• We have updated our Community Code of Conduct. Please read through the new rules for the forum that are an integral part of Paradox Interactive’s User Agreement.

Tormodius

Alien
72 Badges
Jul 18, 2002
2.651
142
www.j-diva.no
  • Hearts of Iron IV: Cadet
  • Europa Universalis IV: Pre-order
  • Pride of Nations
  • Rise of Prussia
  • Mount & Blade: Warband
  • Europa Universalis IV: Common Sense
  • Europa Universalis IV: Cossacks
  • Crusader Kings II: Conclave
  • Europa Universalis IV: Mare Nostrum
  • Stellaris
  • Stellaris: Galaxy Edition
  • Stellaris: Galaxy Edition
  • Hearts of Iron IV Sign-up
  • Europa Universalis IV: El Dorado
  • Hearts of Iron IV: Colonel
  • Crusader Kings II: Reapers Due
  • Europa Universalis IV: Rights of Man
  • Stellaris: Digital Anniversary Edition
  • Stellaris: Leviathans Story Pack
  • Hearts of Iron IV: Together for Victory
  • Crusader Kings II: Monks and Mystics
  • Stellaris - Path to Destruction bundle
  • Europa Universalis IV: Mandate of Heaven
  • Europa Universalis IV: Third Rome
  • Surviving Mars
  • Europa Universalis 4: Emperor
  • For the Motherland
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sword of Islam
  • Darkest Hour
  • Europa Universalis III
  • Europa Universalis IV
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Call to arms event
  • Crusader Kings II
  • Hearts of Iron III
  • Magicka
  • March of the Eagles
  • Naval War: Arctic Circle
  • Europa Universalis IV: Res Publica
  • Semper Fi
  • Victoria 2
  • Victoria 2: A House Divided
  • Rome: Vae Victis
  • 500k Club
Also, the non-annexed provinces are possible to redeploy into, but not to deploy new units into. That made it possible for me to annex Egypt and deploy new troops to conquer Africa without shipping them. On the other hand I could not redeploy older troops into Egypt.

And if you want to historically deploy flying bombs in order bomb England you will have to deploy them in Germany then redeploy them into Normandie. Same with Belgium and Netherlands... cannot deploy new troops into there before they are annexed. Kinda silly rule.

IMO, a change in this system would be very much welcome in 1.06. Especially would lend of troops work better with redeployment into allied territory as well. They would use the ally's RR instead of moving about wastelands forever.

[edit]

Germany even used neutral RR in Sweden to deploy troops into Finland IRL, so the standard HOI redeployment time of one weak should be ok in mil.access-granting country too.
 
Last edited:

Tormodius

Alien
72 Badges
Jul 18, 2002
2.651
142
www.j-diva.no
  • Hearts of Iron IV: Cadet
  • Europa Universalis IV: Pre-order
  • Pride of Nations
  • Rise of Prussia
  • Mount & Blade: Warband
  • Europa Universalis IV: Common Sense
  • Europa Universalis IV: Cossacks
  • Crusader Kings II: Conclave
  • Europa Universalis IV: Mare Nostrum
  • Stellaris
  • Stellaris: Galaxy Edition
  • Stellaris: Galaxy Edition
  • Hearts of Iron IV Sign-up
  • Europa Universalis IV: El Dorado
  • Hearts of Iron IV: Colonel
  • Crusader Kings II: Reapers Due
  • Europa Universalis IV: Rights of Man
  • Stellaris: Digital Anniversary Edition
  • Stellaris: Leviathans Story Pack
  • Hearts of Iron IV: Together for Victory
  • Crusader Kings II: Monks and Mystics
  • Stellaris - Path to Destruction bundle
  • Europa Universalis IV: Mandate of Heaven
  • Europa Universalis IV: Third Rome
  • Surviving Mars
  • Europa Universalis 4: Emperor
  • For the Motherland
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sword of Islam
  • Darkest Hour
  • Europa Universalis III
  • Europa Universalis IV
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Call to arms event
  • Crusader Kings II
  • Hearts of Iron III
  • Magicka
  • March of the Eagles
  • Naval War: Arctic Circle
  • Europa Universalis IV: Res Publica
  • Semper Fi
  • Victoria 2
  • Victoria 2: A House Divided
  • Rome: Vae Victis
  • 500k Club
One other thing... I just experienced having two invasions into Soviet, one in 1941, and one in 1942. Both in one game at normal level. First time there was this armistice event, where I could have made Soviet a puppet but I chose 'make peace' and I got only one province from them. (one of those swamps in Poland) I think this is one bad option, since Japan got the some of the eastern provinces, and no "liberated" nations were created and Soviet was just a bit smaller than in 1939. So I had to invade the next summer and then I annexed it. Just thought it was a bit too easy and the events a bit strange... How does this work?
 

