Yup. Time to add more events to randomly kill/discharge/injury pilots. I read somewhere in the sourcebooks that the average mercenary career lasted for six months or a year (can't remember), so why we don't we make it 'real'?
Here's a few ideas I had.
* Pilot A hates pilot B because B's nationality has killed his family and dog. So Davion hates Kurita, Taurians and Liao, Liao hates Marik and Davion, Marik hates themselves, Steiner hates Kurita and Marik, Taurians hate everyone, and Kurita keeps committing seppuku because of some honor issue.
* Canopians keep flirting and having affairs with everyone, so there's plenty of broken hearts around, and love triangles that go sour, and prudes that get offended by their immoral ways.
* Pirates are hated by Aurigan/Taurian/Canopian, plus money keeps disappearing mysteriously whenever someone with criminal background is onboard.
* Periphery and Inner Spherers keep getting into brawls between them than land them on the hospital.
* Discipline attempts cause other problems. Drunk pilots keep wrecking the Mech bay, nobles demand preferential treatment, officers get fragged with grenades on the toilet, unstable pilots get heartbroken and leave, other merc companies aggressively hire your best MechWarriors, spacers suffer all sorts of physical issues due to the higher gravity of planets, gladiators keep inciting fights to prove themselves, assassins are secretly on missions to kill someone on the ship, nerds get bullied by the jocks, naives get scammed, rebellious pilots try to incite mutinies, jinxed ones blow themselves up while trying to load SRMs by themselves, wealthy get robbed.
* Medicine (drugs!) get stolen from the hospital, spare parts disappear to be sold in the black market, lounge gets thrashed after a major party, library's computers are hacked to be used for rule 34.
* ComStar pilot stays low but starts performing sabotage events on the Argo. Main drive gets wrecked, food poisoning kills a lot of people, the entire C Pod is vented to space (along with all its pilots).
It's time to stop pretending we're an elite company rather than the ragtag group that Darius is always complaining about. Let's give the player a taste of bad HR management, where hiring any pilot can have unintended consequences later on
On a different note, just finished testing the new unit tag system and... it doesn't work! At least I only wasted two hours and I can easily revert back to the old system, with a couple improvements.
"If it ain't broken, don't try to fix it!"
"If it's stupid but it works, then it ain't stupid!"