I've seen an event editor in the game files.
But can it be possible to have nice tools to build a campaign with a custom galaxy background that could be -eventually- a bit changed to planetary map?
I think I would require at least a way to change the galaxy background, to load my own jsons for the campaign, defining some new missions (like doing recon:reach 4 different points with 4 light mechs), the ability to deploy strikers/demolishers/LRMcarriers etc..., eventually load my own videos for the campaign.
I'm pretty sure it would benefit the studio as well.
*****
A map editor would be so cute
unless somebody gave me the materials, others assets and directives to allow me designing some maps with unity 5.x personal version. Of course we need a way to integrate them in the game afterwards
Actually a random map generator (a perlin noise one should do the trick) on which we could place manually assets would be very very neat feature. Then a contest would allow the studio to choose the best map for a free DLC.
But can it be possible to have nice tools to build a campaign with a custom galaxy background that could be -eventually- a bit changed to planetary map?
I think I would require at least a way to change the galaxy background, to load my own jsons for the campaign, defining some new missions (like doing recon:reach 4 different points with 4 light mechs), the ability to deploy strikers/demolishers/LRMcarriers etc..., eventually load my own videos for the campaign.
I'm pretty sure it would benefit the studio as well.
*****
A map editor would be so cute
Actually a random map generator (a perlin noise one should do the trick) on which we could place manually assets would be very very neat feature. Then a contest would allow the studio to choose the best map for a free DLC.
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