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nachinus

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Originally posted by Generalisimo
the problem with that is, because those territories are part of VIC and VIC is part of the AXIS, any AXIS nation that tooks those territories from an ALLIED nation (let's supose UK conquered them) will "liberate" and become VIC again... so no posibility to simulate that. :(

I agree. I think the only thing we can do is to let it as its now.

Oh! i played a game yesterday as SPA with the intention of taste the events in first person, i joined axis and morocco was still in Free France hands, but ITA attacked those provs and... wonder who was the happy receiver of those territories after ITA invasion?... yeah! me!:D that was great, without firing a single round!
 

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I am also miffed at the ease in which Spain and Sweeden join the Axis powers. It seems like the AI just adores influencing nations like mad (possibly we should limit the nations of influence). Minor allies play too much of an important part, as once they join an alliance, they start influencing other nations. Once you get one ally, more start flooding in. Is there a way we can make it so that Spain will never join the Axis if it does not select 'join the axis' in the above event? What is stopping Spain from selecting a 'remain neutral' in the event, but only be influenced a few days afterward to join the Axis?
 

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But is a one time -5 and a -10 enough to keep them out of the German/Italian camp?

How about a repeating event that triggers when their fascist rating gets too high. This event would give you, and the AI two options.

Option A: Remain Neutral (-5 or -10 fascism)
Option B: Allow your country to become aligned closer to the Fascist Camp (+1 or so dissidence)

This could be explained away by using the reason that Franco used, that Spain was in no economic/military state to join the war. It took President Eisenhauer in the 1950's to bring Spain up to standard as a larger European power. It would take a lot of effort on Germany's part to get the Nationalists involved in WW2.

I do think that the Spanish Civil War is too short, and bloodless. Realistically the thing lasted 2 years, and only the last one was fluid in movement. Possibly the starting OOB of Spain has them with too many strong divisions. They probably should not start with an Armoured Division and possibly weaken the Spanish air force.

This is what was sent to both sides:

to Nationalists by Germany
17 000 men
600 aircraft
200 tanks
1000 artillery

to Nationalists by Italy
75 000 men
660 aircraft
150 tanks
1000 artillery

to Republicans by Russia
2500 men
1000 aircraft
900 tanks
1550 airtillery

Plus thousands of volunteers who formed key International Brigades.

Without this aid, neither side would have made any progress (as they lacked offensive material likes tanis, aircraft, artillery). Even with the Axis and Soviet aid it took a long time before any side made gains.

Also, these supplies put a MAJOR drain on Italy. They never really recovered from the loss of artillery and tanks sent to Spain, and were betting on Hitler not starting a war until 1942-43. I think that the hit to Italy's supply and manpower should be higher then 2500 supply and 30 manpower.
 

Generalisimo

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well, we have reduced manpower of Italy to 100, you remember that?
if we give them a bigger hit in manpower they will have nothing ... and i can assure, the AI has great problems with italian manpower right now ;) (specially if things are going bad in africa).

well giving special events that gives you -X towards fascism could put Spain in the allies field every time (suposing you play with USA or UK ;) ).
So i do no think adding that will add anything... maybe make them start more in the middle, but a little towards fascism and not exactly in the fascist corner ... ;)

the problem with the civil war is not the units, it is that battles are too short, you can finish a battle in one day and finish the republican army in one week (taking the VP cities ;) )
maybe it will be better to, as soon as civil war starts, change all the VP of the spanish cities to 1, then when the civil war it is over, change all the cities to their original value, that will make any side take all the cities before annexing the other ;)
 

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Originally posted by Generalisimo
the problem with the civil war is not the units, it is that battles are too short, you can finish a battle in one day and finish the republican army in one week (taking the VP cities ;) )
maybe it will be better to, as soon as civil war starts, change all the VP of the spanish cities to 1, then when the civil war it is over, change all the cities to their original value, that will make any side take all the cities before annexing the other ;)

Good idea. Also, how about adding fortresses to key areas (like Madrid which was heavily fortified) that were fortified cities. When the civil war ends, just like the VP points, the fortifications would disappear. We could also make Civil War AI's for both the Republicans and Nationalists, which are slightly less aggressive then pre/post-war AI's.

At least with the increased fortresses (possilby every territory should have low level fortresses, and some key territories have medium level fortresses, slowing down offensives all over, hopefully). Maybe when one side gets really weak they call on their 'allies' for more aid, resulting in a second 'give aid to nationalists/republicans' for the Russians, Italians and Germans? This might give them the manpower boost to last for a few more days.
 

Generalisimo

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Originally posted by McNaughton
Good idea. Also, how about adding fortresses to key areas (like Madrid which was heavily fortified) that were fortified cities. When the civil war ends, just like the VP points, the fortifications would disappear. We could also make Civil War AI's for both the Republicans and Nationalists, which are slightly less aggressive then pre/post-war AI's.
making the AI less agressive will not solve anything, because a player could easilly take the other side out if it is not agressive. ;)
(like Vichy France :mad: , they are coded to do NOTHING against all the allies, that's cheating.... :D )
 

nachinus

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Well, about SCW:

Its too short because of:

-Units moving too fast: the infra in many of the spanish provs are too high... believe me, im spanish and i know spanish history and geography, in the 30s only Madrid, Bilbao and Barcelona had decent infrastructures and industry.

-Battles too short, as Generalissimo said

-SPR has very little resources and IC: SPA gets easily gijón and bilbao and thus leaves SPR without coal and steel, and in consecuence without IC and supplies for their units, so they are easlily defeated. Like Bolt did in his mod, it is a good idea to make some provs of SPR zone have a little coal and steel production, pe in Barcelona or other NE provs in the Pyrinees. Oh, and the 10 IC in Gijon is hilarious, it should be in Bilbao.