unmerged(14683)

HoI2 Shtrafnik
Feb 12, 2003
5.432
0
Visit site
Caliagstro said:
A question lots of pages so hard to check all.......is there an event for the July 44 bomb plot replacing Hitler with Himmler which most of the resistance in Germany thought was best plan and the allies to at that time...they didnt have hindsight.Why because with hitler as head of state in reality there was no way puppets or liberal policy to nations would have happened.He made his position clear before Poland and it never changed.As such when Germany I always follow a hard line policy.But would be nice to have the ability to adjust that.But that would only happen on the removal of hitler.So is it possible to have an event that gives a chance of the coup sucess it nearly was and if Rommell hadnt been removed by accident by the British the chance was even higher.And if success the chance to change some policies effect independence manpower morale.A smaller chance of the resistances dream peace in the West only.Difficult is trigger should be a germany in difficulty.Himmler was a rat and rats only leave sinking ships.

Actually, this event is even present in normal, not-modded HoI.
It rarely triggers though, as it needs bad front situation plus some dissent... Since human players tend to win with Germany and AI is very good in keeping dissent down, you will rarely see that. Besides, this event not results in peace, so maybe it event happened once or twice when you played USA or Uk, but didn't notice it. :D

We got plans to develop this event, but it got low priority now, since its probability of happening is very low...
 

darviathar

First Lieutenant
97 Badges
Mar 26, 2002
238
24
Visit site
  • Warlock 2: Wrath of the Nagas
  • Europa Universalis III Complete
  • The Kings Crusade
  • Majesty 2
  • Europa Universalis III Complete
  • Europa Universalis IV: Res Publica
  • Europa Universalis: Rome
  • Rome Gold
  • Semper Fi
  • Sengoku
  • Rome: Vae Victis
  • Warlock: Master of the Arcane
  • Warlock 2: The Exiled
  • Heir to the Throne
  • 500k Club
  • Cities: Skylines
  • Europa Universalis IV: El Dorado
  • Mount & Blade: Warband
  • Crusader Kings II: Way of Life
  • Pillars of Eternity
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Horse Lords
  • Europa Universalis IV: Cossacks
  • Crusader Kings II: Conclave
  • Europa Universalis IV: Mare Nostrum
  • Stellaris: Necroids
  • Europa Universalis III
  • Hearts of Iron II: Armageddon
  • Crusader Kings II
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sword of Islam
  • Darkest Hour
  • Deus Vult
  • Arsenal of Democracy
  • Europa Universalis III: Chronicles
  • Europa Universalis III Complete
  • Divine Wind
  • Europa Universalis IV
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Wealth of Nations
  • For the Motherland
  • Hearts of Iron III
  • Hearts of Iron III: Their Finest Hour
German Commanders

I'd like to see the ratings some of these, particularly the Field Marshals revised a bit. As the ranks. For example, career staff (non combat command) leaders, such as Keitel and Brauchtisch are given a 3 rating, WITH offensive doctrine. Based on what, I wonder. Extremely effective Field Marshalls, such as Von Kleist and Reichenau are given virtually identical ratings. This should be changed. I'm not advocating given every one of them 5 star ratings, mind you. Also, the ranks of a few need to be changed. Starting Rommel/Manstein/Model at General is fine, but starting some of the later Marshals (Ernst Busch and Ferdinand Schoerner) at Lieutenant General generally results in those historical figures not even being used. Starting with skill 3 at Lt. General gives them virtually no chance to impact the game. Getting one promotion (through in-game combat experience) is possible, but two is very very difficult, even for the Rommels and Guderians that everyone uses.


