it came to my mind it might end like this when they were bought by Paradox... not the first time studio drops a franchise to work on something else despite its possible potential and fans....
HBS is more than BATTLETECH.
HBS is more than BATTLETECH.
We may not like to hear that, but it’s true.
Since being acquired by Paradox, HBS moves into a brand new State of the Art Game Design Studio. Brand new. State of the Art.
Tracking HBS on LinkedIn, it is clear that HBS has added employees to its roster since being acquired by Paradox Interacrive.
Plus unless one may forget, HBS has the Unity Update quash it’s Multiplayer build setting back development by upwards of four weeks and draining resources from a company that was quickly approaching 2-years since Kickstarter...
...I dare say Paradox is the sole reason HBS is financially viable and more we even have the BATTLETECH base game we do have, let alone THREE full DLCs.
We may want to see more BATTLETECH.
But it is a lot like LIFE, it you live something serious it free and if meant it be it’l return to you three-fold.
With HBS moving on to other projects now (something they have done every since they started business in 2011) I agree with you there is so much money here that in due time 3, 4, 5 or more years, I am willing to bet that HBS returned to the BattleTech IP for BATTLETECH 2.
And if they do, the fact will be thanks to Paradox alone.
Well, time and Mirch will tell. : )