Well, sure there are more reasons but im tired.:D
 

nachinus

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Originally posted by McNaughton
Good idea. Also, how about adding fortresses to key areas (like Madrid which was heavily fortified) that were fortified cities. When the civil war ends, just like the VP points, the fortifications would disappear. We could also make Civil War AI's for both the Republicans and Nationalists, which are slightly less aggressive then pre/post-war AI's.

At least with the increased fortresses (possilby every territory should have low level fortresses, and some key territories have medium level fortresses, slowing down offensives all over, hopefully). Maybe when one side gets really weak they call on their 'allies' for more aid, resulting in a second 'give aid to nationalists/republicans' for the Russians, Italians and Germans? This might give them the manpower boost to last for a few more days.

Mmmm, you should see the pictures of the fortifications in Madrid or Bilbao (Bilbao iron belt, as Republicans called it), sure you wouldn´t call them fortified cities. My grandfather fought in Bilbao belt and told me about the fortifications and, well, they were ridiculous.
Your idea of adding fortifications is good, but id only apply it in Madrid and Bilbao, and only level 1 forts. Toledo was also fortified (The Alcázar siege), but its not in the gameboard. It should be between Madrid and Cuenca.
 

nachinus

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Originally posted by Generalisimo
i don't want to reduce infra because spain will become Saudi Arabia... :( (all the provinces have 10 INFRA!!! :eek: )

Mmmm, i would reduce to 40 the infra in every prov except Madrid and Barcelona. Oh, and Huesca and Gijon should have 35. Believe me, the most part of spanish territory resembled more the 3rd world than an european country till the 50s.
 

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Originally posted by nachinus
Mmmm, i would reduce to 40 the infra in every prov except Madrid and Barcelona. Oh, and Huesca and Gijon should have 35. Believe me, the most part of spanish territory resembled more the 3rd world than an european country till the 50s.
well, i would change that, but not less of 35 ;) :D
 

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SPA joining Axis

What is Spain's a choice in the Hendaye event? Or does Germany get the first choice?
I saw a documentary on Franco a little while ago, which stated that Franco really wished to join the Axis if they would pay for it and grant Spain the claims to part of their former empire. Franco's dream was a great Spanish empire again. So personally I think Germany should have the first choice in the Hendaye event: a) Blue legion (historical), b) and c) other choices. This because the Spanish didn't join simply because Hitler wouldn't pay the price. why? I don't know.

And about the spanish civil war being too short, I've had a long lasting civil war (4 years) when supplying both factions with supplies and oil at the same time. Usually the war is fast because one side loses their capital quickly and loses most of its supply store -> org drops. I think the spanish civil war problem can be partly solved (longer war) if foreign aid is not given all at once but gradually. That way if one side loses its capital (depends on how troops are divided) it doesn't lose all its aid as well. Thus maybe monthly international aid events or every quarter year.
 

Generalisimo

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Re: SPA joining Axis

Originally posted by Wineman
What is Spain's a choice in the Hendaye event? Or does Germany get the first choice?
I saw a documentary on Franco a little while ago, which stated that Franco really wished to join the Axis if they would pay for it and grant Spain the claims to part of their former empire. Franco's dream was a great Spanish empire again. So personally I think Germany should have the first choice in the Hendaye event: a) Blue legion (historical), b) and c) other choices. This because the Spanish didn't join simply because Hitler wouldn't pay the price. why? I don't know.

And about the spanish civil war being too short, I've had a long lasting civil war (4 years) when supplying both factions with supplies and oil at the same time. Usually the war is fast because one side loses their capital quickly and loses most of its supply store -> org drops. I think the spanish civil war problem can be partly solved (longer war) if foreign aid is not given all at once but gradually. That way if one side loses its capital (depends on how troops are divided) it doesn't lose all its aid as well. Thus maybe monthly international aid events or every quarter year.
the option A is the blue division, option B is join the axis ;)

about the lenght, if one sides makes a diference (taking other capital, which is not so dificult because the capital is near the border for both) then, it will surelly win, no matter if the aid is granted in 6 month or 3 weeks :D
However, nachinus have added more events that give more aid to both sides. ;)
 

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VICHY APPEARS

Hi
Here some good stuff to make the Vichy creation event more historical :
http://www.europa-universalis.com/forum/showthread.php?s=&threadid=77751

And, when Vichy appears the territories assigned to Free France should only be :
- Chad, Cameroon, Gabon, Centrafrican rep. & french Congo areas and the FF's capital should be Brazzaville (with strong militia) or maybe in a more safe place in Bangui.
- New Caledonia, Tahiti & french Pacific islands
(- and, not in the game's map, the french trading posts cities in India)

Note that Vichy's French Indochina is not really part of Japanese conquered provinces but is "vassalized" (Vichy governor Admiral Decoux staying in post with a few troops and ships (and projects to invade FF New Caledonia :D) - jap annex only in march 45!)

Vichy oversea's territories historical liberation dates :

Syria & Lebanon in july 1941 (anglo-FF military operation after Vichy grants german planes to use Syria airfields and after the Rachid Ali's pro-german coup in Irak)
Madagascar (& Mascareignes Islands) in may-nov 42 (Operation Ironclad)
With the fall of Morocco & Algeria after Operation Torch in nov. 42, all the french western Africa rejoins free France.
Djibouti in january 43 (rejoins FF)
French Antilles & Guyane in march 43 (rejoins FF)
Tunisia in may 43
French Indochina in oct 45