Also, it would be nice to see the computer AI make better use of his skilled commanders. Whenever I fight against a computer Germany, I tend to see the AI using lousy Generals in combat, while he leaves extremely capable ones in some backwater region, or doesn't use them at all.
 

Ghost_dk

Chief of all Ghost Divisions
5 Badges
Feb 6, 2003
2.353
0
Visit site
  • Europa Universalis III
  • 500k Club
  • Hearts of Iron II: Beta
  • Rise of Prussia
  • Mount & Blade: Warband
darviathar said:
I'd like to see the ratings some of these, particularly the Field Marshals revised a bit. As the ranks. For example, career staff (non combat command) leaders, such as Keitel and Brauchtisch are given a 3 rating, WITH offensive doctrine. Based on what, I wonder. Extremely effective Field Marshalls, such as Von Kleist and Reichenau are given virtually identical ratings. This should be changed. I'm not advocating given every one of them 5 star ratings, mind you. Also, the ranks of a few need to be changed. Starting Rommel/Manstein/Model at General is fine, but starting some of the later Marshals (Ernst Busch and Ferdinand Schoerner) at Lieutenant General generally results in those historical figures not even being used. Starting with skill 3 at Lt. General gives them virtually no chance to impact the game. Getting one promotion (through in-game combat experience) is possible, but two is very very difficult, even for the Rommels and Guderians that everyone uses.


Also, it would be nice to see the computer AI make better use of his skilled commanders. Whenever I fight against a computer Germany, I tend to see the AI using lousy Generals in combat, while he leaves extremely capable ones in some backwater region, or doesn't use them at all.

Im afraid we have no say in how the ai uses its leaders. As far as the skills of specific leaders we use the latest official leader pack so your change proposals should probably go to the leadermodification thread one dir up from here. I belive the German file is closed for changes but you could give it a try.

Ghost_dk
 

Tormodius

Alien
72 Badges
Jul 18, 2002
2.651
142
www.j-diva.no
  • Hearts of Iron IV: Cadet
  • Europa Universalis IV: Pre-order
  • Pride of Nations
  • Rise of Prussia
  • Mount & Blade: Warband
  • Europa Universalis IV: Common Sense
  • Europa Universalis IV: Cossacks
  • Crusader Kings II: Conclave
  • Europa Universalis IV: Mare Nostrum
  • Stellaris
  • Stellaris: Galaxy Edition
  • Stellaris: Galaxy Edition
  • Hearts of Iron IV Sign-up
  • Europa Universalis IV: El Dorado
  • Hearts of Iron IV: Colonel
  • Crusader Kings II: Reapers Due
  • Europa Universalis IV: Rights of Man
  • Stellaris: Digital Anniversary Edition
  • Stellaris: Leviathans Story Pack
  • Hearts of Iron IV: Together for Victory
  • Crusader Kings II: Monks and Mystics
  • Stellaris - Path to Destruction bundle
  • Europa Universalis IV: Mandate of Heaven
  • Europa Universalis IV: Third Rome
  • Surviving Mars
  • Europa Universalis 4: Emperor
  • For the Motherland
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sword of Islam
  • Darkest Hour
  • Europa Universalis III
  • Europa Universalis IV
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Call to arms event
  • Crusader Kings II
  • Hearts of Iron III
  • Magicka
  • March of the Eagles
  • Naval War: Arctic Circle
  • Europa Universalis IV: Res Publica
  • Semper Fi
  • Victoria 2
  • Victoria 2: A House Divided
  • Rome: Vae Victis
  • 500k Club
Caliagstro said:
So is it possible to have an event that gives a chance of the coup sucess it nearly was and if Rommell hadnt been removed by accident by the British the chance was even higher.And if success the chance to change some policies effect independence manpower morale.


