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Stim

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It is a standard playing nowadays Paradox strategic titles Campaign in coop mode and it is a lot of fun. SD 44 Campaign would be perfect for coop mode. Game mechanics suited for it. There is already planned that allied AI will be fight on a player side in a campaign. Coop bring a major flavour for Campaign scenarious.
 
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Wicca

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EUG_MadMat

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If by "multiplayer coop" you mean ganging up on an/several IA in skirmish, then yes, of course, it will be possible.

But as already stated, the solo campaign is solo only, not coop.
 

Stim

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Thanks for the answer but WHY you take such decision? It is a standard for nowadays strategic games and could not be a hard work to implement it. For me it will be big disapoinment. :( I guess I am not alone.
 

Selkares

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In total war saga,have coop campaign and versus campaign
Well, that's more of a 4X/grand strategy type of game than an RTS.
Endless space and endless legend, all paradox games, Civ games, and many more in this genre have coop campaign.

But for pure RTS games, there are very little. I can only recall DoW2 and Red Alert3.
All other recent I have looked at don't have that possibility.
 

Adribenzema

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Well, that's more of a 4X/grand strategy type of game than an RTS.
Endless space and endless legend, all paradox games, Civ games, and many more in this genre have coop campaign.

But for pure RTS games, there are very little. I can only recall DoW2 and Red Alert3.
All other recent I have looked at don't have that possibility.

Wargame red dragon campaign is similar style of total war saga campaign,coop campaign or versus campaign=more baseplayer for sd:normandy44 =more money for eugen for future games=best for ours in mp more people and best games in future
 

eMeM

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Wargame red dragon campaign is similar style of total war saga campaign,coop campaign or versus campaign=more baseplayer for sd:normandy44 =more money for eugen for future games=best for ours in mp more people and best games in future
From what I've heard SD campaign will be more like in European Escalation than Red Dragon.
 

Narwhal

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Except that Airland Battle Campaign coop was barely played. Supporting a new feature is complex, and as a producer when you have a choice between a complex feature that wont be played much and better polished existing features, a game more likely to be on time or more features that everyone will use, the call is quickly done.