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BlueBaboon

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Hi guys (with experience going a WC run),

I have been playing for many years. I have never finished a game because it has mostly been MP games. I decide to give a WC with Denmark ago (I'm Danish).

Version 1.32 with full DLC and Iron mode. The year is 1696.

I have +700 ducats a month. I'm making 15 ADM, 9 DIP and 11 MIL.

I have 383 provinces and my colonial nations have 364 and vassals have a few more. Europe, the Americas, India, and Australia are going well. Soon I will start my first war against Yue to get a foothold in China. I have the island of Java and the northern part of the Philipines.

The only military challenge is the Ottomans. I have 800k soldiers with FL 863. They have 638k and FL 779. Number three is Spain with 229k and FL 236. With colonial nations and vassals, I have 1.107k soldiers. All of mine is not next to the Ottomans, which is why I haven't attacked the Ottomans already.

Other stats are good. Absolutism is 100 and Admin efficiency is 60 %.

Timurids is an ally. The rest of the green is mine or my colonial nations/vassals.

Do I have a chance or will I just waste my time trying to go for a WC?

I don't care about other things than the WC and I don't want to game the game. I want to do this the real way. I'm considering if I can become the Emperor to get a vassal swam (but I don't know how or if it is possible).

Thanks for your comments.

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Big Bad France

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I'm sure that it's technically possible to pull off a world conquest from here, but I really don't see how. There might be some value in going for it, anyway, though. It's helpful to see just how fast you can conquer after you have maxed out absolutism, how to deal with the revolution, etc.
 
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Zaddy

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My two cents: a player who is very skilled and experienced with WC and late-game EU4 could probably do it. The average player probably can't.
 
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Zelius

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You are much stronger than I was at that point in my 1.32 Ryukyu game (https://forum.paradoxplaza.com/foru...rsalis-4-empire.707840/page-732#post-27965293), so you can do it easy. As long as the achievement icon is greyed out because you are offline or something and not because you broke it somehow, unless you actually don't care about that?

You have the standard idea groups of Admin / Diplo / Influence? I'm guessing Humanist too?
- Take Alhambra from Spain and max it out ASAP for admin efficiency, shop around for Great Projects that reduce warscore cost, reduce unrest, increase governing cap, incresae dip rep, etc. With high unrest reduction you can take up to 200% overextension comfortably.
- I bet Ottomans only has half or less max manpower as his FL and you are already stronger, just beat him good once and your only problem will be micromanaging all the remaining wars you can fight in parallel, and their truces.
- Spend the other half of the time painstakingly deleting buildings and installing courthouse / townhall and you're done!
 
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BlueBaboon

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Thx for the cents and the gold coins (Zelius). I can see that I still have a long way. I will see if I get it. Now I know what to do. And (Big Bad France) it is nice to see what you can actually do with Administrative Efficiency. Just got about 40 more provinces in the Americas. It going to get a minimum of 40 in the next year from Flanders, Kilwa and France plus I can attack Brazil and Mexico is going to accept the war even though I just beat them really good. That should give me 40 more also. I am probably going to get fucked by overextension in my colonial nations.

I don't know what happened to the achievement because I haven't done anything to break it except maybe it was because I started the game directly and not via Steam. In that case then well. If I do it then I will have done it.

The Ottomans have 638.000 soldiers with a FL of 779. They only have a manpower base of 120.000, so I should have a good chance. The only problem I see is that my troops are all over the World. I will see if I can get the Timurids to help me just to make the Ottomans start fighting them.
 

Astalic

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I guess it's possible for a verry agressive player. You'll have a lot of micro IMO.

There is 3137 province in the game.
You are almost in 1698 the game end in 1821 you have 123 year to do it. You can do the math : (3137-number of province under control)/time remaining = average number of province you must conquer per year. If the result is growing over the years after maxing absolutism, this is not good at all. If it reduce you are quicker if it's stable you are doing a good job.

You can also check developement on Skanderbeg (i guess you know it if you played multiplayer game, if not tell me i'll give you a link) and do the same thing though it's a bit more tricky with your collony.

It's important to note that you'll be able to eat a lot more land with a big country who have imperialism and a lot of CCR and admin efficiency. The average number of province you must take tend to increase before absolutism (for the average player).

Also if there is empty land (Like siberia or central Africa) the math will be wrong and the result overestimated. But you'll have a good idea of your aim.

I think you'll need to trucebreak some big blob (timurid, ottoman, spain...) to be on time. I hope you took diplo idea or it will be really painfull (and without the -20% WS idk if you can do it). Also remember : if you kill a country you take the nation who was his subject. This is really usefull to teal collony.

(Btw Danemark may not be the best choice for an easy WC, i would chose oïrat into Yuan or timurid into mughal for this job. But some player do it with any starting country, so it's doable with Denmark)

Good luck !
 
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jonjowett

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I think it's technically possible, but difficult. I believe your focus should be on breaking up the large nations, and not on the colonies, because nations like the Ottomans look like they're going to need a lot of wars to fully annex.
  • (If you select one of their provinces and hover over the warscore cost of that province, the tooltip will tell you how much warscore would be needed to annex the whole nation. Without trucebreaking, each 100% warscore will require 20-25 years. The Ottos seem most likely to be over 500%, which will require trucebreaking.)
  • (Colonies in the Americas are not a big deal because fully annexing the parent nation gives you their CNs as subjects. Or you can use the cheap "Concede Colonial Region" peace term.)
If you can spare the armies and manpower, you can deal with >100% OE in subjects by giving them a garrison.
  • (One large army, maybe without cannons or cav if you're short on money, can autonomously suppress rebels over a pretty wide area. When I play colonisers - not for WC - I tend to give each CN except the Caribbean its own garrison, until they're fully stabilised. This also helps reduce micromanagement of wars in the Americas, as you can attach you armies to the CN and let them do what they think is best.)
 
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BlueBaboon

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@Astalic

Thanks for the info and evaluation. I don't know about Skanderbeg. When I say I played multiplayer it has been with friends and after we turned 30 and got kids it hasn't been that much. Haven't played in a couple of years and before this, we really didn't get anywhere in the games. A link would be nice. I did do the math and it looks like 20 provinces per year (3.137 - 800 = 2.337 / 115 years = 20).

That seems like a lot but if I can take 100's at the time by taking out the overlord. I didn't know this, which is why I have been eating the small nations first. Spain is on the menu now so I can get the rest of the Americas nice and easy. Before I just took colonies to help me expand and Granada to get Alhambra for the Admin Eff.

What is the problem with truth breaking the Ottomans a few times towards the end except the -5 stability hit (and then waiting until I can stab up to -2 again)?

(I'm Danish so it is not about getting the WC with other tags)

@jonjowett

Thanks for the info and evaluation. I was thinking about breaking up the Ottomans but I might just wait to the end. If I get a WC minus the Ottomans then I will be okay with that. I have a little daughter of 1,5 years so don't have to must time to though at the game. Maybe in 10 years when it is EU6 or EU4 with DLC number 100 I can find the time again (I play slowly).

I think I have the economic. I have 62.000 ducats and am making 700+ a month.

My CNs have big armies themselves. They just don't really do anything. Danish Canada is the 7th largest army with 100+k soldiers. I gave them subsidies and a lot of money to start with. Maybe I should try to attach my troops next time I'm attacking Indians in North America. Because the CN's are very slow to attack. I have almost beaten Mexico when Danish USA and Danish Canada got to the fight. I'm making lines of provinces thought the countries so I can attack everywhere fast.
 

Cookiepie

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It's possible, but it'll require significantly stronger gameplay than the gameplay leading to this point, so in practice I think your chances are minimal (but trying is good practice anyhow).
 
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Astalic

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@Astalic

Thanks for the info and evaluation. I don't know about Skanderbeg. When I say I played multiplayer it has been with friends and after we turned 30 and got kids it hasn't been that much. Haven't played in a couple of years and before this, we really didn't get anywhere in the games. A link would be nice. I did do the math and it looks like 20 provinces per year (3.137 - 800 = 2.337 / 115 years = 20).

That seems like a lot but if I can take 100's at the time by taking out the overlord. I didn't know this, which is why I have been eating the small nations first. Spain is on the menu now so I can get the rest of the Americas nice and easy. Before I just took colonies to help me expand and Granada to get Alhambra for the Admin Eff.

What is the problem with truth breaking the Ottomans a few times towards the end except the -5 stability hit (and then waiting until I can stab up to -2 again)?

(I'm Danish so it is not about getting the WC with other tags)

So if you don't know it : https://skanderbeg.pm/index.php
You can get all info about your curent game. i play multi only with friend too and we use this it's a nice tool.

This cost admin point (you spend them to core, you have a low CCR so you spend a lot of admin), and make your unrest rise (you don't want rebelions, they are a waste of ressources) Using the diplo idea help a lot you reduce the cost to -3. Also you have a -20% WS of province (you can grab more land per war).

Speaking of this the monument in malta give WS reduction, IIRC, check it and if i'm right try to take it too.

If you fail and want to retry :

IDK how you planned this game, but the most common strategy is taking admin, diplo, humanist and offensive idea (and grab the offensive+humanist policy) go to ~10% of the world developement (between 2 and 3k, the more the better obviously) and start some kind of blobpocalypse when absolutism start to be a thing. The strategy change if you are hre emperor (or want to play as HRE emperor) or an horde (Well Danish horde seem difficult lol).
You absolutly want a lot of CCR, admin eff and WS reduction. Having integration cost reduction and AE reduction is a nice bonnus. You also want to stack -unrest modifier to be able to go over 100% OE without imploding (with oïrat i was able to ignore the +15 unrest of the OE event, but i had around -20 unrest).

As a christian nation you can also play the game of throne and try to PU large country (France, Spain, PLC, Russia...) getting a 1-2k dev country under your control in one war can change everything (PU spain who own 80% of america can switch from near impossible to easy WC). You can also go for the burgundian inheritance. But everything related to taking the throne and burgundian inheritance is RNG heavy.

The best strategy is maybe becoming the HRE emperor and use the vasal swarm (still not easy, and i personally don't like this strategy). That's because Denmark have a bad starting position for early expention, the south is the HRE hell (and if you want to fight here you can say hello to Austria) and the PLC, to the east you have Moscovy/Russia and your PU. Denmark NI are also navy-heavy. This is good to protect your capital (an island) but not the best thing to expend.
 
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Dominion

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Almost every run that starts before 1700 can WC. You can have 2k dev and WC from 1700 on.

The question is not whether it's possible, the question is whether or not it is possible for you.

And in that regard: Go for it. You will make mistakes on your first attempt and you will very much prefer making these mistakes on a weaker run than ruin a strong starting position.
 
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