Thanks for the effort and the results are interesting.
I do call foul on the trucks aspect however. There are a great many trucks abstracted into parts of the game. They are not all tied up in the points of motorized that are built. I am not sure that even half of the trucks get represented by motorized.
The supply system is undoubtedly simplified, but you do not and cannot assign motorized points to alter supply. This fact alone says that many of the war's trucks are abstracted.
I agree.
In HoI4 the only use for trucks is motorized divisions and some support, So even if we task USA to supply enough trucks to fill 150 motorized divisions for themself and their allied LL recievers they only need to produce 450*150=67500 Trucks
With a production of 49.20 Trucks per 15 factories it would take 57 factories to get the task done in a year.
The question we have to ask ourselves is whether or not it makes sense to think of tanks and planes in terms of 10:1 or even 100:1 ratios to real world production. I know that HOI4 is not a simulator, but I'm sure I'm not the only one who would feel better if they could confidently say things like, "Sure, the USA is powerful enough. If you compute historical production using ratio X, you can see that she's where she needs to be, so stop whining." It might also put production from other countries into perspective.
Let's think. USA peaked at around 28K medium tanks / year (43) and 40K fighters / year (44) historically.
According to your numbers 15 factories produce 3453 tanks per year and 1781 fighters per year.
If HoI4 USA devotes 45 factories to each (11% of their military Industry) that means roughly a 3:1 ratio for tanks and 7:1 for fighters. Heavy bombers also score the same 7:1 ratio ( assuming they too get 45 factories ).
Historically the unit price of a Sherman and P51 was almost the same, so this might be an argument that planes should be slightly cheaper and tanks slightly more expensive ( to both meet at around 5:1 historical ratio ). But that would also alter gamebalance alot.
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