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ConjurerDragon

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...
...
But i think its not a bad idea to add the core by an Event if Bolivia Joins the Axis :cool: Defiantly worth thinking about adding.
...
But adding it as a core if Bolivia goes AXIS by event would work and be ok i think...

A simple solution without need for a new event would be adding it to this event that already checks for an alliance between Germany and Bolivia:

Code:
##########################################################
## Bolivia and GER
## steel from province 349 should be increased from 10 to 25 or 30
##########################################################
event = {
	id = 1052012
	random = no
	country = BOL

	trigger = {	
		alliance = { country = BOL country = GER }  # BOL axis
		steel = 5000 
	}

	name = CEVTNAME_1052012
	desc = CEVTDESC_1052012
	style = 0
	
	date = { day = 1 month = march year = 1942 }
	offset = 60
	deathdate = { day = 1 month = august year = 1944 }

	action_a = { 
		name = CEVTACTA_1052012
		command = { type = dissent value = 4 } # tin industrialists angry
		command = { type = steelpool value = -5000 } # simulates tin going to GER
		command = { type = industry  which = -1 value = 5 }
		command = { type = industry  which = -1 value = 4 }
		command = { type = infrastructure  which = -1 value = 3 }
		command = { type = gain_tech  which = -1 }
		[color=yellow]command = { type = addcore which = 333 } #Acre former province of Bolivia[/color]

		command = { type = trigger which = 172116 }
	}
	action_b = { 
		name = CEVTACTB_1052012
		command = { type = influence value = -1 }
		command = { type = dissent value = -1 } # tin industrialists happy
	}
}

http://de.wikipedia.org/wiki/Datei:Stielers_Handatlas_1891_89.jpg
 
Last edited:

Dr Rare

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Mar 7, 2005
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Cool

A simple solution without need for a new event would be adding it to this event that already checks for an alliance between Germany and Bolivia:

Code:
##########################################################
## Bolivia and GER
## steel from province 349 should be increased from 10 to 25 or 30
##########################################################
event = {
	id = 1052012
	random = no
	country = BOL

	trigger = {	
		alliance = { country = BOL country = GER }  # BOL axis
		steel = 5000 
	}

	name = CEVTNAME_1052012
	desc = CEVTDESC_1052012
	style = 0
	
	date = { day = 1 month = march year = 1942 }
	offset = 60
	deathdate = { day = 1 month = august year = 1944 }

	action_a = { 
		name = CEVTACTA_1052012
		command = { type = dissent value = 4 } # tin industrialists angry
		command = { type = steelpool value = -5000 } # simulates tin going to GER
		command = { type = industry  which = -1 value = 5 }
		command = { type = industry  which = -1 value = 4 }
		command = { type = infrastructure  which = -1 value = 3 }
		command = { type = gain_tech  which = -1 }
		[color=yellow]command = { type = addcore which = 333 } #Acre former province of Bolivia[/color]

		command = { type = trigger which = 172116 }
	}
	action_b = { 
		name = CEVTACTB_1052012
		command = { type = influence value = -1 }
		command = { type = dissent value = -1 } # tin industrialists happy
	}
}

Mmmmmnnn ... Lovely i do like very simple effective Tweaks.

I think its good to include this in the new Hoi1 CORE Works i am sure the others will think so also.

Thanks CD,you will be credited for your tweak.

Dr
 

Dr Rare

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www.stonyroad.de

ConjurerDragon

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Rest in Peace?

In my current game the log displayed that Bolivia had their "peace treaty" event (the one that signals the end of the Chaco-War between Paraguay and Bolivia).

The problem is that in my game at the end of 1938 Argentinia and Bolivia had divided Paraguay among them and Paraguay did not exist.

Code:
############################
# 1052061 (BOL)Ratify peace treaty (by Ghost_dk)
############################

event = {
	id = 1052061
	random = no
	country = BOL

	trigger = { 
                [color=yellow]exists = PAR[/color]
		NOT = {
			war = { country = BOL country = PAR }
			alliance = { country = BOL country = PAR }
			puppet = { country = BOL country = PAR }
			puppet = { country = PAR country = BOL }
			}
		}
	name = CEVTNAME_1052061
	desc = CEVTDESC_1052061
	style = 0

	date = { day = 20 month = july year = 1938 }

	action_a = {
		name = CEVTACTA_1052061
		command = { type = influence value = -1 }
		command = { type = dissent value = -2 }
		command = { type = trigger which = 1052062 }
		}
}
 
Last edited:

Dr Rare

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Mar 7, 2005
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In my current game the log displayed that Bolivia had their "peace treaty" event (the one that signals the end of the Chaco-War between Paraguay and Bolivia).

The problem is that in my game at the end of 1938 Argentinia and Bolivia had divided Paraguay among them and Paraguay did not exist.
Damn you have good eyes & ideas!You should be the Hoi1 Resistance Intelligence officer:D

Cool well spotted CD seems like a good tweak.

The only comment i have is that this event triggers in early 36 in all my games always ,as the war ended prior to 36 and the event is to represent the treaty's details.So i am surprised it hadn't triggered by 1938 for you?
But either way its a good tweak as Paraguay can be taken by anyone early and quickly in game.

I shall add to list probably add this to SA events with the new BRA/USA rubber events when they are finished.

thanks again

Dr
 

ConjurerDragon

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Damn you have good eyes & ideas!You should be the Hoi1 Resistance Intelligence officer:D

Cool well spotted CD seems like a good tweak.

The only comment i have is that this event triggers in early 36 in all my games always ,as the war ended prior to 36 and the event is to represent the treaty's details.So i am surprised it hadn't triggered by 1938 for you?
But either way its a good tweak as Paraguay can be taken by anyone early and quickly in game.

I shall add to list probably add this to SA events with the new BRA/USA rubber events when they are finished.

thanks again

Dr

No, the event about BOL-PAR peace that happens in early 1936 is a different one:

Code:
##################################
# 1052059 (BOL)Sign peace with Paraguay(by Ghost_dk)
##################################

event = {
	id = 1052063
	random = no
	country = BOL

	trigger = {
		NOT = {
			war = { country = BOL country = PAR }
			}
		}
	name = CEVTNAME_1052063
	desc = CEVTDESC_1052063
	style = 0

	date = { day = 21 month = january year = 1936 }
	
	action_a = {
		name = CEVTACTA_1052063
		command = { type = influence value = -1 }
		}
}
 

Dr Rare

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www.stonyroad.de
No, the event about BOL-PAR peace that happens in early 1936 is a different one:
Dohh!:eek:o

Thanks CD i will add this to the files then and add and test the BRA/USA rubber events tweaks you have made.....also i forgot to add the Bolivian and paraguay Coup events you tweaked.

thanks

Dr
 

Dr Rare

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Mar 7, 2005
1.725
2
www.stonyroad.de
core_SAmerica.txt pack v.2 & core_CAmerica.txt pack v.2

UPDATES

I have updated the latest Current core_SAmerica.txt with your Recent # 1052061 (BOL)Ratify peace treaty Paraguay tweak
and added your # Event 1052061 Tweak

I also added the new Bolivian Coup event that you worked on that i forgot to add to the v.1:eek:o

New Hoi1 CORE Events(1960) core_SAmerica.txt pack v.2
http://www.stonyroad.de/forum/showpo...1&postcount=55

I have also updated and added the Panama Coup event you worked on to the core_CAmerica.txt that i forgot to add to the v.1:eek:o

New Hoi1 CORE Events(1960) core_CAmerica.txt pack v.2
http://www.stonyroad.de/forum/showpo...0&postcount=54

Thanks again CD


Dr
 
Last edited: