Originally posted by Steel
(...)The proposed events do not relate to the situation in the game. At all. Full stop. They are arbitrary. They will piss people off. When somebody does well in the game and get's slapped with a "sorry, you wrecked the country - please surrender because playing on is meaningless" after winning the SCW with zero losses, how will you respond to their complaints?(...)
Apparently there was some misunderstanding. As far as I understand it, these events should have a starting date (for most countries) not earlier than 1942-43 and fire
only if either the axis or the soviets and the allies are defeated. It makes sense only if we plan
final demobilisation. Peace signed, post-war events fired. Only limited wars possible since there's noone to fight with anymore (if you've defeated the Krauts, you'll surely be able to defeat any minor)
With Spain it's quite simple, because they are not supposed to wage any big wars after the SCW, so we don't have to wait 'til the end of WWII. Historically there was no way they joined the axis actively, since the country was totally and utterly destroyed. No arms, no food, no manpower, no stability, nothing at all. Full stop. If we plan to make SCW as historical as it gets, then that should be the situation after it. No matter how hard human player tries, SCW should:
-last several years
-destroy the country
If so, then the difference between 300 MP the ai had and 220 MP it recieved after demobilization seems very small. And, above all, human player will most likely disband his militia units himself, there's no need to force him to do so. This kind of events should be AI only, to ensure that the AI behaves properly.
BTW, HoI AI is relatively good, but I have never-ever heard the AI complaining about anything, even about stupid C.O.R.E. events
