And version 1.6 has been released today at Nexusmods.
Change log:
* Added: Cestus, Devastator, Emperor, Excalibur, Falcon Hawk, Galahad, Imp, Kyudo, Linesman, Lynx, Pillager, Nightstar, Night Hawk, Shogun, Sling, Spartan, Spector, Starslayer, Talon, Talos, Titan, Toro and Thunder Hawk BattleMechs
* Added: Star League 'Mech variants for: Exterminator, Firefly, Flashman, Guillotine, Hoplite, Hussar, Thorn and Thug
* Added: variants of the vanilla Crusader, Battlemaster, Rifleman, Marauder, Warhammer and Archer with Star League tech (DHS engines)
* Added: new LosTech starting lance option - all of the 'Mechs will be Star League models
* Added: all the 'Mechs with canon Tek Battlecom comms system have one variant equipped with that upgrade that give +1 individual initiative - Phoenix Hawk, Wolverine, Starslayer, Black Knight, Exterminator, Night Star, Thunder Hawk and Charger
* Added: 8 more pirate procedural contracts
* Fixed: pirate factions wrongly appearing as targets in some missions
* Fixed: pirate faction insignias not appearing during missions
* Fixed: WVE-6UX was bugged, replaced with WVE-5UX
* Changed: difficulty levels increased all over the Rim area