- Quincunx Tactic is roman infantry tactics.
- Roman is heavy infantry.
- But here's what the code look like:
glorious_hellenic_tactic = {
days = 3
sprite = 3
group = standfast
trigger = {
phase = melee
emf_stand_fast_tactic_troop_requirements = yes
flank_has_leader = yes
leader = {
has_character_modifier = call_to_glory
society_member_of = warrior_lodge_hellenic
}
}
mean_time_to_happen = {
days = 3
emf_good_tactic_leader_score = yes
emf_good_tactic_tech_melee_score = yes
emf_cultural_tactic_tech_melee_score = yes
}
light_infantry_offensive = 0.5
heavy_infantry_offensive = 0.75
pikemen_offensive = 1.5
light_cavalry_offensive = 0.5
camel_cavalry_offensive = 0.5
knights_offensive = 0.5
archers_offensive = 0.75
horse_archers_offensive = 0.5
war_elephants_offensive = 0.5
light_infantry_defensive = 0.5
heavy_infantry_defensive = 0.75
pikemen_defensive = 1.0
light_cavalry_defensive = 0.5
camel_cavalry_defensive = 0.5
knights_defensive = 0.5
archers_defensive = 0.75
horse_archers_defensive = 0.5
war_elephants_defensive = 0.5
enemy = {
group = charge
factor = 1
}
}
Should heavy infantry has equivalent bonus to pikeman?