Rommel being revoved by a British attack is not a clear fact. It was the official version though, because he was a popular guy among the German people he had to go like that. However, some sources says he was poisoned by the Gestapo. He had the choice of taking the cyanide or they would kill his wife and kid, so he chose to chew the cap. :(

I guess Hitler did not have use of a disloyal folk-hero, who had on one occasion critisized Hitlers ill treatment of the Jews, and said thing like "Hitler is spilling mud on the German uniform". Yeah, Rommel's own words, so I have no doubts about the cyanide version.


So, if Hitler was killed , and Rommel survived, I have no idea what would have happened... Perhaps the people wanted their Afrika Korps-hero to take the throne ? :confused:
 

unmerged(18237)

Senior Blasphemist
Jul 14, 2003
178
0
Visit site
DoctorPlague said:
Rommel being revoved by a British attack is not a clear fact. It was the official version though, because he was a popular guy among the German people he had to go like that. However, some sources says he was poisoned by the Gestapo. He had the choice of taking the cyanide or they would kill his wife and kid, so he chose to chew the cap. :(

I guess Hitler did not have use of a disloyal folk-hero, who had on one occasion critisized Hitlers ill treatment of the Jews, and said thing like "Hitler is spilling mud on the German uniform". Yeah, Rommel's own words, so I have no doubts about the cyanide version.


So, if Hitler was killed , and Rommel survived, I have no idea what would have happened... Perhaps the people wanted their Afrika Korps-hero to take the throne ? :confused:

I thought it was a known fact that Rommel was ordered executed by Hitler for his role in the assasination atempt. He was picked up from his house in germany and was taken to a remote site and then shot. :confused:
 

unmerged(22663)

Corporal
Nov 25, 2003
40
0
Visit site
Rommel WAS injured by an aerial attack, it didn't kill him however. While recovering from his wounds, he was arrested and given the choice: either poison himself or a public trial, which would almost certainly result in reprisals against his family
 

Amona

Lady General
9 Badges
Jan 2, 2004
660
0
  • Darkest Hour
  • Hearts of Iron III
  • Iron Cross
  • Semper Fi
  • Victoria 2
  • 500k Club
  • Hearts of Iron IV: Cadet
  • Hearts of Iron IV: Together for Victory
  • Hearts of Iron IV: Death or Dishonor
Event proposal

In HOI the default war minister and chief of army for Germany are Generals Beck and Fritsch. Historically, War minister was v.Blomberg, Fritsch was commander-in-chief of the army and Beck was chief of army staff.
All three generals were ousted in 1938 due to several intrigues.
The OKW (oberkommando der Wehrmacht, high command of german forces) was created, and General Keitel was apointed chief of OKW. General v. Brauchitsch became commander of the army. Furthermore, Hitler became commander-in-chief of the Wehrmacht. In the light of the well known conflicts between Hitler and his generals during the war quite an important thing, IMO.
So I propose the following event for Germany:

- Hitler takes command of the Wehrmacht, creation of OKW.

effects: Keitel new war minister, v.Brauchitsch new army chief.
Forever loose the service of Beck, forever loose the service of Fritsch.

As the intrigues were viewed with disgust by most members of the german officer corps, I propose a raise of 1 % in dissent.

If this event was already discussed before, please notify me.
 

JRaup

Crusty Grognard
31 Badges
Apr 27, 2003
3.472
4
  • Hearts of Iron II: Beta
  • Battle for Bosporus
  • Crusader Kings III: Royal Edition
  • Crusader Kings III
  • Hearts of Iron IV: La Resistance
  • Hearts of Iron IV: Expansion Pass
  • Hearts of Iron IV: Expansion Pass
  • Hearts of Iron IV: Death or Dishonor
  • Europa Universalis IV: Third Rome
  • Hearts of Iron IV: Together for Victory
  • Hearts of Iron IV: Cadet
  • Europa Universalis IV: Mare Nostrum
  • Achtung Panzer
  • Europa Universalis IV: Cossacks
  • Europa Universalis IV: Common Sense
  • Rise of Prussia
  • Europa Universalis III
  • Europa Universalis IV: El Dorado
  • 500k Club
  • Victoria 2
  • Semper Fi
  • Europa Universalis IV: Res Publica
  • Heir to the Throne
  • Hearts of Iron III
  • Europa Universalis IV: Call to arms event
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Art of War
  • Europa Universalis IV
  • Divine Wind
  • Europa Universalis III: Chronicles
Amona said:
In HOI the default war minister and chief of army for Germany are Generals Beck and Fritsch. Historically, War minister was v.Blomberg, Fritsch was commander-in-chief of the army and Beck was chief of army staff.
All three generals were ousted in 1938 due to several intrigues.
The OKW (oberkommando der Wehrmacht, high command of german forces) was created, and General Keitel was apointed chief of OKW. General v. Brauchitsch became commander of the army. Furthermore, Hitler became commander-in-chief of the Wehrmacht. In the light of the well known conflicts between Hitler and his generals during the war quite an important thing, IMO.
So I propose the following event for Germany:

