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unmerged(38236)

First Lieutenant
Jan 19, 2005
266
0
This may be a ? for the developement team, can one change a unit to be able to attach or not attach brigades or other assets, an example would be sea units without getting into the games code? I especially would like a range of add aons for sea units, upgraded sonar, special aaa for ships, as was added hystorically to refit older bb;s in the us fleet... using these add ons one could customize there forces, asw tweeks for ca's etc? I know cv get brigades...this really is not a ? of should we do this, no ranting please, simply a ? about modibility without geting too deep... thanks for a great prod btw,,,
 

unmerged(38236)

First Lieutenant
Jan 19, 2005
266
0
missed that one, the next step would be to create brigades, like an upgrade path for asw and aaa, and place in the tech chart.. are we limited in the number of techs, ie can we add new without deleating old ones?
 

unmerged(55538)

Colonel
Apr 6, 2006
1.033
0
No, there is no limit, but you would need a new tech-screen incorporating the new techs. Perhaps it would be better to derive brigade models from existing techs (enhanced ship radar from the radar tech screen, for example)
 

unmerged(38236)

First Lieutenant
Jan 19, 2005
266
0
what about simply not using the tech tree at all, adding the desired brigades and amending a house rule, as in aaa navel 1 avail 1940, aaa2 after 43 etc...
hould I need to create a picture for the attachment?
 
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