TotalyMoo, i'm a big enthusiast in observing peoples behaviour on game forums. I'm especially interested in what people have to say about the game in various stages of game developement from the day 1 announcement to years and years after the game release.
What's worth noting is, that games often have widely different types of feedback/complains pre-release and post-release.
I remember carefully looking at feedback for Cities XL before and after it got released. I was on Monte Christo official forums since it was still called Cities Unlimited.
What i've found interesting is, that rhe difference in "Cities XL forum complains" pre-release / post-release wasn't that different in intensity, it was actually differing in the types of complaints that were posted.
I suspect that this is happening because generally, 99.9% of people are just incredibly horrible in predicting how the game will play and feel like. That's not an insult. That's just an honest observation.
What i've seen is, that pre-release complaints are generally complaints that are raised upon observing only the game-footage or upon citing the carefully written developer responses. When the game was released, the complaints took a complete paradigm shift. Suddenly, people no longer gave a damn about the lack of power lines, or farms being surrounded by roads. The post-game complaints deal mainly with game elements that cannot be easily detected other than by buying the game and playing it. I'm talking about preformance issues, resource management, balance of economy, city facilities, overall difficulty and feel of the game, soul-less-ness... and so on.
This is why I as a CO employee wouldn't just yet open the champagne, celebrate and pronounce:
"since people are complaining about farm sizes, i guess we've made it guys, since it could be much worse"
The time for celebrations will come after a few months of release, when people fully gasp the feel of the game, the preformance and general playability.
TL;DR:
I guess all i'm trying to say is, don't prematurely celebrate just yet, since perhaps the biggest issues with this game might just be hidden from us, the players in pre-release. You cannot give an honest opinion on a game based on 3 gameplay videos and a few batches of screenshots.
That's just my opinion.
What's worth noting is, that games often have widely different types of feedback/complains pre-release and post-release.
I remember carefully looking at feedback for Cities XL before and after it got released. I was on Monte Christo official forums since it was still called Cities Unlimited.
What i've found interesting is, that rhe difference in "Cities XL forum complains" pre-release / post-release wasn't that different in intensity, it was actually differing in the types of complaints that were posted.
I suspect that this is happening because generally, 99.9% of people are just incredibly horrible in predicting how the game will play and feel like. That's not an insult. That's just an honest observation.
What i've seen is, that pre-release complaints are generally complaints that are raised upon observing only the game-footage or upon citing the carefully written developer responses. When the game was released, the complaints took a complete paradigm shift. Suddenly, people no longer gave a damn about the lack of power lines, or farms being surrounded by roads. The post-game complaints deal mainly with game elements that cannot be easily detected other than by buying the game and playing it. I'm talking about preformance issues, resource management, balance of economy, city facilities, overall difficulty and feel of the game, soul-less-ness... and so on.
This is why I as a CO employee wouldn't just yet open the champagne, celebrate and pronounce:
"since people are complaining about farm sizes, i guess we've made it guys, since it could be much worse"
The time for celebrations will come after a few months of release, when people fully gasp the feel of the game, the preformance and general playability.
TL;DR:
I guess all i'm trying to say is, don't prematurely celebrate just yet, since perhaps the biggest issues with this game might just be hidden from us, the players in pre-release. You cannot give an honest opinion on a game based on 3 gameplay videos and a few batches of screenshots.
That's just my opinion.