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Corbett

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Woad-Warrier said:
Does she have a longbow?

I can certainly say what she doesn't have, though: regular meals... how strangely historical?
 

Varyar

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Mr Me said:
She had long, wicked knives iirc.
Don't forget the famous Caledonian ninja moves.
 

unmerged(37591)

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Lord Martin said:
One of the problems in Paradox game, as I see it, is that the game and the AI is unable to maintain a Status Que.
If a small region is to poor, it´s gets annexed by its neighbors, and if you make it stronger, the opposite happens. The country/area/tribe conquer its neighbors.

What needs to be done is some kind of logistic barrier. Attack and advance to far from your nations main areas and you get a massive penalty to attribution and attack/defence, or something.

So the conquest of areas far away your capital will be harder. For Rome it would mean that taking Gaul would be easier than taking britain.

Oh man, do I ever agree with this. For example I love to play as the country of Georgia. And from CK right through EU and Vicky, they're always playable to start. But in any of the three, especially CK, simply load up a new game starting any year and in no time they'll be invaded and annexed by whomever. I say CK is really bad because powerful muslim empires are right on their doorstep and won't tolerate them. EU3 it's more the Ottomans that go after them, and Vicky is just damn funny because they're completely surrounded by Russia who eats them for breakfast.
 

Junkyard_Pope

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it's true what you say about Georgia, but Caledonia is a different story. A small, easily defensible border to their south, located on a peninsula with plenty of fish and grazing land. Not to mention a warrior culture and room to expand southwards. There is no reason they shouldn't be in game. A human player with no experience at any paradox game could take Caledonia and rule the whole of the island with ease by the end of the game period, at the least.