That is a lot of assumptions to make from a Skirmish Beta that was still both early in development, and intended to be a test bed to find out what works and what doesn't, and to gain player feedback. It is unfair to use a Beta (especially that early in development) to pre-judge a finished game before it launches. That is why it is often best to avoid hyperbole and instead judge a finished product on it's own merits.
None of that is an assumption. I simply stated facts. Hyperbole is exaggerated statements, which clearly isn't the case here. Amechwarrior's various AI mods performed much better than the one we ended Beta with. The sight/radar ranges we ended Beta with severely limited the effectiveness of long range direct fire weapons. I had a couple hundred hours in the Beta and I tested mods heavily to see the difference, so I'm not just pontificating without basis.
Of course Beta is a test bed, but they didn't make a lot of changes while it went on. Therefore, when the game launches, HBS will need to see how successful their changes were and act accordingly, like any game.
Also, nowhere did I judge this game. I'm old, I've played everything to do with BT since 1985 and I am incredibly happy to have this game. I want it to succeed wonderfully and add lots of content over a significant game life. I have faith in HBS or I wouldn't have backed the KS, but I'm not going to naively assume everything will be just right at launch.
You're entitled to your opinion, but my post wasn't negative, it certainly wasn't exaggerated, and it didn't warrant your response at all.