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Bocaj78

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I have a problem can I still run it?
I hav goten games like Shogun total war fall of the samuri and been able to run it(only capaign not the battles) so will I be able to run it?

6610251593285632.png

from System requirements lab
everything elese is ok at even at recomended hardware level.
Edit: Agree to say yes I can Downvote to say you cant Run it
 
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Paavi

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Hearts of Iron IV Minimum Requirements
CPU: Intel Core 2 Quad Q9400 @ 2.66 GHz / AMD Athlon II X4 650 @ 3.20 GHz
CPU Speed: Info
RAM: 4 GB
OS: Windows 7 x86 or newer
Video Card: ATI Radeon HD 5850 or NVIDIA GeForce GTX470 with 1GB VRAM
Sound Card: Yes
Free Disk Space: 2 GB
 

Mac Lazer

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I have 32 MB of dedicated VRAM, and about 2 GB of shared VRAM. As one who is not the most knowledgeable in how computers actually work, this begs a question. If a program like HoI4 requires more VRAM than what I actually have, will it take whatever else it needs from the shared VRAM, or am I just screwed?
 

Backstab

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I have 32 MB of dedicated VRAM, and about 2 GB of shared VRAM. As one who is not the most knowledgeable in how computers actually work, this begs a question. If a program like HoI4 requires more VRAM than what I actually have, will it take whatever else it needs from the shared VRAM, or am I just screwed?

RAM is just very fast storage medium, however it is very expensive. VRAM is even faster and more expensive than the regular RAM you have in your PC. That is why it's used for more demanding tasks like graphics processing. However, if there is not enough VRAM it will be swaped into RAM and if there is not enough space even on RAM, it will be swapped into virtual memory (pagefile) that is on your hdd/sdd.
 

Karimas

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Intel Celeron is a Single Core right? A single core 2 GHz schould be to low.
A dual core is my estimated minimum for HoI 4.
I cant say anything about the video card really, but your CPU schould be the problem anyway.
Just my opinion, surely others do know better.
 

Axe99

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In a recent dev diary (second last I think), the devs mentioned they'd added in a bunch of tweaks to what happened visually, so if the main issue is video RAM, it may well be possible to cut back on displaying the models and on texture resolution and what-have-you and get by, but without any official confirmation I'd be cautious.
 

Sun_Killer

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Hm that is a tough call. I think you will get problems with the CPU on high speeds or even low to med speeds when a lot of things are going on.I think you will get through with the graphics, but only on the lowest settings and you maybe have to reduce resolution, depending on what you are currently running.
 

Mac Lazer

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RAM is just very fast storage medium, however it is very expensive. VRAM is even faster and more expensive than the regular RAM you have in your PC. That is why it's used for more demanding tasks like graphics processing. However, if there is not enough VRAM it will be swaped into RAM and if there is not enough space even on RAM, it will be swapped into virtual memory (pagefile) that is on your hdd/sdd.
So I'm good then? That's a relief.
 

Maizel

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Op will be fine. You are very close, if not exactly at the recommended requirements. And if reports from Stellaris are any judge, people report decent performance while being significantly below the minimum.
 

Karimas

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Op will be fine. You are very close, if not exactly at the recommended requirements. And if reports from Stellaris are any judge, people report decent performance while being significantly below the minimum.

The CPU is way under the minimum. I am not positive about a 2Ghz Single core CPU could handle HoI 4.
 
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Daddl

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Integrated GPU will probably be fine, because you can turn off 3D units, buildings, trees, shadows, rivers, reflections etc. and basically have a better looking HoI3 map in that case. No guarantee it can handle the 3d stuff as well if you turn that on.

Celeron J1900 is a Quad Core with boost up to 2,4 GHz, but nobody can tell you right now if that is enough. It's way under minimum requirements, so maybe it works, maybe not, but in any case, expect it to be really slow. You need to try it out or wait for others to tell you and it entirely depends on you if you deem it playable or not.

Dual Core 2,9 GHz is only slightly under minumum requirements and should work. Then again, don't expect a performance miracle.

Regarding the VRAM question, in terms of speed:
VRAM > RAM > SSD > HDD

If a program needs more VRAM then you have, it will use the RAM instead. If thats full as well, it will temporarily use your SSD/HDD. And they are painfully slower than VRAM and RAM, so thats something you don't want to happen.

Paradox games only hardly use more than 1 GB of RAM though, so really everyone should be fine with that (there is no one today who has less than 4GB RAM, I hope?)
 