- Hitler takes command of the Wehrmacht, creation of OKW.

effects: Keitel new war minister, v.Brauchitsch new army chief.
Forever loose the service of Beck, forever loose the service of Fritsch.

As the intrigues were viewed with disgust by most members of the german officer corps, I propose a raise of 1 % in dissent.

If this event was already discussed before, please notify me.


There are AI only events which cover this. I don't know if one has been coded for a player though. have to check. But for the most part, playerswill shuffle their cabinets around to get the ministers they want. So such an event may be pointless, considering how a player may or may not change ministers.
 

Amona

Lady General
9 Badges
Jan 2, 2004
660
0
  • Darkest Hour
  • Hearts of Iron III
  • Iron Cross
  • Semper Fi
  • Victoria 2
  • 500k Club
  • Hearts of Iron IV: Cadet
  • Hearts of Iron IV: Together for Victory
  • Hearts of Iron IV: Death or Dishonor
@JRaup: You are probably right.
But, if there are AI-only events covering this, are they visible during play?
Ive played about a dozend core 0.71-games with other countries than Germany and have never seen anything like that.
Can not find such events in the event list on core-website too.
:confused:
 

unmerged(14683)

HoI2 Shtrafnik
Feb 12, 2003
5.432
0
Visit site
Amona said:
@JRaup: You are probably right.
But, if there are AI-only events covering this, are they visible during play?
Ive played about a dozend core 0.71-games with other countries than Germany and have never seen anything like that.
Can not find such events in the event list on core-website too.
:confused:

"AI Only" events are usually not visible in the game log, but they happen. So far we have Germany, USSR, UK and Japan optimized to use best ministers (like giving Wirmer to Germany to rise their manpower and so on).

List on the website might be a bit out of date, but at the end of page you will see something like that:

Code:
***Events below this line are in the design stage***
1500167-1500200 - Minister changes - AI Only (by Copper Nicus)

Well, that are not at the design stage anymore... ;)
 

MateDow

CORE Grand Admiral
3 Badges
Mar 18, 2003
1.755
0
  • Hearts of Iron III
  • 500k Club
  • Hearts of Iron II: Beta
Amona said:
...

If this event was already discussed before, please notify me.

I have written an event for this. If you want a copy so you can read/test it, drop me your e-mail address in a PM and I will e-mail you a copy. MDow
 

Ghost_dk

Chief of all Ghost Divisions
5 Badges
Feb 6, 2003
2.353
0
Visit site
  • Europa Universalis III
  • 500k Club
  • Hearts of Iron II: Beta
  • Rise of Prussia
  • Mount & Blade: Warband
Crazyhorse said:
What do you guys think about events which let the POW's get to work, or set them free?

I saw a events download for this and it seemed very nice to me only I couldn't get it to work. :mad:

POW's and Forced labour is off limit issues as well as of Paradox policy.

Ghost_dk
 

Crazyhorse

Schout-bij-Nacht
28 Badges
Dec 21, 2002
690
23
  • War of the Roses
  • Victoria 3 Sign Up
  • Battle for Bosporus
  • Hearts of Iron IV: La Resistance
  • Hearts of Iron IV: Expansion Pass
  • Imperator: Rome
  • Hearts of Iron IV: Expansion Pass
  • Hearts of Iron IV: Expansion Pass
  • Hearts of Iron IV: Death or Dishonor
  • Hearts of Iron IV: Together for Victory
  • Hearts of Iron IV: Colonel
  • Hearts of Iron IV: Cadet
  • Hearts of Iron IV Sign-up
  • 500k Club
  • Arsenal of Democracy
  • Victoria 2
  • Semper Fi
  • Victoria: Revolutions
  • Magicka
  • Knights of Pen and Paper +1 Edition
  • Iron Cross
  • Impire
  • Hearts of Iron III
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II
  • Hearts of Iron II: Armageddon
Ghost_dk said:
POW's and Forced labour is off limit issues as well as of Paradox policy.

Ghost_dk

Ok. Then that's clear for me. Sorry.

I was watching a docu on the discovery channel about Udet and Borman.

Are there events for the flight from I tought Bormann to the UK and the death of Udet?

Bormann was a high ranking person in germany and this could have a effect on the dissent level. As well as the suicide of Udet who was quite popular in Germany.
 
Last edited:

Ghost_dk

Chief of all Ghost Divisions
5 Badges
Feb 6, 2003
2.353
0
Visit site
  • Europa Universalis III
  • 500k Club
  • Hearts of Iron II: Beta
  • Rise of Prussia
  • Mount & Blade: Warband
Crazyhorse said:
Ok. Then that's clear for me. Sorry.

I was watching a docu on the discovery channel about Udet and Borman.

Are there events for the flight from I tought Bormann to the UK and the death of Udet?

Bormann was a high ranking person in germany and this could have a effect on the dissent level. As well as the suicide of Udet who was quite popular in Germany.

Well Udet is in the leaders file so we could give an event with a chance of firing after outbreak of war and then take him out as a leader when it fires.
I will do that, but the episode was covered up so not much cause for dissent i believe.

I have not been able to dig up further information on the Bormann incident you mentioned so you will have to provide some more detail if you want me to make an event on that one.

Ghost_dk
 

Crazyhorse

Schout-bij-Nacht
28 Badges
Dec 21, 2002
690
23
  • War of the Roses
  • Victoria 3 Sign Up
  • Battle for Bosporus
  • Hearts of Iron IV: La Resistance
  • Hearts of Iron IV: Expansion Pass
  • Imperator: Rome
  • Hearts of Iron IV: Expansion Pass
  • Hearts of Iron IV: Expansion Pass
  • Hearts of Iron IV: Death or Dishonor
  • Hearts of Iron IV: Together for Victory
  • Hearts of Iron IV: Colonel
  • Hearts of Iron IV: Cadet
  • Hearts of Iron IV Sign-up
  • 500k Club
  • Arsenal of Democracy
  • Victoria 2
  • Semper Fi
  • Victoria: Revolutions
  • Magicka
  • Knights of Pen and Paper +1 Edition
  • Iron Cross
  • Impire
  • Hearts of Iron III
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II
  • Hearts of Iron II: Armageddon
Ghost_dk said:
Well Udet is in the leaders file so we could give an event with a chance of firing after outbreak of war and then take him out as a leader when it fires.
I will do that, but the episode was covered up so not much cause for dissent i believe.

I have not been able to dig up further information on the Bormann incident you mentioned so you will have to provide some more detail if you want me to make an event on that one.

Ghost_dk

That's true they did do a cover up for Udet. But still he died and they issued a story that it was a accident while testing a new weapon. So It must have been publicly known so a slight dissent hit would seem logical.

And i was wrong it wasn't Bormann it was Rudolph Hess and he Fled to the UK.

I have a link here with his history.

http://www.us-israel.org/jsource/Holocaust/Hess.html

He went to the UK seeking an end to the war with the Uk.
 

unmerged(6545)

Second Lieutenant
Nov 27, 2001
171
0
Visit site
Hess thought that he could get the British, who many high up nazis felt that were their kindred, to end the war with germany, and both attack the USSR, as they were the true enemy..

THe British felt he was a nutcase, and locked him up in the tower of london for the rest of the war...

really, this had no over all effect, other than showing the british the kind of people the Higher Up nazi's were....