I dont have any experience in MP games against human player the only times i played MP it was with a friend beeing on the same side like playing Germany/Japan or Germany/Italy so in case that the UDSSR is indeed overpowered i would like to have a look at history.
When Germany attacked the Soviets the setup of the red army was not prepared for an attack. The setup was designed for an offensiv operation not a defensiv one. This enabled the german army to surround big parts of the red army, gaining a lot of land in a relativ short time, destroying large parts of the red army and capturing massiv amounts of war material. (As an example nearly as much russian tanks as the complete german army had but they were of no use do to the fact that german and russian tanks used different kinds of fuel)
In Hoi you as a human player knows history so there is no way to implement it in the game.
Just see it from a different point of view.
The german policy in russia was cruel and this way they lost every support from the people living there helping the russian gouverment to stabilize the land and to create underground activities who themselfs delayed or destroyed supply and made it neccessary to deploy divisions to secure the supply lines.
The german human player knows this and so he can choose not to be that cruel
(In part it is allready seen in events, but there could be more events who will show this)
Something that can be modded in HOI is how the command structure of armies in the world worked.
There are two principles of how an army worked. You could think this is a doctrine but it is much more then that.
I dont know if i am able to translate it correctly so i am first using the german word then how it could be translated into english.
"Befehlstaktik" :"order-tactic"
"Auftragstaktik" :"instruction-tactic"
I am sure the translation is wrong just from reading it it simply sounds wrong
"Befehlstaktik" was the "basic doctrin" of nearly every army in the world with one exception ..the german army.
Trying to explain it now:
"Befehlstaktik" is when every war plan made was fully developed and then orders where given to every part of the army who was involved in the plan with full and complete instructions what to do when to do and whith how much material and man power to do.
positiv: Everyone knows what to do even single minded soldiers could perform tasks.
negativ: what happend when something unexpected happend ? (absolutly normal in a war as you all know)----- the whole plan simply failed
(to give a rather absurd example but it really happend---a tank task force was given the task to drive to position A then position B and there they should disable the "3" bunker there. So this task force drove to A then B and faced "4" fortifications...what has the task force done? they disabled 3 bunkers the last one was left intact.)
Yes this example sounds crazy but it really happend and it should only show what i mean.
"Auftragstaktik" on the other hand was a bit different. Lets say there is a war plan. Instructions are only given in the way what should be achieved and the general plan on how the different army components should work together to achieve the common goal. But every commander in charge had to decide how many material and how many manpower he wants to use for what part of the misssion.
An example:
Division A has the mission to take objectiv A,B,C and the create a bridgehead at objectiv D.
The commander of Division A looks at what kind of enemy he has to expect where and what kind of his troops could be used best.
Ok he chooses Brigade 1 to take point A
Brigade 2 to take point B
He splits Brigade 3 in two halfs, the first half takes C and the other hald is hold in reserve.
The engenieer bataillion attached to this division has to build the bridgehead and when secured the reserve will hold the position.
Division artillery will cover the engeneers and so on and so on....
Now every Brigade commander makes his decisions ....
I hope you know what i mean now.
And it is not a single doctrine it is something like a "basic" doctrine.
In game therms it would affect more or less every doctrine.
The manuever artillery doctrine would be more effectiv because it would be easier to co-operate and so on.
Another thing is the speed of the army. Tank armies could operate more independantly and be more flexible to different situations therefore they could have an increased speed rating.
I am no modder and so these are only some thoughts of mine.
Wish you all a good day and happy modding
really love your mod
o