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Issac1709

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Integrated GPU will probably be fine, because you can turn off 3D units, buildings, trees, shadows, rivers, reflections etc. and basically have a better looking HoI3 map in that case. No guarantee it can handle the 3d stuff as well if you turn that on.

Celeron J1900 is a Quad Core with boost up to 2,4 GHz, but nobody can tell you right now if that is enough. It's way under minimum requirements, so maybe it works, maybe not, but in any case, expect it to be really slow. You need to try it out or wait for others to tell you and it entirely depends on you if you deem it playable or not.

Dual Core 2,9 GHz is only slightly under minumum requirements and should work. Then again, don't expect a performance miracle.

Regarding the VRAM question, in terms of speed:
VRAM > RAM > SSD > HDD

If a program needs more VRAM then you have, it will use the RAM instead. If thats full as well, it will temporarily use your SSD/HDD. And they are painfully slower than VRAM and RAM, so thats something you don't want to happen.

Paradox games only hardly use more than 1 GB of RAM though, so really everyone should be fine with that (there is no one today who has less than 4GB RAM, I hope?)
I had 6GB's of RAM, at least until 2GB's off it decided to break and I had to learn how to remove and insert ram to figure out which stick was broken and chuck it and the screen. Also back on topic it asks for a Core 2 Quad (which is a 4 core CPU), so wont that mean the person Celeron has the advantage over me?
 

Daddl

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Also back on topic it asks for a Core 2 Quad (which is a 4 core CPU), so wont that mean the person Celeron has the advantage over me?
The I3-series from Intel is a Dual-Core series capable of Multi-Threading, so it can behave like it has 4 cores. Now its important to understand that most games don't use multi-threading, e.g. calculating in parallel on more than one core, because its damn hard to implement, and if you do it wrong, you slow the game down instead of making things faster.

Look at Stellaris: It will most definetely strain the first core with 80-95% and the others with max. 5%. Essentially that means this cores are wasted, and this applies to almost every game out, and it will apply to HoI4 as well.

That means a Dual-Core with 2,9 GHz will be much better off than a Quad-Core with 2,4 GHz in the majority of games that exist.

On a side note, don't get fooled by comparing the stats of AMD and Intel. For past AMD processors (I believe they stop that practice now), 2 sub-component always share some critical stuff. Essentially that means 2 AMD cores behave like one Intel core, yet they are still worse. An Intel Dual-Core 2,9GHz is better than an AMD Quad-Core 3,3Ghz, and something current like Intels Quad-Core 3,5 GHz are much better than AMDs Octa-Core 4GHz.

Sadly the only thing you can really rely on if you want to compare hardware is looking up a lot of benchmarks, and thats something most people don't want to do.
 

Issac1709

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  • Europa Universalis IV: Wealth of Nations
  • Hearts of Iron III
  • Hearts of Iron III: Their Finest Hour
  • Victoria: Revolutions
  • Victoria 2: A House Divided
  • Victoria 2: Heart of Darkness
  • Europa Universalis IV
  • Victoria 2
The I3-series from Intel is a Dual-Core series capable of Multi-Threading, so it can behave like it has 4 cores. Now its important to understand that most games don't use multi-threading, e.g. calculating in parallel on more than one core, because its damn hard to implement, and if you do it wrong, you slow the game down instead of making things faster.

Look at Stellaris: It will most definetely strain the first core with 80-95% and the others with max. 5%. Essentially that means this cores are wasted, and this applies to almost every game out, and it will apply to HoI4 as well.

That means a Dual-Core with 2,9 GHz will be much better off than a Quad-Core with 2,4 GHz in the majority of games that exist.

On a side note, don't get fooled by comparing the stats of AMD and Intel. For past AMD processors (I believe they stop that practice now), 2 sub-component always share some critical stuff. Essentially that means 2 AMD cores behave like one Intel core, yet they are still worse. An Intel Dual-Core 2,9GHz is better than an AMD Quad-Core 3,3Ghz, and something current like Intels Quad-Core 3,5 GHz are much better than AMDs Octa-Core 4GHz.

Sadly the only thing you can really rely on if you want to compare hardware is looking up a lot of benchmarks, and thats something most people don't want to do.
Well something got lost in the forums because I was trying to say Pentium, which belongs to the family of budget CPU's that did not feature hyper-threading. However I do plan on getting an i3 for my next build.