Sep 15, 2003
417
32
Visit site
  • Victoria 2
  • Lead and Gold
  • The Kings Crusade
  • Magicka
  • Majesty 2
  • Majesty 2 Collection
  • Europa Universalis III Complete
  • Europa Universalis IV: Res Publica
  • Victoria: Revolutions
  • Rome Gold
  • Semper Fi
  • Ship Simulator Extremes
  • Sword of the Stars
  • King Arthur II
  • Victoria 2: A House Divided
  • Victoria 2: Heart of Darkness
  • Rome: Vae Victis
  • Warlock 2: The Exiled
  • 500k Club
  • Cities: Skylines
  • Cities: Skylines Deluxe Edition
  • Europa Universalis IV: El Dorado
  • Europa Universalis IV: Pre-order
  • Pride of Nations
  • Crusader Kings II: Way of Life
  • Europa Universalis 4: Emperor
  • Divine Wind
  • Cities in Motion
  • Crusader Kings II
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: Sons of Abraham
  • Darkest Hour
  • Deus Vult
  • Europa Universalis III
  • Europa Universalis III: Chronicles
  • Europa Universalis III Complete
  • Arsenal of Democracy
  • Europa Universalis IV
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Call to arms event
  • For The Glory
  • For the Motherland
  • Hearts of Iron III
  • Hearts of Iron III: Their Finest Hour
  • Heir to the Throne
Sure, we could assign a programmer on fixing that for 6-12 months, not including all new bugs it would bring to rewrite significant parts of the code, but we chose to work on more interesting stuff.

Stick another button on the menu. One goes back to the home screen (after displaying the score page), as it used to. One displays the score page and then restarts the game, for those concerned about the gamestate issue.

An hour's coding, call it 5 days if you quote like my development team at work does :).
 
  • 10
Reactions:

grommile

Field Marshal
66 Badges
Jun 4, 2011
22.452
38.871
  • Europa Universalis IV
  • Crusader Kings III
  • Stellaris
  • Shadowrun Returns
  • Teleglitch: Die More Edition
  • Victoria 2
  • 500k Club
  • March of the Eagles
  • Knights of Pen and Paper 2
  • Crusader Kings II
  • Europa Universalis III
  • Hearts of Iron IV: Cadet
  • Cities: Skylines
  • Prison Architect
For example, their AI cheat in order to make up for their deficiencies as well.
The AI cheats because making it smart enough to not need to cheat is variously either (a) computationally prohibitive (since, y'know, there are 200+ tags in play) or (b) destructive of fun.
 
  • 9
  • 2
Reactions:

Dragomar

Sergeant
Mar 15, 2015
77
217
Sure, we could assign a programmer on fixing that for 6-12 months, not including all new bugs it would bring to rewrite code base, but we chose to work on more interesting stuff.

Look, i'm not asking for that. If you want to use the easy way out at least put a toggle 'automatically restart game on crash' box in the option menu, so you don't piss off paying customers who don't experience the bug you refuse to fix. What's one more boolean variable anyway.

EDIT: Redmark ninjaed me.
 
  • 5
Reactions:

grommile

Field Marshal
66 Badges
Jun 4, 2011
22.452
38.871
  • Europa Universalis IV
  • Crusader Kings III
  • Stellaris
  • Shadowrun Returns
  • Teleglitch: Die More Edition
  • Victoria 2
  • 500k Club
  • March of the Eagles
  • Knights of Pen and Paper 2
  • Crusader Kings II
  • Europa Universalis III
  • Hearts of Iron IV: Cadet
  • Cities: Skylines
  • Prison Architect
What's one more boolean variable anyway.
It depends. In some cases, one more boolean variable literally doubles your testing workload.
 
  • 1
Reactions:

Dragomar

Sergeant
Mar 15, 2015
77
217
The AI cheats because making it smart enough to not need to cheat is variously either (a) computationally prohibitive (since, y'know, there are 200+ tags in play) or (b) destructive of fun.

A. Is certainly false, b is subjective. Multiple examples of strategy games with non-cheating AI. Supreme commander 1 is one of my very favorite strategy games for this reason. There are usually thousands of units on screen at any time. They allow a choice between cheating AI and non. It is just poor philosophy.
 
  • 10
  • 2
Reactions: